100:00:02,860 --> 00:00:06,509now in a shift away from usingluminosity的中文翻譯

100:00:02,860 --> 00:00:06,509now i

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00:00:02,860 --> 00:00:06,509
now in a shift away from using
luminosity master control luminosity

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specific adjustments and explore how to
use them with other types

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just it is useful to get in the habit of
considering the subliminal asking masks

4
00:00:14,610 --> 00:00:16,570
with any image adjustment that you make

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although not always the right option
they often are

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00:00:19,999 --> 00:00:24,169
even in situations that may not seem so
on the surface let's take a look at

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making very controlled saturation and
vibrance adjustments with a luminosity

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masks

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this image is a great candidate I really
liked the yellow highlights in the

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grasses and the way the filtered light

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is just brushing the tips I like to
bring out the yellows in the highlight

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to the grass is without over saturating
the shadows

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or other colors in other parts of the
image I can see that the highlights and

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shadows in the grass is in the
foreground

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will enable me to make a luminosity mask
that's just right

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I'm also not going to use the TK Actions
panel to create

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a whole set for series lights masks in
this case

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this image offers agree opportunity for
me to demonstrate

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when you may want to use wanna the
individual color channels to create your

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limousine mass

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instead of the composite RGB color
channel the main color in the grass is

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that I want to adjust is yellow

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and I happen to know that yellow is a
big component in the red color channel

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so the red luminosity channel may be
able to generate

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a selection more suited to what I'm
trying to do generate delights mask both

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from the RGB channel

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and the red color channel so that we can
compare them

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all-star by control clicking or command
clicking on a Mac

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on the RGB channel to create the RGB
light selection

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and I'll save it call this one

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lights RGB now

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d select that selection and go back to
the color channel

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and the control click on the red channel

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and save it and I'll call this one

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lights red

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now Rd select that selection and let's
compare the two

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luminosity masur channels that we may
here's the lights

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mask made from the RGB composite channel

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and here's the lights mask made from the
red channel as you can see

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the red channel is picking up the
highlights in the later portions of the

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grass

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while leaving the shadows darker the
mask made from the composite RGB channel

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is lower contrast so it doesn't provide
is good the separation between the

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shadows and highlights

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for that reason I think that the mask
generated from the red channel

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will target those highlight a reserve
the grass is better for my adjustment

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and

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allow me to not just the saturation in
the shadows

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so control click on my lights red
channel

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to load the selection go back to my
color RGB channel

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and now with the selection active I'll
generate K

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hue and saturation adjustment layer for
demonstration purposes

53
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also create a second hue and saturation
adjustment layer

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with just a plain white mask using the
plane human saturation adjustment where

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you can see that as I increase the
saturation

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and I'm increasing the saturation at the
yellows in the highlights but also my

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shadows and the entire image in general
is becoming very

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oversaturated and to get the amount the
saturation I wanna highlights

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I don't like the effect I get everywhere
else I could

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select a specific yellow color channel

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in the saturation adjustment panel and
just

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brayton the yellows only all this leaves
the blues

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in my sky alone I'm still getting a lot
of saturation in my shadows that I don't

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want now is from making a similar just
me

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using the hue and saturation where that
has the luminosity mask

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return of divisibility a

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this layer and now you can see that as I
make

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I saturation adjustment through their
luminosity mask

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an increasing the saturation the
highlights but my shadows are becoming

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overly saturated so this is great I can
now

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really bring out the color in those
highlighted tips if the grasses

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while not over saturating the rest my
image

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by sky is becoming oversaturated with
that adjustment so I can also still go

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back to

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my yellow color channel can use that

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just increase the yellows in the grass
is being in the sky loan

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and the mask is allowing

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the shadowed areas to not be affected by
that saturation change

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let's see what that it just looks like

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without the mask at all you can see to
make that much of a saturation

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adjustment

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to get the yellows that I want in the
very brightest part some the grasses

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really have to over saturate everything
else so using this mask

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in this situation is perfect I can add
the colored

85
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boost I want just to the areas that I
want I really like how that adjustment

86
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came out in the grass

87
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now let's say I do wanna work with the
color in my sky little bit

88
00:05:15,520 --> 00:05:20,240
let's go back to the plane hue and
saturation adjustment layer that we made

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00:05:20,240 --> 00:05:25,020
reset it we've already shown that if I
turn up

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the saturation of the master color
channel I can bring in some color into

91
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my blue sky but I'm over saturating the
rest the image is well

92
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now because the skies predominantly blue

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I can go to the blue color channel and
just increase the saturation in the

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blues

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00:05:41,050 --> 00:05:44,219
and that may be doing what I wanted to
do in the sky

96
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but it's also really increasing the
Blues in these mountains in the

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background

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00:05:48,949 --> 00:05:52,479
and it also may be increasing the blue
saturation

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in the greens and the shadow areas at
the grass is that I don't want

100
00:05:56,090 --> 00:06:00,050
so let's look at how we might

101
00:06:00,050 --> 00:06:03,729
make that saturation adjustment using a
limousine mask

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00:06:03,729 --> 00:06:07,210
let's evaluate

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each of the three color channels
individually to see which color channel

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may best guide are adjustment to the
portions are the image that we want

105
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here's the red color channel

106
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the green color channel and the blue
color channel

107
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I can quickly see that the blue color
channel

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has the best separation between the sky
which is mostly blue

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and the landscape which has very little
blue the landscape is

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much darker in the channel while the
skies much brighter in the channel

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this all out the adjustment to be
focused on the sky

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leaving the landscape alone because the
Tiki action panel

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makes all its masks from the RGB channel

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I can't use the panel for Tony's actions
to create selections and masks from the

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blue channel

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so with both the pr
0/5000
原始語言: -
目標語言: -
結果 (中文) 1: [復制]
復制成功!
100:00:02,860 --> 00:00:06,509now in a shift away from usingluminosity master control luminosity200:00:06,509 --> 00:00:10,020specific adjustments and explore how touse them with other types300:00:10,020 --> 00:00:14,610just it is useful to get in the habit ofconsidering the subliminal asking masks400:00:14,610 --> 00:00:16,570with any image adjustment that you make500:00:16,570 --> 00:00:19,999although not always the right optionthey often are600:00:19,999 --> 00:00:24,169even in situations that may not seem soon the surface let's take a look at700:00:24,169 --> 00:00:27,929making very controlled saturation andvibrance adjustments with a luminosity800:00:27,929 --> 00:00:28,789masks900:00:28,789 --> 00:00:33,390this image is a great candidate I reallyliked the yellow highlights in the1000:00:33,390 --> 00:00:35,199grasses and the way the filtered light1100:00:35,199 --> 00:00:38,969is just brushing the tips I like tobring out the yellows in the highlight1200:00:38,969 --> 00:00:41,510to the grass is without over saturatingthe shadows1300:00:41,510 --> 00:00:46,070or other colors in other parts of theimage I can see that the highlights and1400:00:46,070 --> 00:00:48,149shadows in the grass is in theforeground1500:00:48,149 --> 00:00:51,570will enable me to make a luminosity maskthat's just right1600:00:51,570 --> 00:00:56,079I'm also not going to use the TK Actionspanel to create1700:00:56,079 --> 00:00:59,640a whole set for series lights masks inthis case1800:00:59,640 --> 00:01:03,010this image offers agree opportunity forme to demonstrate1900:01:03,010 --> 00:01:06,990when you may want to use wanna theindividual color channels to create your2000:01:06,990 --> 00:01:08,100limousine mass2100:01:08,100 --> 00:01:12,360instead of the composite RGB colorchannel the main color in the grass is2200:01:12,360 --> 00:01:14,430that I want to adjust is yellow2300:01:14,430 --> 00:01:18,720and I happen to know that yellow is abig component in the red color channel2400:01:18,720 --> 00:01:22,600so the red luminosity channel may beable to generate2500:01:22,600 --> 00:01:28,079a selection more suited to what I'mtrying to do generate delights mask both2600:01:28,079 --> 00:01:29,549from the RGB channel2700:01:29,549 --> 00:01:32,799and the red color channel so that we cancompare them2800:01:32,799 --> 00:01:36,560all-star by control clicking or commandclicking on a Mac2900:01:36,560 --> 00:01:39,960on the RGB channel to create the RGBlight selection3000:01:39,960 --> 00:01:43,649and I'll save it call this one3100:01:43,649 --> 00:01:48,500lights RGB now3200:01:48,500 --> 00:01:53,479d select that selection and go back tothe color channel3300:01:53,479 --> 00:01:57,240and the control click on the red channel3400:01:57,240 --> 00:02:01,090and save it and I'll call this one3500:02:01,090 --> 00:02:07,109lights red3600:02:07,109 --> 00:02:11,110now Rd select that selection and let'scompare the two3700:02:11,110 --> 00:02:15,069luminosity masur channels that we mayhere's the lights3800:02:15,069 --> 00:02:18,360mask made from the RGB composite channel3900:02:18,360 --> 00:02:22,610and here's the lights mask made from thered channel as you can see4000:02:22,610 --> 00:02:26,930the red channel is picking up thehighlights in the later portions of the4100:02:26,930 --> 00:02:27,519grass4200:02:27,519 --> 00:02:33,140while leaving the shadows darker themask made from the composite RGB channel4300:02:33,140 --> 00:02:37,610is lower contrast so it doesn't provideis good the separation between the4400:02:37,610 --> 00:02:38,940shadows and highlights4500:02:38,940 --> 00:02:43,430for that reason I think that the maskgenerated from the red channel4600:02:43,430 --> 00:02:46,640will target those highlight a reservethe grass is better for my adjustment4700:02:46,640 --> 00:02:47,160and4800:02:47,160 --> 00:02:50,799allow me to not just the saturation inthe shadows4900:02:50,799 --> 00:02:54,019so control click on my lights redchannel5000:02:54,019 --> 00:02:58,239to load the selection go back to mycolor RGB channel5100:02:58,239 --> 00:03:02,010and now with the selection active I'llgenerate K5200:03:02,010 --> 00:03:06,859hue and saturation adjustment layer fordemonstration purposes5300:03:06,859 --> 00:03:09,989also create a second hue and saturationadjustment layer5400:03:09,989 --> 00:03:14,290with just a plain white mask using theplane human saturation adjustment where5500:03:14,290 --> 00:03:17,430you can see that as I increase thesaturation5600:03:17,430 --> 00:03:21,480and I'm increasing the saturation at theyellows in the highlights but also my5700:03:21,480 --> 00:03:24,720shadows and the entire image in generalis becoming very5800:03:24,720 --> 00:03:29,450oversaturated and to get the amount thesaturation I wanna highlights5900:03:29,450 --> 00:03:33,720I don't like the effect I get everywhereelse I could6000:03:33,720 --> 00:03:38,079select a specific yellow color channel6100:03:38,079 --> 00:03:41,609in the saturation adjustment panel andjust6200:03:41,609 --> 00:03:45,150brayton the yellows only all this leavesthe blues6300:03:45,150 --> 00:03:49,700in my sky alone I'm still getting a lotof saturation in my shadows that I don't6400:03:49,700 --> 00:03:52,750want now is from making a similar justme6500:03:52,750 --> 00:03:56,630using the hue and saturation where thathas the luminosity mask6600:03:56,630 --> 00:03:59,819return of divisibility a6700:03:59,819 --> 00:04:04,750this layer and now you can see that as Imake6800:04:04,750 --> 00:04:08,180I saturation adjustment through theirluminosity mask6900:04:08,180 --> 00:04:12,329an increasing the saturation thehighlights but my shadows are becoming7000:04:12,329 --> 00:04:15,509overly saturated so this is great I cannow7100:04:15,509 --> 00:04:19,709really bring out the color in thosehighlighted tips if the grasses7200:04:19,709 --> 00:04:22,710while not over saturating the rest myimage7300:04:22,710 --> 00:04:27,699by sky is becoming oversaturated withthat adjustment so I can also still go7400:04:27,699 --> 00:04:28,599back to7500:04:28,599 --> 00:04:33,160my yellow color channel can use that7600:04:33,160 --> 00:04:36,870just increase the yellows in the grassis being in the sky loan7700:04:36,870 --> 00:04:40,550and the mask is allowing7800:04:40,550 --> 00:04:44,830the shadowed areas to not be affected bythat saturation change7900:04:44,830 --> 00:04:48,229let's see what that it just looks like8000:04:48,229 --> 00:04:52,610without the mask at all you can see tomake that much of a saturation8100:04:52,610 --> 00:04:53,360adjustment8200:04:53,360 --> 00:04:56,940to get the yellows that I want in thevery brightest part some the grasses8300:04:56,940 --> 00:05:01,530really have to over saturate everythingelse so using this mask8400:05:01,530 --> 00:05:04,560in this situation is perfect I can addthe colored8500:05:04,560 --> 00:05:11,210boost I want just to the areas that Iwant I really like how that adjustment8600:05:11,210 --> 00:05:12,400came out in the grass8700:05:12,400 --> 00:05:15,520now let's say I do wanna work with thecolor in my sky little bit8800:05:15,520 --> 00:05:20,240let's go back to the plane hue andsaturation adjustment layer that we made8900:05:20,240 --> 00:05:25,020reset it we've already shown that if Iturn up9000:05:25,020 --> 00:05:28,990the saturation of the master colorchannel I can bring in some color into9100:05:28,990 --> 00:05:32,220my blue sky but I'm over saturating therest the image is well9200:05:32,220 --> 00:05:36,400now because the skies predominantly blue9300:05:36,400 --> 00:05:40,430I can go to the blue color channel andjust increase the saturation in the9400:05:40,430 --> 00:05:41,050blues9500:05:41,050 --> 00:05:44,219and that may be doing what I wanted todo in the sky9600:05:44,219 --> 00:05:48,219but it's also really increasing theBlues in these mountains in the9700:05:48,219 --> 00:05:48,949background9800:05:48,949 --> 00:05:52,479and it also may be increasing the bluesaturation9900:05:52,479 --> 00:05:56,090in the greens and the shadow areas atthe grass is that I don't want10000:05:56,090 --> 00:06:00,050so let's look at how we might10100:06:00,050 --> 00:06:03,729make that saturation adjustment using alimousine mask10200:06:03,729 --> 00:06:07,210let's evaluate10300:06:07,210 --> 00:06:10,520each of the three color channelsindividually to see which color channel10400:06:10,520 --> 00:06:14,460may best guide are adjustment to theportions are the image that we want10500:06:14,460 --> 00:06:16,969here's the red color channel10600:06:16,969 --> 00:06:22,039the green color channel and the bluecolor channel10700:06:22,039 --> 00:06:25,820I can quickly see that the blue colorchannel10800:06:25,820 --> 00:06:29,669has the best separation between the skywhich is mostly blue10900:06:29,669 --> 00:06:33,289and the landscape which has very littleblue the landscape is11000:06:33,289 --> 00:06:37,490much darker in the channel while theskies much brighter in the channel11100:06:37,490 --> 00:06:41,009this all out the adjustment to befocused on the sky11200:06:41,009 --> 00:06:45,789leaving the landscape alone because theTiki action panel11300:06:45,789 --> 00:06:49,229makes all its masks from the RGB channel11400:06:49,229 --> 00:06:53,539I can't use the panel for Tony's actionsto create selections and masks from the11500:06:53,539 --> 00:06:54,210blue channel11600:06:54,210 --> 00:06:58,460so with both the pr
正在翻譯中..
結果 (中文) 3:[復制]
復制成功!
1
00:00:02860——> 00:00:06509
现在在移走从使用
亮度主控制亮度

2
00:00:06509——> 00:00:10020
具体调整,探索如何以
使用其他类型

3
00:00:10020——
> 00:00:14610只是有用在的习惯考虑潜意识问面具

4
00:00:14610——> 00:00:16570任何图像调整,让你


5 00:00:16

,570——> 00:00:19999
虽然并不总是的选择权
他们往往是

6
00:00:19999——> 00:00:24169
即使在情况下,可能不会看起来如此
让表面上的带看

7
00:00:24169——> 00:00:27929
非常受控饱和度和亮度

8
00:00:27929——> 00:00:28789
面具

9
00:00:28789——
> 00:00:33390
vibrance的调整这个图像是一个伟大的的候选人,我真的、喜欢的黄色集锦00:00:33390


10——> 00:00:35199
草和方式过滤的光

11
00:00:35199——> 00:00:38969
刚刚刷提示我喜欢
带出黄色亮点

12
00:00:38969——> 00:00:41510
到草地上没有过饱和

阴影13

00:00:41510——
> 00:00:46070或其他我可以看到,的集锦,

14
00:00:46070——> 00:00:48149
阴影草的15前景



00:00:48149——> 00:00:51570
将使我使亮度掩模
,只是右

16
00:00:51570——我也不打算使用TK行动
面板创建

17
00:00:56079——
> 00:00:59640 > 00:00:56079

图像的其他部分的颜色一整个集灯系列面具
这个案例

18
00:00:59640——> 00:01:03010
这图像提供同意机会为
我来展示

19
00:01:03010——> 00:01:06990
当你可能想使用想
个人颜色通道创造你

2
00:01:06990——> 00:01:08100
轿车质量

21
00:01:08100——> 00:01:12360代替的复合RGB颜色



22
00:01:12360——> 00:01:14430
,我想调整是黄

23
00:01:14430——知道,黄是一个
大组件在红色通道,

24
00:01:18720——> 00:01:22600
那红色的亮度通道可能是能够产生

25
00:01:22600——> 00:01:28079
选择更适合我

发生> 00:01:18720
我在草丛中的主要颜色通道试图做产生快乐面具是

26
00:01:28079——> 00:01:29549
的RGB通道

27
00:01:29549——> 00:01:32799
和红色通道,以便我们能
比较

28
00:01:32799——> 00:01:36560
明星点击控制或指挥
点击一个MAC

29
00:01:36560——> 00:01:39960
的RGB通道创造的RGB
光选择

30
00:01:39960——
> 00:01:43649我会保存它调用这一

31
00:01:43649——> 00:01:48500
灯RGB现在

32
00:01:48500——> 00:01:53479
D选择,选择回去
颜色通道

33
00:01:53479——> 00:01:57240
和控制点击的红色通道

34
00:01:57240——> 00:02:01090
并保存它,我会打电话给这一

35
00:02:01090——> 00:02:07109
灯红

36
00:02:07109——
> 00:02:11110现在路选择,选择让我们进行比较的两个

37
00:02:11110——> 00:02:15069
光度Masur渠道,我们可以
这里的灯光
38

00:02:15069——> 00:02:18360
做面膜的RGB复合通道

39
00:02:18360——> 00:02:22610
和这里的灯光面具由
红色通道作为你可以看到

40
00:02:22610——> 00:02:26930红色通道是捡


集锦的后面部分的

41
00:02:26930——> 00:02:27519


42
00:02:27519——> 00:02:33140
而留下的阴影黑暗
掩模制成复合RGB通道

43
00:02:33140——> 00:02:37610
低对比度所以它不提供
好之间的分离的

44
00:02:37610——> 00:02:38940
阴影和集锦
45

00:02:38940——
> 00:02:43430原因我认为面具
产生从46红色通道


00:02:43430——> 00:02:46640
将目标突出那些储备
草是更好地为我调整

47
00:02:46640——> 00:02:47160


48
00:02:47160——允许不只是饱和

阴影49

00:02:50799——> 00:02:54019
所以控制点击我的灯红
通道

50
00:02:54,我> 00:02:50799
019——> 00:02:58239
负载选择回去我
颜色RGB通道

51
00:02:58239——> 00:03:02010
现在选择主动我
生成K
52

00:03:02010——
演示目的

53
00:03:06859——> 00:03:09989
,创建第二个色调和饱和
调整层

54
00:03:09989——
> 00:03:14290的> 00:03:06859
色相和饱和度调整图层与只是一个普通的白色面具使用
人力飞机饱和度调整,

55
00:03:14290——> 00:03:17430
你可以看到,我会增加饱和度


56
00:03:17430——> 00:03:21480
我正在增加饱和度中的集锦
黄色而且我

57
00:03:21480——> 00:03:24720
阴影和整个图像一般
成为非常

58
00:03:24720——
> 00:03:29450过饱和,以获得量的饱和
我想集锦

59
00:03:29450——> 00:03:33720
我也不喜欢影响我得到
其他地方我可以
60

00:03:33720——选择> 00:03:38079
一个特定的黄颜色通道

61
00:03:38079——> 00:03:41609
在饱和度调整面板和
只是

62
00:03:41609——> 00:03:45150
布雷顿黄色只有这一切使得
蓝军


6300:03:45150——> 00:03:49700
在我孤独的天空我是仍然得到很多
饱和度在我的影子,我也不

64
00:03:49700——想要> 00:03:52750
现在从制造类似只是


65
00:03:52750——> 00:03:56630
使用色相和饱和度
的亮度掩模

66
00:03:56630——> 00:03:59819可分性
00:03:59819——
> 00:04:04750 67


返回这层,现在你可以看到,作为我让


68
00:04:04750——> 00:04:08180
我饱和度调整通过
亮度掩模

69
00:04:08180——
> 00:04:12329的增加饱和的
集锦但我的影子都成为

70
00:04:12329——> 00:04:15509
过于饱和,所以这是伟大的我


71
00:04:15509——> 00:04:19709
真正带来颜色
现在
正在翻譯中..
 
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