21900:28:01,740 --> 00:28:07,890darkening done in here little too much的中文翻譯

21900:28:01,740 --> 00:28:07,890dar

219
00:28:01,740 --> 00:28:07,890
darkening done in here little too much
under that command Z twenty percent of

220
00:28:07,890 --> 00:28:12,880
capacity by hitting 22 and then I can't
just brush in a bit more darkness in

221
00:28:12,880 --> 00:28:14,240
here

222
00:28:14,240 --> 00:28:21,429
wheels too little bit around here to
create this shadows I realize maybe the

223
00:28:21,429 --> 00:28:26,250
whole car should be little darker look
at that was obviously there's some

224
00:28:26,250 --> 00:28:32,659
discrepancies here both in color and in
contrast a bit so car feels more yellow

225
00:28:32,659 --> 00:28:38,000
this feels Bloor in the background so
again to blend these pieces either

226
00:28:38,000 --> 00:28:41,890
regarded consider making the background
a little bit lower for the call

227
00:28:41,890 --> 00:28:45,159
car cooler and to be honest maybe a
little bit of both

228
00:28:45,159 --> 00:28:51,789
this feels really purple in here so we
should try that they call this 43 shadow

229
00:28:51,789 --> 00:28:58,500
and then we're gonna come in here for a
color and you go down to blue and

230
00:28:58,500 --> 00:29:02,830
coolness

231
00:29:02,830 --> 00:29:08,750
ICC affecting overall here now it
shouldn't come to our car talent filter

232
00:29:08,750 --> 00:29:15,919
but this one normal there and now are
blue there they'll only affect the car

233
00:29:15,919 --> 00:29:21,380
there

234
00:29:21,380 --> 00:29:27,140
r is the better already know come in and
i dont need some yellow to the layer

235
00:29:27,140 --> 00:29:35,870
underneath this caller so obviously they
could push this agenda more blue to fit

236
00:29:35,870 --> 00:29:40,260
the times we see in the rocks here but I
want to push this too far off the

237
00:29:40,260 --> 00:29:47,780
original soviet modify the car to sit
and modify the background of it so easy

238
00:29:47,780 --> 00:29:56,530
and it creates some leaders here to this
folder is i mean to call this four hands

239
00:29:56,530 --> 00:30:10,070
that's 14 rests on the path opening it
up so that the car would have a place to

240
00:30:10,070 --> 00:30:16,970
come down now see all the stuff I was
looking at in here doesn't even matter

241
00:30:16,970 --> 00:30:20,500
you don't see any of it and ask you
don't see much of that maybe we could

242
00:30:20,500 --> 00:30:30,400
open this up here like this you see it
just by doing that it's kind of rough

243
00:30:30,400 --> 00:30:34,280
and funky even big precious but these
trees are pretty forgiving them asking

244
00:30:34,280 --> 00:30:39,480
so maybe come in here and clean this up
feeling better about that right away

245
00:30:39,480 --> 00:30:45,910
now some of these he seen here we talked
about this bleeding all the files in

246
00:30:45,910 --> 00:30:53,590
here to make sure that we take that away
from this area but this on SERO and you

247
00:30:53,590 --> 00:30:58,040
see right in here that there's some
residents who is to make sure that we

248
00:30:58,040 --> 00:31:02,530
don't see that through the leaves into
the car and as I did this we also see

249
00:31:02,530 --> 00:31:04,800
that we want to open that up

250
00:31:04,800 --> 00:31:09,640
really crude for now but in a mosque but
we're gonna find in that as we go along

251
00:31:09,640 --> 00:31:17,020
pretty cool so come back up to our car
while before I do that I wanted to add

252
00:31:17,020 --> 00:31:19,210
some yellow but it was so messy or so

253
00:31:19,210 --> 00:31:23,789
income above all this give color to all
these layers that creates the background

254
00:31:23,789 --> 00:31:33,990
and then come into the blue pull this
down a bit

255
00:31:33,990 --> 00:31:39,050
nice now a given the background a little
bit more yellow to give the car a little

256
00:31:39,050 --> 00:31:44,640
bit more blue and they seem to be a
little bit better in their alright so

257
00:31:44,640 --> 00:31:49,160
before we start fine-tuning the color
mismatches between the two talked about

258
00:31:49,160 --> 00:31:54,059
this early on an introduction it's the
layer that even out the colors and this

259
00:31:54,059 --> 00:32:00,240
is our caller felt so when you coming
here gonna do solid color and then you

260
00:32:00,240 --> 00:32:05,210
gonna pick in this case may be a town
that sits in the deeper values in the

261
00:32:05,210 --> 00:32:08,900
blues and greens and we can just see
what this will feel like so I'm just

262
00:32:08,900 --> 00:32:13,770
adding on the caller that we already
have in here and in the frame so that we

263
00:32:13,770 --> 00:32:17,920
can sort of blend the highlights a
little bit together certainly try this

264
00:32:17,920 --> 00:32:21,780
color is easy to change that afterwards
by just hitting the color picker here

265
00:32:21,780 --> 00:32:27,429
you can put this on to color and
obviously this is way too much of this

266
00:32:27,429 --> 00:32:38,780
one tone but then you pull this letter
back what these layers do is to apply

267
00:32:38,780 --> 00:32:44,410
color overall but it doesn't mean you
put it on color in a way that affect the

268
00:32:44,410 --> 00:32:49,510
color another contrast and by this the
blender layers in an intangible well
0/5000
原始語言: -
目標語言: -
結果 (中文) 1: [復制]
復制成功!
21900:28:01,740--> 00:28:07,890变暗在这里很少做得太多根据该命令 Z 20%22000:28:07,890--> 00:28:12,880能力,为此打 22,然后我不能只是刷在多一点在黑暗中22100:28:12,880--> 00:28:14,240在这里22200:28:14,240--> 00:28:21,429车轮在这里到太一点点创建我意识到也许这阴影22300:28:21,429--> 00:28:26,250整辆车应该是小暗看当时也很明显,还有一些22400:28:26,250--> 00:28:32,659在颜色并中的差异对比了一点,所以车感觉更多的黄色22500:28:32,659--> 00:28:38,000这感觉布鲁尔在后台等再次,要么融入这些片断22600:28:38,000--> 00:28:41,890认为考虑背景低一点的呼吁22700:28:41,890--> 00:28:45,159汽车中冷器和也许要诚实都有点吧22800:28:45,159--> 00:28:51,789在这里,这感觉真的紫色所以我们应该试着他们称之为这 43 的影子22900:28:51,789--> 00:28:58,500我们再来这里颜色和你去了蓝和23000:28:58,500--> 00:29:02,830凉意23100:29:02,830--> 00:29:08,750国际刑事法院影响整体在这里现在不应该来到我们汽车人才筛选器23200:29:08,750--> 00:29:15,919但这一种常态,现在是蓝色那里它们只会影响到这辆车23300:29:15,919--> 00:29:21,380有23400:29:21,380--> 00:29:27,140r 是好已经知道进来和我不需要一些黄色到图层23500:29:27,140--> 00:29:35,870下面这个调用方所以很明显他们能推动这一议程更蓝以适合23600:29:35,870--> 00:29:40,260时报 》 我们看到在这儿但是我的石头想要推动这项工作太远了23700:29:40,260--> 00:29:47,780原苏联修改汽车坐和修改它的背景那么容易23800:29:47,780--> 00:29:56,530和它会创建一些对此的领导人文件夹是我的意思是要叫这四只手23900:29:56,530--> 00:30:10,070这就是打开它的路径上 14 休息起这样的车就有一个地方24000:30:10,070--> 00:30:16,970我是下来现在看到所有的东西在这里看着都无关紧要24100:30:16,970--> 00:30:20,500你没看见任何的它,问你不要看太多,也许我们可以24200:30:20,500--> 00:30:30,400打开这个,在这里这样你看到它只是,这样做是有点粗糙24300:30:30,400--> 00:30:34,280和时髦甚至大珍贵,但这些树木相当宽容他们问24400:30:34,280--> 00:30:39,480所以也许进来这里和清理这一切感觉好很多马上24500:30:39,480--> 00:30:45,910现在一些这些,他在这里看到我们谈了关于这种流血中的所有文件24600:30:45,910--> 00:30:53,590在这里,以确保我们带走,从这个区域,但这对血清和你24700:30:53,590--> 00:30:58,040看看在这里是有一些权利居民是确保我们24800:30:58,040--> 00:31:02,530通过把树叶变成不这么认为这辆车和一样这我们也看到了24900:31:02,530--> 00:31:04,800我们想要开放,25000:31:04,800--> 00:31:09,640真的很粗现在,但在一座清真寺,但我们要在那找到,就在我们身边25100:31:09,640--> 00:31:17,020酷毙了所以回到我们的车而之前,我做我想要添加25200:31:17,020--> 00:31:19,210有些黄,但它是如此凌乱左右25300:31:19,210--> 00:31:23,789收入高于一切这给颜色所有这些图层,创建背景25400:31:23,789--> 00:31:33,990然后进入蓝色拉这有点失望25500:31:33,990--> 00:31:39,050好现在有点鉴于背景更多的黄色有点给汽车位25600:31:39,050--> 00:31:44,640更多的蓝色和他们似乎是的位有了一点进步在他们那好吧25700:31:44,640--> 00:31:49,160在我们开始之前微调颜色谈到两人之间的不匹配25800:31:49,160--> 00:31:54,059这早就介绍它了即使出来的颜色和这的那层25900:31:54,059--> 00:32:00,240是我们调用方感到如此时你会来在这里要做固色,然后你26000:32:00,240--> 00:32:05,210要去摘在这种情况下可能是一个小镇那坐在更深层次的价值26100:32:05,210--> 00:32:08,900蓝色和绿色,我们可以看到这会感觉像什么,所以我只是26200:32:08,900--> 00:32:13,770添加了调用者,我们已经有在这里和在框架中,我们26300:32:13,770--> 00:32:17,920可以排序的混合亮点一点点在一起当然试试这个26400:32:17 920--> 00:32:21,780颜色很容易地更改,之后通过刚刚在这里拾色器26500:32:21,780--> 00:32:27,429你可以把这放到颜色和很明显这是方式太多了26600:32:27,429--> 00:32:38,780一个声调但然后你把这封信回到这些图层所做的是申请26700:32:38,780--> 00:32:44,410整体的颜色,但它并不意味着你把它放在颜色影响的方式26800:32:44,410--> 00:32:49,510另一种对比的颜色,这搅拌机层无形的井
正在翻譯中..
結果 (中文) 3:[復制]
復制成功!
219
00:28:01740——> 00:28:07890
暗在这里几乎没有太多的
下命令Z

220
00:28:07890百分之二十——> 00:28:12880
容量按22然后我不能
只刷一点黑暗

221
00:28:12880——> 00:28:14240
这里

222
00:28:14240——> 00:28:21429
轮子太点这里
创建这个阴影我意识到也许

223
00:28:21,429——> 00:28:26250
全车应该是小暗看
那显然是有

224
00:28:26250——> 00:28:32659
差异在这里无论是在色彩和
对比一点所以车感觉更黄

225
00:28:32659——> 00:28:38000
这感觉布鲁尔在这样的背景下
再次把这些碎片是

226
00:28:38000——> 00:28:41890
视考虑背景
低一点的叫

227
00:28:41890——> 00:28:45159
汽车冷却器和诚实也许
点点都

228
00:28:45159——> 00:28:51789
这感觉真的紫色在这里让我们
应该尝试,他们称这个43的影子

229
00:28:51789——> 00:28:58500
然后我们要来了一
颜色和你去蓝

230
00:28:58500——> 00:29:02830
凉意

231
00:29:02830——> 00:29:08750
ICC影响整体这里现在
不来我们的汽车人才过滤

232
00:29:08750——> 00:29:15919
但这一正常,现在
蓝他们只会影响汽车

233
00:29:15919——> 00:29:21380


234
00:29:21380——> 00:29:27140
R是更好的知道进来
我不需要一些黄色的层

235
00:29:27140——> 00:29:35,870
下面这个来电很明显他们
可以推动这个议程更蓝适合

236
00:29:35870——> 00:29:40260
时代岩石中我们看到这里但我
想把这太远了,

237
00:29:40260——> 00:29:47780
原苏联修改汽车坐
和修改它很容易

238
00:29:47780——> 00:29:56530
也创造了一些领导人在这
背景我的意思是说这个文件夹是四手

239
00:29:56530——> 00:30:10070
,14取决于路径打开它
,汽车会有一个地方

240
00:30:10070——> 00:30:16970
下来现在看到所有的东西,我
看着这里甚至不不管

241
00:30:16970——> 00:30:20500
你看不到它,请你
不多见的,也许我们可以

242
00:30:20,500——> 00:30:30400
打开在这里你看到它
只是做它的粗糙

243
00:30:30400种——> 00:30:34280
和时髦的大贵但这些
树很宽容他们问

244
00:30:34280——> 00:30:39480
也许来清洁上
感觉更好了

245
00:30:39480——> 00:30:45910
现在有些在这里看到他我们谈了
关于这种出血的所有文件

246
00:30:45910——> 00:30:53590
来确保我们拿走
从这个地区但这对血清和你

247
00:30:53590——> 00:30:58040
看到这里有
居民谁是确保我们

248
00:30:58040——> 00:31:02530
别看透过树叶为
车为我做这个我们也看到

249
00:31:02530——> 00:31:04800
我们想打开,

250
00:31:04800——> 00:31:09640
真的原油现在清真寺但
我们会在我们的前进

251
00:31:09640——> 00:31:17020
很酷所以回到我们的车
而在我之前,我想添加

252
00:31:17020——> 00:31:19210
一些黄色但很凌乱的左右

253
00:31:19210——> 00:31:23789
找到收入这一切给你颜色都
这些层创建背景

254
00:31:23789——> 00:31:33990
然后进入蓝拉这
下来一点

255
00:31:33990——> 00:31:39050
好现在给定的背景有点
点黄色给车一点

256
00:31:39050——> 00:31:44640
点蓝,他们似乎在他们好的更好的一
点所以

257
00:31:44640——> 00:31:49160
才开始微调两者之间的颜色
错位谈到

258
00:31:49160——> 00:31:54059
这个早期的介绍它的
层连出的颜色,这

259
00:31:54059——> 00:32:00240
是调用者感觉当你来到这里会
扎实的颜色和你

260
00:32:00240——> 00:32:05210
在这种情况下,可能会选择一个城市
坐在更深的价值在

261
00:32:05210——> 00:32:08900
蓝色和绿色,我们可以看到
这会觉得我

262
00:32:08900——> 00:32:13770
加上来电,我们已经
有这里的框架使我们

263
00:32:13770——> 00:32:17920
能够融入一个
集锦点点肯定一起试试这个

264
00:32:17920——> 00:32:21780
颜色是很容易改变的,后来
只是打颜色选择器在这里

265
00:32:21780——> 00:32:27429
你可以把这个颜色和
显然这是太多的这种

266
00:32:27429——> 00:32:38780
一声然后你把这封信
回这些层是应用

267
00:32:38780——> 0时32:44410
颜色整体但这并不意味着你
放在这样一种方式影响

268
00:32:44410——> 00:32:49510
颜色对比度,这一
Blender层在一个无形的颜色
正在翻譯中..
 
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