468
00:52:07,000 --> 00:52:13,770
ok so I'm gonna go ahead and do a couple
of things i wanna go ahead and
469
00:52:13,770 --> 00:52:21,830
flattening image and we need to then go
ahead and grab the whole image and
470
00:52:21,830 --> 00:52:28,359
rotated the baby doesn't look like she's
landed there so I used the command T or
471
00:52:28,359 --> 00:52:49,660
ctrl T and I'm gonna go ahead and turn
baby shot apply the transformation
472
00:52:49,660 --> 00:52:56,210
and I use it my craft or two then crap
in because a lot of background here so
473
00:52:56,210 --> 00:53:01,049
if you look up here to scale you'll see
that I have my fix ratios that 2624 just
474
00:53:01,049 --> 00:53:08,579
do it has that same crap as the one that
we take him for these images I really do
475
00:53:08,579 --> 00:53:14,690
like TPB right in the center and I'm
gonna go ahead and make all the same
476
00:53:14,690 --> 00:53:17,829
adjustments that I do on those other
images so again I'm gonna run powder
477
00:53:17,829 --> 00:53:35,170
room
478
00:53:35,170 --> 00:53:46,360
baby skin
479
00:53:46,360 --> 00:53:58,570
if I may be either nose in mail
480
00:53:58,570 --> 00:54:08,069
a little bit bring in some manner
481
00:54:08,069 --> 00:54:13,950
and then run a little bit of his
482
00:54:13,950 --> 00:54:21,099
and the thing about this editing that is
that I mean just know that it does get
483
00:54:21,099 --> 00:54:26,030
easier as you practice and practice it
more it's easier to do with a hat and
484
00:54:26,030 --> 00:54:30,859
because it's easier when you go into the
future we are using the different it's
485
00:54:30,859 --> 00:54:35,450
easier to line up the brim of the hat
versus the baby's hair line but as you
486
00:54:35,450 --> 00:54:38,530
get more comfortable with this then you
can start playing around with just doing
487
00:54:38,530 --> 00:54:43,920
it with the with their head so I would
save the image and then go back over to
488
00:54:43,920 --> 00:54:50,380
your bridge again we will start on and
these are second model of the day
489
00:54:50,380 --> 00:54:55,609
ok so we are gonna move on and get some
of our second model of the day
490
00:54:55,609 --> 00:55:07,680
little guy so we can definitely use some
of the same settings that we did for our
491
00:55:07,680 --> 00:55:13,650
first baby girl the one the noted that
obviously baby's skin tones baby skin
492
00:55:13,650 --> 00:55:18,290
coloring in no baby is obviously going
to be the same and so just like we moved
493
00:55:18,290 --> 00:55:21,550
this first baby around to different
setups and we had adjusting the
494
00:55:21,550 --> 00:55:25,720
temperature will have to do that with
you know really within each baby that
495
00:55:25,720 --> 00:55:29,829
you have other than that you know that
the other sliders are really gonna stand
496
00:55:29,829 --> 00:55:37,930
a very consistent for each set up so I
would go ahead and start with my guy on
497
00:55:37,930 --> 00:55:51,000
the brown and we would go through and
again give ratings
498
00:55:51,000 --> 00:56:00,720
I do one of the close-ups one of the
whole body again these two are really
499
00:56:00,720 --> 00:56:09,700
different angles and so I would do both
of those
500
00:56:09,700 --> 00:56:14,390
once we have given all of those ratings
against the whole brown I would then go
501
00:56:14,390 --> 00:56:21,300
ahead and pull all of them into Adobe
Camera let's just look at these first
502
00:56:21,300 --> 00:56:28,180
three images will grab one of the images
that we've already edited from the first
503
00:56:28,180 --> 00:56:42,000
shoot and open the camera so I like the
first images and go ahead and think that
504
00:56:42,000 --> 00:56:50,080
i'm ok so what i'm looking at here is
that the temperature is a little bit off
505
00:56:50,080 --> 00:56:53,660
mainly because baby looks a little bit
red
506
00:56:53,660 --> 00:56:57,670
and he did have a little bit more
pinkish skin but we don't want to we
507
00:56:57,670 --> 00:57:01,390
want more pull too much of those read
into it and I definitely a little bit
508
00:57:01,390 --> 00:57:04,789
bright on the sides of the first thing
I'm gonna do it I'm gonna just knock my
509
00:57:04,789 --> 00:57:13,619
exposure down a little bit I'm then
going to go ahead and bring my
510
00:57:13,619 --> 00:57:17,539
temperature down just a little bit I was
around 5,800 I'm gonna bring it down to
511
00:57:17,539 --> 00:57:27,010
around 5,500 which make them look not
quite so orange and bring the tent down
512
00:57:27,010 --> 00:57:35,339
just a little bit around 40 so you can
see that really helped I still not point
513
00:57:35,339 --> 00:57:39,900
any of the green but it took out a lot
of the Reds that we had previously seen
514
00:57:39,900 --> 00:57:43,680
everything that i'm gonna do
515
00:57:43,680 --> 00:57:49,059
can face over here looks a little bit
dark so I'm gonna use my adjustment
516
00:57:49,059 --> 00:57:52,859
brush and I
517
00:57:52,859 --> 00:58:01,829
go ahead and get my exposure up a little
bit and paint that on his face over here
518
00:58:01,829 --> 00:58:18,420
and then I was like the new adjustment
brush and down the clarity and sharpness