380
00:40:27,809 --> 00:40:34,980
seems to me that the you mostly doing
stuff on the right hand side of the
381
00:40:34,980 --> 00:40:39,069
screen it's his left eye and I would
just get just brought to mind
382
00:40:39,069 --> 00:40:48,670
how much you how much important you give
symmetry ok all right
383
00:40:48,670 --> 00:41:02,319
the lighting of somebody could make
perfectly symmetrical lighting but even
384
00:41:02,319 --> 00:41:09,499
I don't even like I just say so I can
tell you how little I care about even if
385
00:41:09,499 --> 00:41:14,140
somebody was trying to light something
symmetrically like I do I feel like
386
00:41:14,140 --> 00:41:19,910
cheating the highlights to be the same
as just like going to make it look
387
00:41:19,910 --> 00:41:25,640
suspicious and weird and I'm still going
it's so unnecessary
388
00:41:25,640 --> 00:41:30,680
I'm ready to move on to the next to me
because i dont wanna climb anymore
389
00:41:30,680 --> 00:41:36,670
that's fine but I will discuss this
little bit and then I have to do the
390
00:41:36,670 --> 00:41:44,859
same thing for him do it so I can move
onto dodging and burning and there's to
391
00:41:44,859 --> 00:41:49,779
do things are we doing on this later a
little bit of dodging and burning just
392
00:41:49,779 --> 00:41:55,680
too sore to smooth out dark and light
spots and areas I'm not gonna go into
393
00:41:55,680 --> 00:42:00,789
the car yet but it that the Turkish
history like retouching rather than
394
00:42:00,789 --> 00:42:05,430
creative and there's a little
differently little off the differences
395
00:42:05,430 --> 00:42:11,319
in his skin so I'll start getting a
little bit more micro color just but I
396
00:42:11,319 --> 00:42:17,269
like that color adjustments something
please use the actual doesn't burn tools
397
00:42:17,269 --> 00:42:21,219
and I'll Scopus settings but this is a
little controversial hear your rather
398
00:42:21,219 --> 00:42:28,719
unique in this approach I used the tools
till I was that's what I started with
399
00:42:28,719 --> 00:42:33,989
and I got comfortable with and I know
that depending on when you land
400
00:42:33,989 --> 00:42:40,199
retouching in Photoshop like other
techniques were in vogue at like I would
401
00:42:40,199 --> 00:42:48,380
have had to our DBA retouching if I had
to resort to the others if I'm good at
402
00:42:48,380 --> 00:42:51,550
doing it this way I just feel like it
wasn't
403
00:42:51,550 --> 00:42:56,410
so when the other wins came about it
wasn't like oh this fixes everything is
404
00:42:56,410 --> 00:43:03,130
like no just another way and died in the
past and Donovan is under Methods just
405
00:43:03,130 --> 00:43:10,910
feel like that's because of you so why
change and and it's it's just a matter
406
00:43:10,910 --> 00:43:16,120
of peace and a little bit of control
depending on how you say is the real
407
00:43:16,120 --> 00:43:20,220
number and tools against on the copy
back and if you don't trust in your
408
00:43:20,220 --> 00:43:26,380
learning stage just make a copy and play
with it and if you find an area that you
409
00:43:26,380 --> 00:43:33,360
messed up you can just mask and our
little patch from the layer below and
410
00:43:33,360 --> 00:43:37,250
click protect hands because it actually
seems to be the obstacle that sells my
411
00:43:37,250 --> 00:43:47,950
opinion and I have it set to Midtown's
exposure and same thing with my father's
412
00:43:47,950 --> 00:43:53,280
protect himself to every day when they
need you to normal round brush so brash
413
00:43:53,280 --> 00:44:02,480
is this little further detail on it I
and yes and other dynamics have it that
414
00:44:02,480 --> 00:44:09,540
depend pressure just to get it soft in
that you hear me talk about everything I
415
00:44:09,540 --> 00:44:14,860
doing here is that everything I'm doing
it again a slow building process so I
416
00:44:14,860 --> 00:44:20,580
tried to make adjustments very very
small and and that way all the
417
00:44:20,580 --> 00:44:26,730
adjustments don't have to be perfect but
together they start to you know where
418
00:44:26,730 --> 00:44:31,770
and towards the end product and said
having having to have like the most
419
00:44:31,770 --> 00:44:38,910
specific brush stroke hitting light or
dark spot and a cycle just scribble
420
00:44:38,910 --> 00:44:45,500
until the whole area like Stephen
incredulous he would he wants to know
421
00:44:45,500 --> 00:44:49,550
how you avoid color shifting using their
real dad burn as opposed to them by
422
00:44:49,550 --> 00:45:02,380
clicking protected and also because I
try to make something crazy dark make it
423
00:45:02,380 --> 00:45:09,060
crazy like if if let's say I for some
reason do not want this area is to give
424
00:45:09,060 --> 00:45:13,180
business dark and I want to be late I'm
going to use the kermit I'm not gonna
425
00:45:13,180 --> 00:45:18,930
try to correct that are you going into
8th pixels at three percent and her
426
00:45:18,930 --> 00:45:21,900
calls for more than that you're probably
gonna use a different approach
427
00:45:21,900 --> 00:45:26,150
yeah this is just at this stage and just
getting rid of the little late dark
428
00:45:26,150 --> 00:45:31,620
areas that I would I guess some people
might consider cleaning out but i just
429
00:45:31,620 --> 00:45:37,530
decided that's a dark patch and that's
not a flake skin that is is that I mean
430
00:45:37,530 --> 00:45:41,160
you do that so that you avoid that
artificial smooth look at
431
00:45:41,160 --> 00:45:50,590
I want to keep the texture I don't want
to like all cloning you risk getting rid
432
00:45:50,590 --> 00:45:55,640
of information so I prefer to stick the
dodging and burning cuz it's keeping the
433
00:45:55,640 --> 00:45:59,580
details of the skin they're just making
that area
434
00:45:59,580 --> 00:46:02,750
ok so I mean are you saying that
435
00:46:02,750 --> 00:46:19,720
given a choice grounder dodge and burn
then clone oh yeah yeah so anything you
436
00:46:19,720 --> 00:46:27,660
a little bit of this party standing to
feel anxiety ships in his skin so I have
437
00:46:27,660 --> 00:46:31,090
to say dealing with that because it'll
be hard for me to focus on just a little
438
00:46:31,090 --> 00:46:42,480
docking give us a specific example ya
around his eyes yellow to me this