38000:40:27,809 --> 00:40:34,980seems to me that the you mostly doings的中文翻譯

38000:40:27,809 --> 00:40:34,980see

380
00:40:27,809 --> 00:40:34,980
seems to me that the you mostly doing
stuff on the right hand side of the

381
00:40:34,980 --> 00:40:39,069
screen it's his left eye and I would
just get just brought to mind

382
00:40:39,069 --> 00:40:48,670
how much you how much important you give
symmetry ok all right

383
00:40:48,670 --> 00:41:02,319
the lighting of somebody could make
perfectly symmetrical lighting but even

384
00:41:02,319 --> 00:41:09,499
I don't even like I just say so I can
tell you how little I care about even if

385
00:41:09,499 --> 00:41:14,140
somebody was trying to light something
symmetrically like I do I feel like

386
00:41:14,140 --> 00:41:19,910
cheating the highlights to be the same
as just like going to make it look

387
00:41:19,910 --> 00:41:25,640
suspicious and weird and I'm still going
it's so unnecessary

388
00:41:25,640 --> 00:41:30,680
I'm ready to move on to the next to me
because i dont wanna climb anymore

389
00:41:30,680 --> 00:41:36,670
that's fine but I will discuss this
little bit and then I have to do the

390
00:41:36,670 --> 00:41:44,859
same thing for him do it so I can move
onto dodging and burning and there's to

391
00:41:44,859 --> 00:41:49,779
do things are we doing on this later a
little bit of dodging and burning just

392
00:41:49,779 --> 00:41:55,680
too sore to smooth out dark and light
spots and areas I'm not gonna go into

393
00:41:55,680 --> 00:42:00,789
the car yet but it that the Turkish
history like retouching rather than

394
00:42:00,789 --> 00:42:05,430
creative and there's a little
differently little off the differences

395
00:42:05,430 --> 00:42:11,319
in his skin so I'll start getting a
little bit more micro color just but I

396
00:42:11,319 --> 00:42:17,269
like that color adjustments something
please use the actual doesn't burn tools

397
00:42:17,269 --> 00:42:21,219
and I'll Scopus settings but this is a
little controversial hear your rather

398
00:42:21,219 --> 00:42:28,719
unique in this approach I used the tools
till I was that's what I started with

399
00:42:28,719 --> 00:42:33,989
and I got comfortable with and I know
that depending on when you land

400
00:42:33,989 --> 00:42:40,199
retouching in Photoshop like other
techniques were in vogue at like I would

401
00:42:40,199 --> 00:42:48,380
have had to our DBA retouching if I had
to resort to the others if I'm good at

402
00:42:48,380 --> 00:42:51,550
doing it this way I just feel like it
wasn't

403
00:42:51,550 --> 00:42:56,410
so when the other wins came about it
wasn't like oh this fixes everything is

404
00:42:56,410 --> 00:43:03,130
like no just another way and died in the
past and Donovan is under Methods just

405
00:43:03,130 --> 00:43:10,910
feel like that's because of you so why
change and and it's it's just a matter

406
00:43:10,910 --> 00:43:16,120
of peace and a little bit of control
depending on how you say is the real

407
00:43:16,120 --> 00:43:20,220
number and tools against on the copy
back and if you don't trust in your

408
00:43:20,220 --> 00:43:26,380
learning stage just make a copy and play
with it and if you find an area that you

409
00:43:26,380 --> 00:43:33,360
messed up you can just mask and our
little patch from the layer below and

410
00:43:33,360 --> 00:43:37,250
click protect hands because it actually
seems to be the obstacle that sells my

411
00:43:37,250 --> 00:43:47,950
opinion and I have it set to Midtown's
exposure and same thing with my father's

412
00:43:47,950 --> 00:43:53,280
protect himself to every day when they
need you to normal round brush so brash

413
00:43:53,280 --> 00:44:02,480
is this little further detail on it I
and yes and other dynamics have it that

414
00:44:02,480 --> 00:44:09,540
depend pressure just to get it soft in
that you hear me talk about everything I

415
00:44:09,540 --> 00:44:14,860
doing here is that everything I'm doing
it again a slow building process so I

416
00:44:14,860 --> 00:44:20,580
tried to make adjustments very very
small and and that way all the

417
00:44:20,580 --> 00:44:26,730
adjustments don't have to be perfect but
together they start to you know where

418
00:44:26,730 --> 00:44:31,770
and towards the end product and said
having having to have like the most

419
00:44:31,770 --> 00:44:38,910
specific brush stroke hitting light or
dark spot and a cycle just scribble

420
00:44:38,910 --> 00:44:45,500
until the whole area like Stephen
incredulous he would he wants to know

421
00:44:45,500 --> 00:44:49,550
how you avoid color shifting using their
real dad burn as opposed to them by

422
00:44:49,550 --> 00:45:02,380
clicking protected and also because I
try to make something crazy dark make it

423
00:45:02,380 --> 00:45:09,060
crazy like if if let's say I for some
reason do not want this area is to give

424
00:45:09,060 --> 00:45:13,180
business dark and I want to be late I'm
going to use the kermit I'm not gonna

425
00:45:13,180 --> 00:45:18,930
try to correct that are you going into
8th pixels at three percent and her

426
00:45:18,930 --> 00:45:21,900
calls for more than that you're probably
gonna use a different approach

427
00:45:21,900 --> 00:45:26,150
yeah this is just at this stage and just
getting rid of the little late dark

428
00:45:26,150 --> 00:45:31,620
areas that I would I guess some people
might consider cleaning out but i just

429
00:45:31,620 --> 00:45:37,530
decided that's a dark patch and that's
not a flake skin that is is that I mean

430
00:45:37,530 --> 00:45:41,160
you do that so that you avoid that
artificial smooth look at

431
00:45:41,160 --> 00:45:50,590
I want to keep the texture I don't want
to like all cloning you risk getting rid

432
00:45:50,590 --> 00:45:55,640
of information so I prefer to stick the
dodging and burning cuz it's keeping the

433
00:45:55,640 --> 00:45:59,580
details of the skin they're just making
that area

434
00:45:59,580 --> 00:46:02,750
ok so I mean are you saying that

435
00:46:02,750 --> 00:46:19,720
given a choice grounder dodge and burn
then clone oh yeah yeah so anything you

436
00:46:19,720 --> 00:46:27,660
a little bit of this party standing to
feel anxiety ships in his skin so I have

437
00:46:27,660 --> 00:46:31,090
to say dealing with that because it'll
be hard for me to focus on just a little

438
00:46:31,090 --> 00:46:42,480
docking give us a specific example ya
around his eyes yellow to me this
0/5000
原始語言: -
目標語言: -
結果 (中文) 1: [復制]
復制成功!
38000:40:27,809--> 00:40:34,980对我来说,你主要做在右手边的东西38100:40:34,980--> 00:40:39,069屏幕是他的左的眼,我会只得到只是使人想起38200:40:39,069--> 00:40:48,670你给了多少你多么重要对称性好所有38300:40:48,670--> 00:41:02,319某人的照明可以使但是,即使完全对称照明38400:41:02,319--> 00:41:09,499我甚至不像我只是这么说我可以告诉你多少在乎的是即使38500:41:09,499--> 00:41:14,140有人正要轻的东西对称像我一样,我觉得像38600:41:14,140--> 00:41:19,910作弊的亮点要相同要使它看起来是一样的38700:41:19,910--> 00:41:25,640可疑的怪异,我仍然会它是那么的多余38800:41:25,640--> 00:41:30,680我准备好继续前进到下一个给我因为我不想再爬38900:41:30,680--> 00:41:36,670那很好,但我会讨论这小位,然后我不得不做39000:41:36,670--> 00:41:44,859同样的事情,为他做,所以我可以移动躲避和燃烧上还有到39100:41:44,859--> 00:41:49,779做的事情是我们在这做以后躲避和燃烧只一点点39200:41:49,779--> 00:41:55,680太痛而不能顺利,黑暗与光明斑点和地区过不打算进入39300:41:55,680--> 00:42:00,789但这车,土耳其历史像修饰而不是39400:42:00,789--> 00:42:05,430创意,却没有多少不同小小的掉的差异39500:42:05,430--> 00:42:11,319在他的皮肤,所以我会开始一点点更微型的颜色只是但我39600:42:11,319--> 00:42:17,269像那颜色调整的东西请使用实际不刻录工具39700:42:17,269--> 00:42:21,219和我会 Scopus 设置,但这是有些争议性听到你宁愿39800:42:21,219--> 00:42:28,719唯一在这种方法我使用工具直到我就是我开始的39900:42:28,719--> 00:42:33,989我觉得哪里不舒服,我知道这取决于你什么时候着陆40000:42:33,989--> 00:42:40,199像其他修饰在 Photoshop 中在时尚在像我这样的技术40100:42:40,199--> 00:42:48,380已经向我们 DBA 修饰,如果我有如果我很擅长,诉诸其他40200:42:48,380--> 00:42:51,550做这种方式我只是觉得它不是10V00:42:51,550--> 00:42:56,410所以当其他 wins 来一下不像哦此修补程序,一切都是40400:42:56,410--> 00:43:03,130喜欢不只是另一种方式和死于过去,多诺万只是方法下10 P00:43:03,130--> 00:43:10,910感觉到那是因为你所以为什么改变和它是这只是问题40600:43:10 910--> 00:43:16,120和平和一点点的控制取决于你怎么说是真正的40700:43:16,120--> 00:43:20,220数量和打击在副本上的工具背部和如果你不相信你40800:43:20,220--> 00:43:26,380只学习阶段制作副本和玩与它如果你找的那个你40900:43:26,380--> 00:43:33,360搞砸的了你可以只是掩盖和我们小块从下方图层和41000:43:33,360--> 00:43:37,250单击保护双手,因为它实际上似乎是卖的障碍我41100:43:37,250--> 00:43:47,950意见了,拥有它到市中心的设置曝光和同样的事情与我的父亲11W00:43:47,950--> 00:43:53,280保护自己对每一天当他们需要你到正常轮刷这么无礼41300:43:53,280--> 00:44:02,480是这个小进一步细节上的它我是的和其他的动力学有它,41400:44:02,480--> 00:44:09,540取决于压力,只是为了让它在软你听到我谈论一切我41500:44:09,540--> 00:44:14,860在这里做的是我正在做的一切它再次缓慢的建设过程这样我41600:44:14,860--> 00:44:20,580想要非常非常的调整小和所有的那种方式41700:44:20,580--> 00:44:26,730调整不一定要完美但在一起他们开始你知道在哪里41800:44:26,730--> 00:44:31,770和对最终产品和说有有有最喜欢的41900:44:31,770--> 00:44:38,910具体的画笔描边打光或暗斑和周期只是乱涂乱画42000:44:38,910--> 00:44:45,500直到整个地区像 Stephen不敢相信他会他想要知道42100:44:45,500--> 00:44:49,550你如何避免颜色转移使用他们真正的父亲烧掉而不是他们的12W00:44:49,550--> 00:45:02,380单击保护,也因为我设法做一些疯狂的暗使它42300:45:02,380--> 00:45:09,060如果让我们像疯了说我的一些原因不想这一方面是为了给42400:45:09,060--> 00:45:13,180黑暗的业务,我想要迟到了我要使用科密我不去42500:45:13,180--> 00:45:18,930试着纠正,你正在进入3%和她的 8 像素42600:45:18,930--> 00:45:21,900呼吁更多比你可能要使用不同的方法42700:45:21,900--> 00:45:26,150是的这是只是在这一阶段,只是摆脱晚一点黑暗42800:45:26,150--> 00:45:31,620我会的地区我想有些人可能考虑清除,但是我只是42900:45:31,620--> 00:45:37,530一个暗斑,这是决定的不是的片状皮肤才是我的意思是43000:45:37,530--> 00:45:41,160你,这样你避免这种情况人工顺利看看43100:45:41,160--> 00:45:50,590我想要保持我不想要的纹理像所有克隆你风险,从而摆脱43200:45:50,590--> 00:45:55,640信息,所以我宁愿坚持躲避和燃烧因为它保持43300:45:55,640--> 00:45:59,580他们只在皮肤的详细信息这一领域43400:45:59,580--> 00:46:02,750好了,所以我的意思是你说,43500:46:02,750--> 00:46:19,720鉴于选择滚道奇和烧伤然后克隆哦是啊是啊所以任何你43600:46:19,720--> 00:46:27,660一点点的站这个聚会感觉到焦虑船舶在他的皮肤,所以我有43700:46:27,660--> 00:46:31,090要说解决这个问题,因为它会我把重点放在只是有点难43800:46:31,090--> 00:46:42,480对接给我们一个具体的例子崖他的眼睛周围黄色到我这
正在翻譯中..
結果 (中文) 3:[復制]
復制成功!
380
00:40:27809——> 00:40:34980
似乎我,你主要做
东西的

381
00:40:34980右边——> 00:40:39069
屏幕是他的左眼,我会
只是刚想起

382
00:40:39069——> 00:40:48670
你多么多么重要你给
对称性好

383
00:40:48670——> 00:41:02319
某人的照明可以使
完美对称的照明甚至

384
00:41:02319——> 00:41:09499
我甚至不喜欢我这么说我可以
告诉你多少我关心即使

385
00:41:09499——> 00:41:14140
某人要轻一些
对称像我这样做我觉得

386
00:41:14140——> 00:41:19910
作弊集锦是
只是想让它看起来

387
00:41:19910——> 00相同:41:25640
可疑和奇怪的,我还是会
很不必要的

388
00:41:25640——> 00:41:30680
我准备移动到下一个我
因为我不想爬了

389
00:41:30680——> 00:41:36670
很好但是我会讨论这个
点然后我要做的

390
00:41:36670——> 00:41:44859
一样为他做了所以我可以
在遮挡和燃烧有391


00:41:44859——> 00:41:49779
做我们正在做的这后一个
点回避和燃烧只是

392
00:41:49779——> 00:41:55680
太疼痛消除了黑暗与光明的
地方我不会去

393
00:41:55680——> 00:42:00789
车呢但是,土耳其
历史喜欢修饰而不是

394
00:42:00789——> 00:42:05430
创意和有一个小
不同点的差异

395
00:42:05430——> 00:42:11319
他的皮肤就开始
点微的颜色,但我

396
00:42:11319——> 00:42:17269
喜欢颜色调整的东西
请使用实际的不燃烧的工具

397
00:42:17269——> 00:42:21219
我Scopus的设置,但这是一个
正在翻譯中..
 
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