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that the entire background here spinning
a big green we can offset that by
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modifying these arms shadows or modified
listen here to take that away so we
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actually start nudging the sky this way
we're going to add more green and that's
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obviously not wants are going to use the
bottom end of it here and this is
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actually remove green and magenta so if
we ship this a little bit and you can
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see it's cranking up the magenta in the
shadows always we don't want that much
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but finding sort of happy amount here
probably add one or two even one i think
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is enough to offset some of the green
that was in there now the whole
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background is feeling a little bit to
read to me I think you know we've we've
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added some magenta sold it also feels so
let's go back to a Reds and see if we
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can play with those so now we're gonna
be adding scientific start moving this
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so over here at three or two it's not
looking too bad I don't think too is
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pretty safe I think three is starting to
apply a little but a color grading but I
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think I'm pretty happy with with having
it there so I think my shows are
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actually looking pretty good now we can
play with our blue but I don't think
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there's really an issue with blue I mean
if we want to add a little bit of yellow
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maybe into into their we can just nudged
the sky to one that actually takes it to
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a fairly neutral level i think thats
just go ahead and see here so what are
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we doing some kind of hovering over the
background and i'm looking at the RGB
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values up here so if I actually look at
this we can see that our RGB we have
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more red than we have green and then we
have more green than we have blue so
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what we can do is we can we can sort of
a blue or take away blue depending on
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you know what you think is going to look
at so its stake blue to somewhere around
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one
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on and then take a look at that and as
you can see there kind of all nudging
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closer together so we've got a fairly
neutral background here and I think that
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looks good enough to play with the
highlights so depending on how you like
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your highlights to look I think they're
pretty close to what I want them to be
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but we can for example warm them up a
little bit by nudging the top sliders
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here and it's gonna have more yellow to
our highlights let's go ahead and just a
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bit there and then on green let's see we
get here so this is gonna add some
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agenda for us into our highlights and I
think I particularly like that and see
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if you want to add some green to our
highlights again I don't think that
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that's really looking good I should read
so now we're going to be pushing some
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science into our highlights by using the
top slider and I don't really mind that
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too much so I'm going to probably leave
that around there no I think that
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actually gets us to a pretty good point
where I think the image looks nice and
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pleasing in a neutral format there's
really not a ton of color grading apply
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but I think everything looks natural and
clean so at this point when I often do
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is go in and start playing with the skin
tone a little bit so we can go back into
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our color editor and I'm gonna use my
Advanced section here I do use the skin
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tone section by used primarily for
uniformity because it's targeting a
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fairly broad range which we want for
uniformity we want to target getting
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anywhere from yellow to red because we
want to bring those colors closer
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together so that's why I like to use
skin tone for uniformity of what I want
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to do when I'm a classy saturation just
that I don't want to do that on this
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broad range because then it's going to
change the saturation of everything and
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in my case but I really want to do is I
want to target more the yellow tones so
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I can just take a little bit saturation
of those so that I'm going to use the
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Advanced tab and using the color picker
we're going to sample any skin tone as a
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starting point let's go ahead and just
grab a slice there and there were no
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just this little section to tighten up a
tiny bit so we're gonna just use this
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little circle to pull it out and that
will just broaden our saturation range
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00:11:00,700 --> 00:11:05,610
and then when I bring this in and reduce
our smoothness which will take down the
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00:11:05,610 --> 00:11:06,970
federal between colors
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00:11:06,970 --> 00:11:11,069
here and then against can reduce the
size of this I so it's really just
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00:11:11,069 --> 00:11:17,290
hurting orange and yellow and move it
somewhere like that so I basically want
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to do something to fix two things here I
think on the skin tone I want to fix a
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00:11:20,339 --> 00:11:23,699
saturation level to give it a little bit
more of a fashion portrait kinda feel I
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00:11:23,699 --> 00:11:27,110
think it's it's still a little too
saturated for a fashion portrait and I
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00:11:27,110 --> 00:11:30,860
also want to fix the heat so few
standpoint I think it's a little bit to
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magenta still so we're gonna use our he
rotation options we take it this way
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obviously we're gonna add more magenta
which we certainly don't want if we need
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00:11:38,629 --> 00:11:43,769
it this way we're gonna add more green
which is what I want so back over here
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00:11:43,769 --> 00:11:46,850
is sort of our starting point so we're
gonna just gonna keep nudging this until
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00:11:46,850 --> 00:11:51,569
we think it looks good and personally I
think around two is a good level I think
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00:11:51,569 --> 00:11:57,730
it's going to neutralize that magenta
tonight we had to our skin and dominance
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down the saturation slider 2d saturated
it's obviously going too far and we can
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see that it's you know not looking too
good so we want to make a fairly subtle