Link, of The Legend of Zelda fame.
Link is a seasoned adventurer, and well equipped for whatever may come his way in the wilderness. His experience has jaded him to the point of sanity being a non-issue. He'll fight a king of nightmare-beasts before breakfast, and not even blink at it.
He is used to living off what's available, and has developed a strong stomach.
Compared to the average character, Link is faster, stronger, and tougher. However, he has a smaller stomach, and faster hunger rate - running around, and fighting like that burns off the calories much faster! Link is perhaps best played as a hunter - hunt, kill, and eat monsters to stay alive. Or, failing monsters… adorable, harmless little bunnies. You monster.
Link brings a number of Hero's Items with him on his adventure.
All Hero's Items are unbreakable, and uncraftable. So don't lose them!
WOULD YOU PREFER THE 'HERO' ITEMS TO HAVE THE NAMES USED IN OCARINA OF TIME?
Simply download and apply this little tweak!
http://steamcommunity.com/sharedfiles/filedetails/?id=220011987
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FREQUENTLY ASKED QUESTIONS
*Can you port this to Don't Starve Together?
I intend to try. My lingering health problems have made it difficult to work comfortably on this yet-unfinished project, much less look into porting it to what basically amounts to another game.
If I can do it, it will happen. But it's going to have to wait.
*Is it DLC compatible?
Yes. And it does have upgrades for DLC mechanics - the Red Tunic will save you from summer heat, while the Blue will function as a raincoat.
*Can you make Link not start with all his items, and have to find them on the map?
This is something I've been planning since very early in the mod's development.
It will be a very difficult thing to implement, and likely the last thing to be attempted, but I plan to split the mod into two versions - this one, "Link, the Hero," who starts with all the equipment, and "Link, the Adventurer." who starts with nothing at all, and must find the Hero's equipment in a series of dungeons, scattered across the world.
The easily-crafted Wooden Sword and Shield will be quick and easy defensive equipment, with this version. This is the primary reason for their low costs. They're sort of "emergency" items for "Link, the Hero," but essential tools for the Adventurer.
So, yes, it's coming, but don't expect it very soon. =)
*Where's the bow?
The Bow is not yet implemented, for technical reasons. It will be added later, when the tools are available.
Arrows have been added in anticipation of this future addition - they burn, so you can throw them on the fire, if you need to do something with them.
*What are the Rupees for?
They will be used as currency with the Shopkeeper - this is a feature that has not yet been implemented, and thus, the Rupees do not have any function, at this time.
*Where did my fairy go?
The fairy is buggy. Regrettably so. She is at present unable to enter Wormholes, and has a nast habit of getting stuck on the environment. You can get her back if you retrace your steps. She will be fixed in future. (The fact that she's gotten progressively broken over time leads me to think she needs a complete overhaul.)
*This doesn't work with RPG HUD!
Actually, it does. I even recommend it for best experience.
It does not, however, work with RPG HUD Neat - you must use the RPG HUD Default version.
I believe this is because of Link's added Magic Meter, and removed Sanity.
Alas, I cannot do anything to fix this, so all I can tell you is to use the Default version instead. Pair it with Always-On Status, for best results.
*Are you still working on this?
Yes.
I know there hasn't been a proper update for a long time, and for that I'm sorry. But I am unable to work on it at the moment for health reasons. Once my heart condition (and life) is under control, I will be back to work.
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More detailed information can be found in the official thread: http://forums.kleientertainment.com/index.php?/topic/25533-custom-character-link-the-hero/
Updated in v1.10: Only small bug fixes this time around, but small things that caused big problems!
Some little goofs with the tunics are notable, the fairy as talker has been reversed until the fairy is... well, reliable... and most importantly, I've fixed the issues with gamepad support!
Enjoy being able to actually use the shield's expanded inventory space, and everything else, with a gamepad!
热门讨论 查看全部(7)
1 1月30日下午8:47
do you want to use arrow ?
DeLIaDaM12 CSGOFade.Net
4 2015年11月1日下午8:21
DebugSpawn Commands
Fuyu Hikari
2 1月23日上午3:09
Luminous butterfly questions
The king of the world
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DIOGENES 20 小时以前
WONDERFUL
DaywaLk3r 2月12日上午2:28
Thanks for the fast respond. Seems like there's nothing I can do, even if I deactivate any other mod, restart the game and enable the Link Mod it just won't show up in the