100:00:00,000 --> 00:00:03,460here's another picture that you candownl的中文翻譯

100:00:00,000 --> 00:00:03,460here'

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here's another picture that you can
download it shows that there are certain

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things this world that you have to be
careful of because if you're not they

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may just turn around and bite you know
the kurds they just showed you don't

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have that particular problem they're
quite usable in a variety of images all

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they need is something like this with
fairly so subtle colors so let me just

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load him up just as we made him for the
last stage just meet later curves load

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the preset the no-brainer curves and
let's see what we got here is a comune Z

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before and after

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once again the colors of really been
brought out fairly nicely and that's

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even without customizing it for this
particular image

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let's take a look at the El channel
first because it's possible these Gators

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not falling in the same range as the
picture that we just did of the Death

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Valley can you call up the curves and
let's measure where the Gator falsies

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little bit lighter in this area so I
would want that area to become a little

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bit steeper like this

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see if an improved things that was
before that was after so I guess that's

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a little bit better not much ok so we
could just call it quits right here but

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now might be a good time to show some of
the other options for one thing we're

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bringing out a lot of color here but
sometimes we might want to bring out

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more if that's the case all we have to
do is increase the angle of the A&B

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curves like this going to be a just
increase the angle little bit same way

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with Abby members still has to cross
over the center point and now we have

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this rather than this just saw see
here's the original then this is with

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the fancy curves and this is what the
first no-brainer curves and again that's

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the original so that's sort of the the
gamut of what we can cover but even if

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we have these big curves here where we
got done

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white yellow we have other options like
back off a little bit it seems to me

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that the water here in this one has
become rather blue I kinda like the

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colors the greens and yellows back here
but I'm bothered by this because I

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figured this would be kind of brackish
and I don't know why it should be as

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blue as it is you can fix that in with
le beakers because very frequently with

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the leb curves in the end the beach you
find areas that are isolated well away

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from anything else that's of interest
like here I go to the beach channel when

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we figure out where this water is it's
more blue than it is yellow so you'd

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expect that it has to be higher than the
center point here this year would would

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be anything that's more in this here is
the neutral area this is something

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that's neither yellow or blue presumably
the Gators like that yes he the Gator

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Liam's right there

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sawgrass back here that's more yellow
than his blue the water is presumably

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more blue than it is yellow and so
that's showing up there what happens if

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I drop a locking point here in the
current just click so that doesn't go

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anywhere and a quick so the grass
doesn't go anywhere either instead I'm

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gonna take this point and pushed more
towards neutrality

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knows what that did take years before
that

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and here's after it change the color of
the water without changing the color of

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anything else to speak of and that shape
of the curves pretty weird you would

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never see an RGB or CMYK color who this
shape but it does show that you can do

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it in the air the beach channel because
they have no details that can be harmful

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in color and seemed to lots of
interesting things you wanted to make it

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more blue you can do that he wanted to
make some other color out of it turned

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that blue area in the yellow with that
curve and its almost hard to see that

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anything's happening I don't really
think that we should be making the swamp

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is yellow but i wanna call it the
history palette just to make a couple of

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points about working with the a/b curves
in leb we went from here quickly to

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their it shows that we can make very
drastic color changes in a natural way

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zoom in on it just so you can see now
there doesn't just look like at the

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bottom of the of the swamp it's hard for
anybody detect if they didn't know that

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we made that drastic change

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second we need to be aware that in A&B
you can do things without selections

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that do require selections when you're
in RGB or CMYK how would you ever get

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that blue to go that yellow without
changing the rest of the picture without

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a selection in one of the other color
spaces ok let's go on to another picture
0/5000
原始語言: -
目標語言: -
結果 (中文) 1: [復制]
復制成功!
100:00:00,000--> 00:00:03,460这里是另一张图片,你可以下载它显示,有一定200:00:03,460--> 00:00:06,859事情你必须要这个世界小心的因为如果你不是他们300:00:06,859--> 00:00:10,849可能只是转过身,咬你知道库尔德人,他们只是表明你不400:00:10,849--> 00:00:14,759有这个特别的问题他们在各种图像所有相当实用500:00:14,759--> 00:00:18,650他们需要的是一些像这样用的相当于是微妙的颜色,所以让我只是600:00:18,650--> 00:00:24,960加载他,就像我们选他最后阶段只是满足以后曲线负载700:00:24,960--> 00:00:31,449无脑的预设曲线和让我们看看我们怎么在这里,是一个市镇 Z800:00:31,449--> 00:00:34,489之前和之后900:00:34,489--> 00:00:38,649再一次的颜色真是带出相当好的1000:00:38,649--> 00:00:41,860即使没有为此自定义特定的图像1100:00:41,860--> 00:00:47,340让我们看看 El 通道第一因为它是可能这些短吻鳄1200:00:47,340--> 00:00:51,550不落在相同的范围我们只是做的死亡的图片1300:00:51,550--> 00:00:57,660山谷你可以打电话给曲线和让我们来测试在哪里鳄鱼文胸1400:00:57,660--> 00:01:02,270一点点打火机在这一领域所以我希望这一领域变得有点1500:01:02,270--> 00:01:04,350像这样陡峭的位1600:01:04,350--> 00:01:09,210看看那是否是改良了的东西这是后所以我猜那之前的1700:01:09,210--> 00:01:14,630要强那么一点点不多好,就我们可以只叫它退出的权利在这里但1800:01:14 630--> 00:01:19,960现在可能是合适的时间来展示一些其他选项为一件事我们1900:01:19,960--> 00:01:22,990带出很多颜色在这里但有时我们可能会想要带出2000:01:22,990--> 00:01:27,470更多的情况下所有我们在做是增加的 A 和 B 角2100:01:27,470--> 00:01:37,299像这将是一个公正的曲线增加的角度一点相同的方式2200:01:37,299--> 00:01:43,460与艾比成员仍然必须要穿越在中心点,现在我们有2300:01:43,460--> 00:01:52,829而不是这只是看到这个看看这里就是原创,那么这就是与2400:01:52,829--> 00:01:56,790花式的曲线,这是什么第一次不用曲线和再次的2500:01:56,790--> 00:02:03,060原来这就是有点我们可以覆盖但即使的色域2600:02:03,060--> 00:02:05,730我们这里有这些大的曲线在这里我们做了2700:02:05,730--> 00:02:11,870我们有像其他选项的白色黄色在我看来有点它后退2800:02:11,870--> 00:02:16,650这儿的水在这一个了变得相当蓝我还挺喜欢2900:02:16,650--> 00:02:21,000绿色和黄色的颜色回到这里但我现在很烦这因为我3000:02:21,000--> 00:02:24,570想这是有点咸我不知道为什么它应该作为3100:02:24,570--> 00:02:29,720蓝色的因为它是你能固定在与le 烧杯因为非常频繁地与3200:02:29,720--> 00:02:34,320leb 曲线在结束海滩你找好了被隔离的地区3300:02:34,320--> 00:02:40,520从感兴趣的是什么,像在这里,我去了海滩通道时3400:02:40,520--> 00:02:45,070我们弄清楚这种水在哪里,它具有更多的蓝色比它是黄色的所以你最好3500:02:45,070--> 00:02:49,480期望它有比要高中心点这里今年将会3600:02:49,480--> 00:02:55,020可以在更多的东西在这里都是中立区这是东西3700:02:55,020--> 00:02:59,210这就是既非黄色或蓝色的大概短吻鳄喜欢的是他的鳄鱼3800:02:59,210--> 00:03:01,820Liam 就在那里3900:03:01,820--> 00:03:07,440索格拉斯回到这里是更多的黄色比他蓝色的水大概是4000:03:07,440--> 00:03:12,670更多的蓝色比它是黄色,所以这显示那里如果会发生什么4100:03:12,670--> 00:03:16,220我滴中的锁定点当前只是单击,这样,不去4200:03:16,220--> 00:03:20,820任何地方和快速所以草哪儿也不去要么相反我4300:03:20,820--> 00:03:31,970要带这点和推更多对中立4400:03:31,970--> 00:03:35,770知道什么,做了多年前那4500:03:35,770--> 00:03:40,190这里是后它更改的颜色不改变颜色的水4600:03:40,190--> 00:03:45,110什么要讲的和该形状你会很奇怪的曲线4700:03:45,110--> 00:03:51,800永远不会看到 RGB 或 CMYK 颜色谁这形状,但它确实展示你可以做4800:03:51,800--> 00:03:56,610它在海滩通道因为空气他们有没有可能是有害的详细信息4900:03:56,610--> 00:04:00,040在颜色好像还向很多有趣的事情,你想要它5000:04:00,040--> 00:04:07,420更多的蓝色你可以做他想要的让它变成一些其他颜色5100:04:07,420--> 00:04:11,680那蓝色与黄色的地区曲线和其几乎难见,5200:04:11,680--> 00:04:16,070什么发生的事情我真的不认为我们应该使沼泽5300:04:16,070--> 00:04:19,500是黄色的但我想要它历史调色板,只是为了让几个5400:04:19,500--> 00:04:25,419有关使用点 / b 曲线在 leb 我们从这里快步走到5500:04:25,419--> 00:04:31,690他们的 it 显示,我们可以很以自然的方式激烈的颜色变化5600:04:31,690--> 00:04:37,300放大,它只是让你可以看到现在那里只是看起来不像在5700:04:37,300--> 00:04:43,419底部的沼泽很难任何人发现如果他们不知道5800:04:43,419--> 00:04:45,330我们作出这剧变5900:04:45,330--> 00:04:52,240第二,我们必须要意识到,在 A 和 B你可以做事情没有选择6000:04:52,240--> 00:04:57,470当你需要选择在 RGB 或 CMYK 如何你会6100:04:57,470--> 00:05:01,300那蓝色去没有黄色改变其他的没有图片6200:05:01,300--> 00:05:06,070在其他的颜色之一中的选择空间好让我们去上到另一张图片
正在翻譯中..
結果 (中文) 3:[復制]
復制成功!
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00:00: 00000——> 00:00:03460
这里的另一个画面,你可以
下载说明有一定的

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00:00:03460——> 00:00:06859
事这个世界上,你必须
小心,因为如果你不是他们

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会反过来伤害你知道
库尔德人他们只是表明你不

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有特别的问题,他们
非常有用的在各种图像的所有

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他们需要的是这样的
很微妙的颜色,所以让我

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载他就像我们提出他对
最后阶段刚见面的负载曲线

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预设显而易见的曲线和
让我们看到我们在这里得到了什么是一个共同发展的

Z 8
00:00:31449——> 00:00:34489
之前和之后的9


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再次的颜色真的很
带来了相当好的

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即使没有定制这样
特定图像

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看看EL通道
首先因为它可能这些鳄鱼

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不在同一范围内的
图片,我们只是做了死亡的

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谷可以调出曲线和
我们测量在鳄鱼的假

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点打火机在这方面我
想要那个地区成为一个小

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这样

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看看一个改进的事情是
前后,所以我想这是

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更好一点不太好的我们
就停止在这里但

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现在可能是一个很好的时间来看看
首先我们

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带来了很多色彩但
其他选项有时我们可能想把

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更多的如果是这样的话,我们要做的是增加
角度的一个&B

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这样的曲线会是
增加角点相同的方式

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与艾比成员仍有交叉
在中心点,现在我们有

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这不是这才看见
这里原来这是

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花哨的曲线,这是
第一没脑子的曲线又是

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原来就是这样的
色域什么的我们可以覆盖但即使

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我们这些大的曲线,在这里我们的
完成了

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白黄我们还有其他的选择像
退后一点在我看来

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,这里在这一水
变得更蓝我喜欢

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颜色绿色和黄色回来
但我不该因为我

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想这是咸
种我不知道为什么它应该是

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蓝色是你能固定在
乐烧杯因为

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LEB曲线的海滩你
发现被孤立了

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从任何其他的利益
喜欢这里我去海滩的通道时,

34
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我们找出这水是它的
更蓝比它是黄色的,你会

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预计要高于这里的
中心今年将

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什么的在这里是
这是

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,不是黄色或蓝色的大概
中性区鳄鱼喜欢他是鳄鱼

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利亚姆就

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锯齿草回来的黄
比他的蓝色的水大概是

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比它是黄色的,所以
的展示还有如果

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我滴个锁点在
发生什么更蓝目前的点击,不去

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随时随地快速所以草
不去代替我

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会把这一点推更多的
走向中立

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知道什么是年前


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这里是它改变颜色后
水没有改变颜色的

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别的说,
曲线的形状很奇怪你会

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从来没有看到一个RGB或CMYK颜色谁这
形状,但它确实表明,你可以做

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在空气通道
海滩因为他们没有细节,可能是有害的

49
00:03:56,610——> 00:04:00040
颜色似乎很多
有趣的东西你想让它

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更蓝,你可以做他想
做一些其他颜色出来把

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蓝色区域中的黄色,
曲线和几乎很难看到,

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任何发生的事情我真的不
认为我们应该使沼泽

53
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是黄色的但我想叫它
历史调色板让几

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点使用LED的A / B曲线
我们就从这里迅速

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他们表明我们可以以自然的方式

56
00:04:31690——> 00:04做出很
激烈的颜色变化:37300
放大,所以你可以看到现在
那里并不只是看起来像在

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底的沼泽地,很难
人发现如果他们不知道

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我们作出了激烈的变化

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二我们需要注意的是在&B
你可以做的事情没有选择

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需要做选择时,你
RGB或CMYK中你如何能得到

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蓝色去黄不
没有

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——>选择一个其他颜色
空间好让我们去到另一个图片
改变其余的图片
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