8900:08:51,650 --> 00:08:59,260that the highlights of here will change的中文翻譯

8900:08:51,650 --> 00:08:59,260that

89
00:08:51,650 --> 00:08:59,260
that the highlights of here will change
now at this point I have great looking

90
00:08:59,260 --> 00:09:05,580
highlight very good guy very good
analogy on the rocks could details on

91
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this had ours however as you expected

92
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center of the lauter

93
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really talk

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this result of using the polarized Harry
dark and all the water that was here it

95
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brought out the colors and reduce their
reflection in the ground but the

96
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polarizer and darkening part to the
images which I look natural to me at

97
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this point in time I went ahead and open
it

98
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image in Photoshop

99
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what damages open in Photoshop I'm go
back to Adobe Camera Raw and adjust that

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same age 42 water now most of the
settings should remain the same about

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deleting you will have to adjust the
exposure so by adjusting the exposure

102
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flight back to what it was originally
exposed or or even a little bit higher

103
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you notice that the colors of the water
are instantly restore however again the

104
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rocks over here appear to be too light
and there is almost no details in the

105
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highlight in the sky appears to be
lighter that I remember that would go

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ahead and open this image into Photoshop
again

107
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know when you open two images in
Photoshop you when you give a process

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from the same by you notice that of
Photoshop is smart enough to open them

109
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to a separate images and he pulled over
right original image so here's a real

110
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image may be a processed for the rocks
and highlight and hear the image that we

111
00:10:53,850 --> 00:10:59,499
had process for the color of the water
in the ocean so now let's put put the

112
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images together in 115

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separate layers under Select this event

114
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select all copy and then go here and
paste it

115
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but I do this Photoshop pace it as a lot
and that's what I was no one there do it

116
00:11:23,940 --> 00:11:31,480
I'm gonna go ahead and select the water
from this image and create a mask out so

117
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that their one only shows the water and
the easiest way to do this is you notice

118
00:11:36,160 --> 00:11:46,000
of water is very turquoise and color so
we can use color age 22 math so I i

119
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click on the turquoise water and adjust
my range slider until most of the water

120
00:11:51,290 --> 00:11:53,790
that I want if elected

121
00:11:53,790 --> 00:12:00,170
similarly again I just slightly lighter
to to select the range of colours you

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are if you don't quite have enough
calories you can always go ahead and

123
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select Add to the colors or surprise
protocol but in this case the water that

124
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I selected looked pretty good in terms
of what I had one aired and my selection

125
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now you can experiment by clicking on
different areas will be here to see how

126
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different selection back what part of
the ability to select it and you can

127
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also experiment with this funding this
lighter to see what to include and what

128
00:12:40,040 --> 00:12:45,480
not to include for your selection that
same thing with the range if you

129
00:12:45,480 --> 00:12:50,110
experiment with the range slider you'll
notice that the area that you clicked on

130
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it draws a gradient around at 1601 too
much of this guy you can reduce arrange

131
00:12:57,130 --> 00:13:06,350
that you want so right now that I have
selected the water I can tell K and it's

132
00:13:06,350 --> 00:13:11,610
going to dry selection on there and then
all I need to do to create a mass scale

133
00:13:11,610 --> 00:13:16,550
go to Photoshop and click on the math
but

134
00:13:16,550 --> 00:13:22,760
now be known as the two images a
combined however I look at my math my

135
00:13:22,760 --> 00:13:28,580
mask includes water is about it includes
parts of this car they can get rid of

136
00:13:28,580 --> 00:13:35,690
the sky by painting on the mask and
darkening it by putting black stuff and

137
00:13:35,690 --> 00:13:40,870
that's what I'm going to go ahead and
dark of this kind of kid i dont 12 sky

138
00:13:40,870 --> 00:13:52,779
to show up and be affected by what I'm
doing with the bad thing you can do this

139
00:13:52,779 --> 00:13:58,660
several different trade for this
particular image using a brush to the

140
00:13:58,660 --> 00:14:00,070
easiest way to do it

141
00:14:00,070 --> 00:14:09,240
similarly if you want somebody spoke
around the area to be lighter and have

142
00:14:09,240 --> 00:14:14,560
more of an impact you can go ahead and
say a white brush and sort of pain pain

143
00:14:14,560 --> 00:14:24,430
where you want it you know things go
back into the brush tool and the pain I

144
00:14:24,430 --> 00:14:27,770
go back to my sky comes

145
00:14:27,770 --> 00:14:36,050
said this time I sky has almost no
change and the basket card and you can

146
00:14:36,050 --> 00:14:41,520
see that by doing that I had actually
restored all the colors in the water in

147
00:14:41,520 --> 00:14:51,120
just a couple of steps know this thing I
want to do is to zoom into the area and

148
00:14:51,120 --> 00:14:58,550
previewing and make sure that my mask is
producing fact that I oftentimes dog go

149
00:14:58,550 --> 00:15:08,550
to the mask and use a blur to make sure
that the mask is blurred enough so that

150
00:15:08,550 --> 00:15:16,630
the details in every part of the image
on restored now that blur depends upon
0/5000
原始語言: -
目標語言: -
結果 (中文) 1: [復制]
復制成功!
8900:08:51,650--> 00:08:59,260这里的亮点将改变现在在这一点上我看起来很大9000:08:59,260--> 00:09:05,580突出显示很好人很好在岩石上的类比可能细节上9100:09:05,580--> 00:09:10,020然而这有我们作为你预期9200:09:10 020--> 00:09:13,140劳特的中心9300:09:13,140--> 00:09:15,649真的说话9400:09:15,649--> 00:09:21,759这一结果的使用偏振的哈利黑暗和这里是它的所有水9500:09:21,759--> 00:09:24,999出来的颜色,并减少他们在地面的反射,但9600:09:24,999--> 00:09:31,649偏光片和变暗的部分我看起来自然给我的图片9700:09:31,649--> 00:09:33,850这点时间我去前面,打开它9800:09:33,850--> 00:09:40,019在 Photoshop 中的图像9900:09:40,019--> 00:09:46,329在 Photoshop 中打开的损害要回到 Adobe 相机原始和调整,10000:09:46,329--> 00:09:55,600同一年龄 42 水,现在大部分的设置应保持不变的10100:09:55,600--> 00:10:01,240删去你将不得不调整曝光如此通过调整曝光10200:10:01,240--> 00:10:08,050回到它最初的飞行暴露或甚至有点偏高10300:10:08,050--> 00:10:15,050你注意到水的颜色是瞬间恢复然而再10400:10:15,050--> 00:10:21,290岩石在这里似乎太轻了还有几乎没有在细节10500:10:21,290--> 00:10:27,689在天空中的亮点似乎是我记得去的打火机10600:10:27,689--> 00:10:31,410前方和入 Photoshop 打开此图像再一次10700:10:31,410--> 00:10:37,679知道当你打开两幅图像中Photoshop 你当你给一个过程10800:10:37,679--> 00:10:41,779从相同的你注意到的Photoshop 是足够聪明来打开它们10900:10:41,779--> 00:10:47,029到一个单独的图像和他靠边因此,这里是一个真正的右原始图像11000:10:47,029--> 00:10:53,850图像可能是加工过的岩石突出显示和听到的图像,我们11100:10:53,850--> 00:10:59,499有颜色的水过程在海洋中所以现在让我们把放11200:10:59,499--> 00:11:04,709图像一起在 11511300:11:04,709--> 00:11:08,269在单独的图层选择此事件11400:11:08,269--> 00:11:15,630选择所有的副本,然后再在这里和将其粘贴11500:11:15,630--> 00:11:23,940但我做这个 Photoshop 步伐它作为很多那是没有人做它11600:11:23,940--> 00:11:31,480我要去前进并选择水从这个图像和创建蒙版拿掉11700:11:31,480--> 00:11:36,160他们一个只显示水和做到这一点的最简单方法就是你注意到11800:11:36,160--> 00:11:46,000水是非常绿松石和颜色等所以我们可以使用颜色 22 岁数学我我11900:11:46,000--> 00:11:51,290点击绿松石水并调整我范围滑块直到大部分水12000:11:51,290--> 00:11:53,790我想如果当选12100:11:53,790--> 00:12:00,170同样再一次我只是稍轻对选择范围的颜色你12200:12:00,170--> 00:12:04,630如果你不太会不够卡路里你总是可以走和12300:12:04,630--> 00:12:12,510选择添加到颜色或惊喜协议,但在这情况下的水,12400:12:12,510--> 00:12:21,890我在条款中选择看上去的不错我有一个播出、 我的选择12500:12:21,890--> 00:12:27,680现在您可以通过点击试验不同地区会来这里看看如何12600:12:27,680--> 00:12:34,760不同的选择回来哪的一部分选择它,你的能力可以12700:12:34,760--> 00:12:40,040此外尝试使用这笔资金这打火机看看什么是应该包括和12800:12:40,040--> 00:12:45,480不将列入供您选择,与范围同样的事情如果你12900:12:45,480--> 00:12:50,110实验与范围滑块你会请注意,您点击区域13000:12:50,110--> 00:12:57,130它也在 1601年绘制渐变周围这家伙,你可以减少大量安排13100:12:57,130--> 00:13:06,350你想,所以现在,我有选择我可以告诉 K,它的水13200:13:06,350--> 00:13:11,610要选择上晾干,然后所有我需要做打造大规模13300:13:11,610--> 00:13:16,550转到 Photoshop 并单击在数学上但13400:13:16,550--> 00:13:22,760现在被称为两个图像结合然而我看看我的数学我13500:13:22,760--> 00:13:28,580掩码包括水大概就是包括他们可以摆脱的这辆车的备件13600:13:28,580--> 00:13:35,690由绘画蒙版上天空和暗的把黑色的东西,13700:13:35,690--> 00:13:40,870那是什么,往前走,这种黑暗的孩子我不 12 天空13800:13:40,870--> 00:13:52,779显示出来,并会受什么是做的坏事,你可以这样做13900:13:52,779--> 00:13:58,660几个不同的贸易特定的图像,使用一套刷14000:13:58,660--> 00:14:00,070最简单的方法去做14100:14:00,070--> 00:14:09,240同样如果你想要有人说话周围地区较轻,有14200:14:09,240--> 00:14:14,560更多的你可以继续影响和说白色画笔和排序的疼痛14300:14:14,560--> 00:14:24,430你要的位置知道的事情回到我的笔刷工具和痛苦14400:14:24,430--> 00:14:27,770回到我的天空来14500:14:27,770--> 00:14:36,050说这次我天空已几乎没有变化和篮子卡,你可以14600:14:36,050--> 00:14:41,520看看,那样做,我其实已经恢复在水中的所有颜色14700:14:41,520--> 00:14:51,120几个步骤知道这件事我想做的事是要放大的区域和14800:14:51,120--> 00:14:58,550预览并确保我的面具是生产事实我时常狗去14900:14:58,550--> 00:15:08,550面具和使用一片模糊,以确保面具是模糊以至于15000:15:08,550--> 00:15:16,630图像的每个部分中的详细信息在恢复现在取决于模糊效果
正在翻譯中..
結果 (中文) 3:[復制]
復制成功!
89
00:08:51650——> 00:08:59260
集锦,这里将改变
现在在这一点上我有杰出的寻找

90
00:08:59260——> 00:09:05580
突出很好的人很好的
类比在岩石上可以详细

91
00:09:05580——> 00:09:10020
这有我们不过如你预期

92
00:09:10020——> 00:09:13140
中心滤

93
00:09:13140——> 00:09:15649
说话真的

94
00:09:15649——> 00:09:21759
这种使用偏振哈利
黑暗和所有的水,这里

95
00:09:21759——> 00:09:24999
带出的颜色,减少他们的
反射在地面但

96
00:09:24999——> 00:09:31649
偏振器和暗部分的
图像,我看自然的我在

97
00:09:31649——> 00:09:33850
这个时间点我要去打开
结果它

98
00:09:33850——> 00:09:40019
图像PS图象处理软件

99
00:09:40019——> 00:09:46329
什么破坏打开PS图象处理软件我去
回到Adobe Camera Raw调整

100
00:09:46329——> 00:09:55600
同年龄42的水现在大多数的
设置应保持相同的

101
00:09:55600——> 00:10:01240
删除你将不得不调整
曝光,通过调整曝光

102
00:10:01240——> 00:10:08050
飞回原本的
暴露或甚至更高一点的

103
00:10:08050——> 00:10:15050
你注意到水
颜色瞬间恢复但是

104
00:10:15050——> 00:10:21290
岩在这里显得太轻
和几乎没有任何细节的

105
00:10:21290——> 00:10:27689
突出在天空似乎
打火机,我记得,会

106
00:10:27689——> 00:10:31410
提前打开此图像为PS图象处理软件
再次

107
00:10:31410——> 00:10:37679
知道当你打开图像
PS图象处理软件你当你给一个过程

108
00:10:37679——> 00:10:41779
同样来自你的通知这
PS图象处理软件足够聪明,打开

109
00:10:41779——> 00:10:47029
一个单独的图像,他拉过
权原始图像,这是一个真实的

110
00:10:47029——> 00:10:53850
图像可能是一个处理和突出的岩石
听我们

111
00:10:53850——> 00:10:59499
有过程对于海洋中的水
颜色现在让我们把

112
00:10:59499——> 00:11:04709
图像一起在115

113
00:11:04709——> 00:11:08269
图像单独的层下选择此事件

114
00:11:08269——> 00:11:15630
全选复制,然后在这里
贴吧

115
00:11:15630——> 00:11:23940
但我做这PS图象处理软件步伐为很多
和我就是没有人做

116
00:11:23940——> 00:11:31480
我会去选择这张水
创造面具所以

117
00:11:31480——> 00:11:36160
这只能说明他们的水和
最简单的办法是你注意到

118
00:11:36160——> 00:11:46000
水很绿松石色,
可以使用颜色22岁数学,所以我

119
00:11:46000——>在碧绿的水00:11:51290
点击调整
我范围滑块直到大部分水

120
00:11:51290——> 00:11:53790
我想如果当选

121
00:11:53790——> 00:12:00,170
同样我又稍轻
来选择颜色你

122
00:12:00170——> 00:12:04630
范围如果你还没有足够的
卡路里,你总是可以去

123
00:12:04630——> 00:12:12510
选择添加颜色或惊喜
协议,但在这种情况下水,

124
00:12:12510——> 00:12:21890
我选择方面看起来相当不错
我有一个和我的选择

播出125
00:12:21890——> 00:12:27680
现在你可以通过点击
不同领域的实验将在这里看到

126
00:12:27680——> 00:12:34760
不同选择哪一部分的
选择的能力,你可以

127
00:12:34760——> 00:12:40040
也用这笔资金这
打火机看看有什么

128
00:12:40,040——> 00:12:45480
不包括你的选择,
与范围同样的事情如果你

129
00:12:45480——> 00:12:50110
实验范围滑块你会
注意你点击

130
00:12:50110——> 00:12:57130
得出梯度在1601太
很多这男孩你可以减少

安排131
00:12:57130——> 00:13:06350
你希望现在我有面积
选择水我可以告诉K和它的

132
00:13:06350——> 00:13:11610
要干的选择上就
所有我需要做的是建立一个大规模的

133
00:13:11610——> 00:13:16550
去PS图象处理软件点击数学


134
00:13:16550——> 00:13:22760
现在被称为两个图像
组合但是我看我的数学,我

135
00:13:22760——> 00:13:28580
面罩包括水是包括
本车件他们可以摆脱

136
00:13:28580——> 00:13:35690
画天空的面具,
暗黑色的东西,它把

137
00:13:35690——> 00:13:40870
那就是我要去
黑暗这类孩子我不12天

138
00:13:40870——> 00:13:52779
出现,受我
做坏事,你能做到这139


00:13:52779——> 00:13:58660
几个不同的贸易这
特定图像采用刷的

140
00:13:58660——> 00:14:00070
最简单的方式去做

141
00:14:00070——> 00:14:09240
同样如果你想让别人说话
周围地区更轻,

142
00:14:09240——> 00:14:14560
更多的影响,你可以继续
说白色画笔和疼痛

143
00:14:14560排序——> 00:14:24430
你想要它,你知道事情
回到笔刷工具和痛苦我

144
00:14:24430——> 00:14:27770
回到我的天空是

145
00:14:27770——> 00:14:36050
说这次我天空几乎没有
变化和篮卡,你可以

146
00:14:36050——> 00:14:41520
看到这样,我已经
恢复所有的颜色在水里

147
00:14:41520——> 00:14:51120
几步知道这件事我
想要做的是放大到地区和

148
00:14:51120——> 00:14:58550
预览和确保我的面具是
生产事实上我常常去

狗149
00:14:58550——> 00:15:08550
的面具,用一个模糊确定
,面具是模糊得

150
00:15:08550——> 00:15:16630
在恢复现在模糊取决于图像
每部分的细节
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