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in this portion we're gonna go ahead and
play
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action and your frequency separation so
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to play the action we jump over to the
Actions panel and
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go-ahead hit play before you do that
make sure that you only have a
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background layer in your Layers panel
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still you hit that play button this
dialogue
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overhears gonna pop up that dust and
scratches box and what we need to do is
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find an exact numerical value to enter
over here
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every image is different and 13 complete
this and hit OK
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the rest to the action is gonna run dust
and scratches over here
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is popping up for the frequency
separation most people use
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guys in blur but I like using dust and
scratches because
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it confines the area's to it or area so
it won't when the lip color into the
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skin color
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down the eyebrows into the four her so
on and so forth
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so what we're gonna do is just go ahead
and zoom into the face
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and you want the skin to be blurred but
you wanna clearly be able to see
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the details and features on the face so
the skinny study
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blurred out so you don't see any skin
texture but you wanna see where the eyes
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lips and all that stuff are
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so if we go ahead and we enter an
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5 you can see how five you can still see
the skin over here
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if we other 30 over here
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now than it is completely blurred out
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and it's our you can see we're eyes and
lips are at all
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so let's go down to fifteen now and 15
looks good
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I would go a little bit less because the
eyes and everything worse
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starting to get a little bit blurred out
so let's go ahead and
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do 12 12 looks good
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are just sharpen a little bit our
brother nice and sharp
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let's go ahead and hit OK and wait for
the action to finish running
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action shouldn't take more than five
seconds to run
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and over here we have is are different
colors
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and we're gonna go through each section
one by one the first section
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in this short tutorial we're just gonna
be working on
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the aren't section which is the
frequency separation
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so for frequency separation the purpose
of it is the smoothing out
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any blotchy skin and the way this works
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is very simple we're splitting the image
into two different layers the high later
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and the lower layer
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so together these two layers come by and
create
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our image so if I were to turn off this
background layer
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you can still see how you see our image
now if I turn off the texture layer
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now you only see that home part over
image so right now
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you see the colors and the lighting so
this layer right here has
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all the colors in lighting but doesn't
have any details such as the textures
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and the poorer than here the second we
turn on the texture layer
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everything else shows if I were to turn
off the lower layer
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and now you don't see any colors are
lighting all you see is the details he
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could see
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her hair and her eyelashes and her skin
texture
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so the purpose of this is to take the
textures put it on a different layer
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so we're not even touching that or
disturbing the Texters in anyway
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because you never want to blur out the
texture of the skin the texture is
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extremely important and you do not want
to smooth it out
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so let's go ahead and do our first
method
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I'll frequency separation to do this
we're going to take the Lasso Tool
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al the shorter for lasso type in a
number
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anywhere between five and ten far would
be more for a full body image
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10 would be more for her child so in
this case since its half body I would do
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so other
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but go ahead and selected area
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that is blotchy skin so we're selecting
the lake area and a dark area
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make sure you're on the low layer go
over to your filter menu now
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go to blur and cause him blur in a dog
handler your
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entering the same numeric value that you
put it
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dust and scratches dialogue when it
popped up before
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so that was 13 I think so we can go
ahead and put in 13 here as well
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remember Photoshop remembers
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the last thing that you did in the
filter menu and put it right up over
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here
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along with a short pretty Guardian blur
command after the shorter
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so keep your finger a commander while
you run around
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the image and a blend them the blotchy
skin so here I feel like this
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our current touring is a little bit too
harsh some in a blender
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to the area right on top of that an I'll
do it to the bottom as well
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right here what we're gonna do
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is land this area and they're going to
come here
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weaker pull ups in the shadows from the
chin over here and soften their
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had read here analysts
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pull that shadow up a little bit
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a little bit too harsh
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what to do render irate her
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and doing with my there's well
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come up to the top
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just make the selections
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and hit command let's go ahead and look
to see what we did here
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so this was before we see the lotto
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blotchy stuff going on the lower half of
her face so the turn their back a
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it's nice in style let's see if there's
anything else that are here
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this is a easy way to take away any
veins but
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well it doesn't completely taken away
it'll make it subtle which is what we
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want
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so there is no we could see others the
its faintly they're still but
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made a lot softer doesn't stand out as
much
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and that's pretty much it
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let's try also using frequency
separation for the back over here
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and smoothing out little blotchy