Beyond Boulder Dome
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IMPORTANT: As we're currently in BETA stage, we are thankful for any bugs you let us know about, so please post all your bugs in the comments section, rather than sending a private message. We will do our best to address every issue, and we will do so ASAP. We may not be able to reply to every commenter directly, but we will take your problems into account in our next update.
Thanks for all your comments, votes and endorsements so far and thanks for playing! We will continue to work on this mod until all the bugs are ironed out, and we'll be adding improvements and new content also.
DESCRIPTION
The Boulder Dome was constructed before the war to be a "city of the future"; a prototype for future cities on the moon and other planets. It was also an advanced scientific research facility, and an Ark of sorts, built to withstand severe nuclear attacks. And withstand it did.
Mere hours before the bombs dropped, only the elite of society, or those with specialist skills; the top of their fields, were transported to the Dome and transported two hundred years into the future. Put into a "cold sleep", they would ride out the war and the following chaos, to start a new world in the future.
When the scientists woke up, they found themselves in a nightmare. Their bodies now riddled with a strange disease of unknown origin, dubbed the Seltsam Syndrome; literally meaning "strange disease". Forced to wear advanced Bio-suits, to help slow the spread, they struggle to survive, as time is running out.
Beyond the Dome, outside the highly toxic ruins of Boulder, two factions are moving in.
The NCR has a deadly and unmerciful mission, to stop the spread of the Seltsam Syndrome by eliminating all potential carriers. They have tracked the disease to its last known vestige, The Boulder Dome itself.
The Colorado branch of the Brotherhood of Steel have also set their sights on the Dome. Its noble leader seeks to control the Dome for the good of the region, to bring peace to the chaos. Very close to a real, working cure for the Seltsam Syndrome, he offers a peaceful solution.
Forced into the middle of things, is a simple courier, far from home. The decisions of the courier may slide the balance in many different ways, ultimately determining the fate of the scientists of The Boulder Dome.
Colorado is a place with many secrets and surprises. Three new worldspaces. New unique weapons and armor, new creatures never before seen with custom sounds, new robots. 50+ fully voiced and lip-synced characters. A long main quest with multiple pathways, and many side-quests should provide many hours of gameplay.
INSTALLATION
Beta version 0.83
If you already have version 0.8 or higher, then you only need to extract the files into your Data folder and overwrite. Otherwise, follow the instructions below for 0.8.
New instructions as of BETA 0.8
Posted a change-list on our blog: Click Here
You must start the mod from the beginning with this new version, as the previous two esm files have been combined into one, domecity.esm. You can do this by unchecking the mod in your load order, then loading up your save game and re-saving without the mod. Then you can install the newest update, and check the esm in your load order, and launch your save game again, and the mod will have been restarted.
Also, the albino ant fix files are now included in the update, so you don't need to download that separately.
Extract the contents of all 4 Main files into your 'DATA' folder.
Then download the latest update file, but before applying this update, you must cut all your folders from 'Data/Sound/Voice/Domecity_kazplugin.esm" and paste them into 'Data/Sound/Voice/Domecity.esm/', and overwrite, etc, if it asks.
Then you must delete the kaz plugin esm from your Data folder, so you don't enable it by mistake. After you've done that, copy the contents of this update archive into your Data folder,
and overwrite as necessary.
This mod only requires the base Fallout: New Vegas game, updated to the latest patch.
VERSION
-Beta: Still a little buggy in places, with a few missing voice files here and there. Feel free to give us any feedback in the comments section, that we can take into account in our first update. We will be continually improving upon this mod, fine-tuning and adding even more content.
JOIN THE TEAM
Do you want to contribute in some way to Beyond Boulder Dome and/or future projects?
Do you have any talents or skills that might be useful to a modding team? We are always looking
for new team members, feel free to contact me via PM, or email me via my blog. We are looking for interior level designers, concept artists, texture artists, 3d modellers, voice actors, writers and more. Whatever your skills are, if you think they might be useful in some way, get in touch!
Note: We don't really need writers or programmers at the moment.
FOLLOW US
http://beyondboulderdome.blogspot.co.uk
http://www.facebook.com/BeyondBoulderDome
http://forums.nexusmods.com/index.php?/topic/428728-wip-beyond-boulder-dome