Alice next meets the White Queen, who is very absent-minded but boasts of (and demonstrates) her ability to remember future events before they have happened. Alice and the White Queen advance into the chessboard's fifth rank by crossing over a brook together, but at the very moment of the crossing, the Queen transforms into a talking Sheep in a small shop. Alice soon finds herself struggling to handle the oars of a small rowboat, where the Sheep annoys her with (seemingly) nonsensical shouting about "crabs" and "feathers".