18200:14:53,700 --> 00:14:57,060rid of any skin texture so wherepossib的中文翻譯

18200:14:53,700 --> 00:14:57,060rid

182
00:14:53,700 --> 00:14:57,060
rid of any skin texture so where
possible use a healing Russian spy

183
00:14:57,060 --> 00:15:00,760
healing brush and if that fails go to
the constant also we're singing that

184
00:15:00,760 --> 00:15:03,400
we've already done that and now we're
doing a frequency separation so let's

185
00:15:03,400 --> 00:15:07,940
just get back to that lets see kind of
what we've we've come so far so if we

186
00:15:07,940 --> 00:15:11,190
talk on and off we see that you know the
changes we are making seemed really

187
00:15:11,190 --> 00:15:16,030
subtle at the time but they're actually
producing quite a drastic results now

188
00:15:16,030 --> 00:15:19,410
this just feels too dark to know so I
can just go back

189
00:15:19,410 --> 00:15:23,670
and fix that up a little bit so I'm just
going to blend from the nose a little

190
00:15:23,670 --> 00:15:30,610
bit more here just like that again if
you like subtle changes but it does add

191
00:15:30,610 --> 00:15:33,990
up to a lot now this spot under the eye
I think there is a little bit too much

192
00:15:33,990 --> 00:15:37,620
transition again that's just simple
shadow caused by the late hitting the

193
00:15:37,620 --> 00:15:42,670
ground so we're just going to take
adequate brush size when it should be

194
00:15:42,670 --> 00:15:46,350
small just want to smooth this
transition again so I'm just going to do

195
00:15:46,350 --> 00:15:57,900
a couple of strokes their couple strokes
above again and about

196
00:15:57,900 --> 00:16:01,100
we want to preserve some degree of
Shanna but we just wanna make it even

197
00:16:01,100 --> 00:16:06,640
the shadowy can always build back up
later when we're doing our dodging and

198
00:16:06,640 --> 00:16:10,980
burning so it's really not a matter of
getting it perfect injury in terms of it

199
00:16:10,980 --> 00:16:15,950
being light or dark enough were really
trying to do is just make it smooth with

200
00:16:15,950 --> 00:16:19,880
the rest so we want to clean blend
between you know the lighter and darker

201
00:16:19,880 --> 00:16:37,790
area look at this area here a little bit
so it's just simple our colors

202
00:16:37,790 --> 00:16:42,420
again focusing on getting my screen
transitions and this area still feels a

203
00:16:42,420 --> 00:16:46,610
little bit too like to me so I'm just
going to sample some darker colors and

204
00:16:46,610 --> 00:16:58,710
I'm also going to sample lighter colors
and brush them into here

205
00:16:58,710 --> 00:17:04,360
and as i said im never really too
concerned about you know actually doing

206
00:17:04,360 --> 00:17:08,770
replacing dodging and burning with this
I don't really want to add now create a

207
00:17:08,770 --> 00:17:12,970
darker color in here to add you know
some more contrast or created darker

208
00:17:12,970 --> 00:17:17,440
colors in the eyes I'm only focused on
smoothing out the colors just making

209
00:17:17,440 --> 00:17:45,000
them blend nicely and getting rid of any
sort of patching us them exist

210
00:17:45,000 --> 00:17:49,880
we're just moving out some of these
areas over here and normally I would

211
00:17:49,880 --> 00:17:53,720
probably spend anywhere in the
neighborhood of five to 10 minutes on

212
00:17:53,720 --> 00:18:00,270
this process you know if it's a beauty
shot I may spend 20 minutes again

213
00:18:00,270 --> 00:18:04,850
depends on you know how good the skin is
on your model in this case again like I

214
00:18:04,850 --> 00:18:12,420
said just changing very minor tonal shop
tonal changes and some shadowing that

215
00:18:12,420 --> 00:18:14,880
has happened because if you don't like
going through hair and things like that

216
00:18:14,880 --> 00:18:19,690
but if you're still doesn't have
terribly good skin it can take a little

217
00:18:19,690 --> 00:18:24,060
while just to even all of that out but
the great thing about this technique is

218
00:18:24,060 --> 00:18:29,770
you can even it all out without turning
your your photo into a complete blurry

219
00:18:29,770 --> 00:18:38,070
nice

220
00:18:38,070 --> 00:18:42,200
I think we're getting pretty close here
I'm you know normally I would spend

221
00:18:42,200 --> 00:18:47,500
maybe just a little bit longer to really
reflect this but in this case I don't

222
00:18:47,500 --> 00:18:52,030
want to bore you to death and have you
watch me do this for 20 minutes so

223
00:18:52,030 --> 00:18:59,500
shortly just in a proposed and final
finishing touches on this and we can

224
00:18:59,500 --> 00:19:08,880
move on the dodging and burning stage
should check and see how they lookin and

225
00:19:08,880 --> 00:19:12,360
I think we're pretty good just maybe
under these are guys here don't like

226
00:19:12,360 --> 00:19:16,560
this transition between here here here
and here so let's just do something

227
00:19:16,560 --> 00:19:25,490
about that I think that he's to go a
little bit later from both sides top

228
00:19:25,490 --> 00:19:31,539
bottom

229
00:19:31,539 --> 00:19:37,419
and that I think it did the trick now
matching to bring a little bit of this

230
00:19:37,419 --> 00:19:43,600
reddish color down on the cheek here and
we can burn out in a little bit more

231
00:19:43,600 --> 00:19:54,240
later as well do it now

232
00:19:54,240 --> 00:20:02,340
this area still here

233
00:20:02,340 --> 00:20:09,490
is your friend sometimes mistaken you
don't think it looks good so just go

234
00:20:09,490 --> 00:20:16,710
back and undo it

235
00:20:16,710 --> 00:20:21,640
right so I think we've got a nice smooth
color tradition going across the

236
00:20:21,640 --> 00:20:30,370
forehead here I think the cheeks are
looking pretty nice
0/5000
原始語言: -
目標語言: -
結果 (中文) 1: [復制]
復制成功!
18200:14:53,700--> 00:14:57,060所以摆脱任何皮肤纹理在哪里尽可能使用愈合的俄罗斯间谍18300:14:57,060--> 00:15:00,760修复画笔和如果失败去常量也我们唱,18400:15:00,760--> 00:15:03,400我们已经做的和我们现在这样频率的分离让我们18500:15:03,400--> 00:15:07,940只是回到那让我们看看种我们的过我们,就是到目前为止所以如果我们18600:15:07,940--> 00:15:11,190浅谈和关闭我们看到,你知道我们所做的更改看上去真的很18700:15:11,190--> 00:15:16,030当时微妙但他们实际上现在生产相当激烈的结果18800:15:16,030--> 00:15:19,410这只是觉得太黑了,知道这样我可以只是回去18900:15:19,410--> 00:15:23,670修理那一点点,所以我只是要从鼻子有点混合19000:15:23,670--> 00:15:30,610又咬到了更多在这里只是那样如果你喜欢微妙的变化,但它确实增加19100:15:30,610--> 00:15:33,990达多现在这个地方下的眼睛我觉得有点太多19200:15:33,990--> 00:15:37,620再次是只是简单的过渡影致晚敲19300:15:37,620--> 00:15:42,670所以我们只要采取地面适当的画笔大小时应该是19400:15:42,670--> 00:15:46,350小的只是想要顺利这再一次的过渡,所以只要去做19500:15:46,350--> 00:15:57,900几招他们几笔画上面再和约19600:15:57,900--> 00:16:01,100我们想要保持某种程度的莎娜,但我们只是想让它19700:16:01,100--> 00:16:06,640影子总可以备份后来当我们正在做我们的躲避和19800:16:06,640--> 00:16:10,980燃烧了所以它真的不是得到它它完美受伤19900:16:10,980--> 00:16:15,950被浅色或深色足够了真的试图做只是使光滑,20000:16:15,950--> 00:16:19,880所以我们要清洁混合休息之间,你知道的更轻和更暗20100:16:19,880--> 00:16:37,790区域看这里这方面有点所以,只是简单我们的颜色20200:16:37,790--> 00:16:42,420再次把注意力集中到我的屏幕过渡和这一领域仍然感觉20300:16:42,420--> 00:16:46,610有点太喜欢我所以我只是要品尝一些较暗的颜色和20400:16:46,610--> 00:16:58,710我也要去样品较浅的颜色和它们刷到这里20500:16:58,710--> 00:17:04,360和那样我从来没有真的太有关约你知道实际上做20600:17:04,360--> 00:17:08,770取代躲避和燃烧与此我真的不想添加现在创建20700:17:08,770--> 00:17:12,970较深的颜色,在这里添加你知道多一些对比或创建较暗20800:17:12,970--> 00:17:17,440我只专注于眼中的颜色只制作的颜色进行平滑处理20900:17:17,440--> 00:17:45,000他们配合得很好,摆脱任何他们有点修补我们存在21000:17:45,000--> 00:17:49,880我们只要搬出去的这些一些地区在这里,通常我会否21100:17:49,880--> 00:17:53,720可能在任何地方花附近的 5 到 10 分钟21200:17:53,720--> 00:18:00,270这一过程你知道如果它是一种美我可以花 20 分钟再次射门21300:18:00,270--> 00:18:04,850取决于你知道皮肤是多么的好在这种情况下再次像我在模型上21400:18:04,850--> 00:18:12,420说只改变很小的色调店色调变化和一些阴影效果21500:18:12,420--> 00:18:14,880已经发生,因为如果你不喜欢像这样经历的头发和事情21600:18:14,880--> 00:18:19,690但如果你仍然不会有它可以采取一个小的皮肤非常好21700:18:19,690--> 00:18:24,060而只是为了甚至是所有的不但是这种技术的好处是21800:18:24,060--> 00:18:29,770你可以连它都没有车削你是你的照片,成完整模糊21900:18:29,770--> 00:18:38,070很好22000:18:38,070--> 00:18:42,200我认为我们在这里已相当接近我就是你知道通常我会花22100:18:42,200--> 00:18:47,500也许只是一点点再到真的反映这却又在这种情况下我不22200:18:47,500--> 00:18:52,030想让你无聊到死,让你看着我这 20 分钟这样做22300:18:52,030--> 00:18:59,500短期内只是在提出和最后对此,我们可以收尾22400:18:59,500--> 00:19:08,880偷税和燃烧阶段继续前进应检查,看看如何他们看起来和22500:19:08,880--> 00:19:12,360我认为我们很不错,只是也许根据这些都是在这里的人不喜欢22600:19:12,360--> 00:19:16,560这个过渡之间这里这里这里和在这里让我们只是做某事22700:19:16,560--> 00:19:25,490对此我认为他是去后来从两面顶一点点22800:19:25,490--> 00:19:31,539底部22900:19:31,539--> 00:19:37,419认为现在是个把戏匹配以带来一点点的这23000:19:37,419--> 00:19:43,600红色下来这里的脸颊和可以在多一点就燃尽了23100:19:43,600--> 00:19:54,240后来,以及现在就做23200:19:54,240--> 00:20:02,340这一领域还在这里23300:20:02,340--> 00:20:09,490是你的朋友有时会被误认为你不觉得它看起来很好所以去23400:20:09,490--> 00:20:16,710回来和撤消它23500:20:16,710--> 00:20:21,640因此,我认为我们有一个好的光滑的权利颜色要跨的传统23600:20:21,640--> 00:20:30,370前额在这里我认为,她的脸颊看上去很漂亮
正在翻譯中..
結果 (中文) 3:[復制]
復制成功!
182
00:14:53700——> 00:14:57060
摆脱任何肤质所以在
可能使用一个愈合的俄罗斯间谍

183
00:14:57060——> 00:15:00760
愈合刷,如果不去
恒也我们唱歌,

184
00:15:00760——> 00:15:03400
我们已经做了,现在我们
做频率分离让我们

185
00:15:03400——> 00:15:07940
回去,让我们看到一种
我们已经到目前为止所以如果我们

186
00:15:07940——> 00:15:11190
谈下我们看到,你知道我们正在
变化似乎真的

187
00:15:11190——> 00:15:16030
微妙的时候其实是
生产相当激烈的结果现在

188
00:15:16030——> 00:15:19410
这感觉太暗,知道我
可以回去

189
00:15:19410——> 00:15:23670
和修复了一点所以我只是
要混合从鼻子有点

190
00:15:23670——> 00:15:30610
点一样,如果你喜欢的
微妙的变化,但它确实增加

191
00:15:30610——> 00:15:33990
到很多现在这个点眼睛
下我觉得有点太多

192
00:15:33990——> 00:15:37620
再次转型,只是简单的
阴影造成的晚打

193
00:15:37620——> 00:15:42670
地面,所以我们就
适当的笔刷大小的时候应该

194
00:15:42670——> 00:15:46350
小只想顺利过渡这
再次让我去做

195
00:15:46350——> 00:15:57900
几招几招他们
上面和

196
00:15:57900——> 00:16:01100
我们要保持一定程度的
莎娜但是我们只是想使它更

197
00:16:01100——> 00:16:06640
阴影总是可以建立起来
后来当我们在逃避和

198
00:16:06640——> 00:16:10980
燃烧所以它真的不是一件
得到完美的损伤从这

199
00:16:10980——> 00:16:15950
轻或暗敷真的
想做的只是让它滑

200
00:16:15950——> 00:16:19880
休息所以我们要干净的混合
之间你知道的暗色

201
00:16:19880——> 00:16:37790
区看看这里有点
所以它只是简单的颜色

202
00:16:37790——> 00:16:42420
再次聚焦我的屏幕
转变,这个地区仍然觉得

203
00:16:42420——> 00:16:46610
点太喜欢我,所以我只是
去品尝一些较深的颜色,

204
00:16:46610——> 00:16:58710
我也要
样品打火机的颜色和刷到这里

205
00:16:58710——> 00:17:04360
就像我说的我不太
关心你知道做

206
00:17:04360——> 00:17:08770
取代回避和燃烧这
我真的不想再创建一个

207
00:17:08770——> 00:17:12970
较暗的颜色在这里添加你知道
一些对比或创造的黑暗

208
00:17:12970——> 00:17:17440
颜色的眼睛,我只专注于
平滑的颜色只是

209
00:17:17440——> 00:17:45000
他们配合得很好,摆脱任何
类修补我们存在

210
00:17:45000——> 00:17:49,880
我们只是动了一些
区在这里,通常我会

211
00:17:49880——> 00:17:53720
可能都花在
附近五到10分钟

212
00:17:53720——> 00:18:00270
这个过程,你知道这是一个美丽
镜头我可以花20分钟后再

213
00:18:00270——> 00:18:04850
取决于你知道好的皮肤
在你的模型在这种情况下,再像我

214
00:18:04850——> 00:18:12420
说只是改变很小的色调铺
音调的变化和一些阴影,

215
00:18:12420——> 00:18:14880
发生,如果你不喜欢
穿过头发之类的

216
00:18:14880——> 00:18:19690
但如果你还没有
非常好的皮肤可以花一点

217
00:18:19,690——> 00:18:24060
而不仅仅是所有,但
这个技术的杰出的是

218
00:18:24060——> 00:18:29770
你甚至可以不把所有
你你的照片变成一个完整的模糊

219
00:18:29770——> 00:18:38070


220
00:18:38070——> 00:18:42200
我认为我们已经非常接近这里
我你知道通常我会花

221
00:18:42200——> 00:18:47,500
也许只是一点点时间来真的
反映但在这种情况下,我不

222
00:18:47500——> 00:18:52030
想你无聊到死,你
看我20分钟,这样做

223
00:18:52030——> 00:18:59500
不久就在提出并最终
完成这我们可以

224
00:18:59500——> 00:19:08880
继续回避和燃烧阶段
要看他们如何看,

225
00:19:08880——> 00:19:12360
我认为我们很好只是也许
下这些家伙不喜欢

226
00:19:12360——> 00:19:16560
这之间的过渡
这里这里这里和这里让我们做一些

227
00:19:16560——00:19:25490
>>,我认为他是去
点后,两国高层

228
00:19:25490——> 07-08 00:19:31539


229
00:19:31539——> 00:19:37419
,我认为就现在
匹配带来一点点这

230
00:19:37419——> 00:19:43600
红色放在脸颊这里
可以烧出一点点的

231
00:19:43600——> 00:19:54240
后以及现在

232
00:19:54240——> 00:20:02340
这个地区仍然在

233
00:20:02340——> 00:20:09490
你的朋友有时会误认为你
不认为它看起来不错,所以就去

234
00:20:09490——> 00:20:16710
恢复原状,它

235
00:20:16710——> 00:20:21640
权,所以我认为我们已经有一个很好的平滑
色彩传统穿越

236
00:20:21640——> 00:20:30370
额头在这里,我觉得面颊
看起来很漂亮
正在翻譯中..
 
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