20500:12:42,040 --> 00:12:45,950is unfortunately that we have to break的中文翻譯

20500:12:42,040 --> 00:12:45,950is

205
00:12:42,040 --> 00:12:45,950
is unfortunately that we have to break
it he's

206
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for brush size is we can nicely and
gradually

207
00:12:50,410 --> 00:12:55,060
adjusts the and working in

208
00:12:55,060 --> 00:12:58,730
in nice little nudge its so happens then

209
00:12:58,730 --> 00:13:02,370
is you don't have to he's a gentle you
can be quite

210
00:13:02,370 --> 00:13:06,970
on when abrasive but still the results
will be much

211
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easier to handle and you can pop I'll
games like this so there's more fluidity

212
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see here and maybe even bring some
attention

213
00:13:19,380 --> 00:13:22,730
in just a little bit so it's not so
strong

214
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also

215
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I get questions about watcher the cry
what you make of I

216
00:13:31,700 --> 00:13:34,829
again it's personal taste I don't think
there's thing you should and shouldn't

217
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if I

218
00:13:35,430 --> 00:13:38,700
it's just based on how cleaning fluid
image looks

219
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for me personally I look if I things
that's don't have any fluid in the lines

220
00:13:43,320 --> 00:13:47,570
so if if the models pose certain way and
she has a particular fold

221
00:13:47,570 --> 00:13:50,690
that's being very looks very obviously
look at it

222
00:13:50,690 --> 00:13:54,670
I'll make that transition smoother but I
won't necessarily

223
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push it on you know I wanna see you use
it to you

224
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push in models make them skier okay that
sling I

225
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would really advice against doing

226
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but making food lines and making them
look their best

227
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is what is important without making them

228
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you know lose 50 pounds or something
because again it's all about anatomy

229
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and that's me and you have to understand
the principles of what looks right what

230
00:14:19,570 --> 00:14:20,060
doesn't

231
00:14:20,060 --> 00:14:24,329
that's what happens whenever you see
life campaign to the head is still much

232
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bigger than the body

233
00:14:25,329 --> 00:14:28,350
for example I

234
00:14:28,350 --> 00:14:31,800
I won't necessarily do much with

235
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I facial features expressions people try
to look through the obvious because I'll

236
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try to give us marker something with
Mike

237
00:14:38,399 --> 00:14:41,620
an that me me that

238
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that on may be adjusting the plane so
it's more

239
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precise and

240
00:14:54,529 --> 00:14:59,259
that's pretty much it and again maybe
treatment things here and there are some

241
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even nationalism or

242
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identical home

243
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here so he okay

244
00:15:18,820 --> 00:15:29,550
now we should other it was on the cover
has that's really important to know

245
00:15:29,550 --> 00:15:33,980
on so aside from that Ford work tool I
don't do anything else in particular

246
00:15:33,980 --> 00:15:37,100
there's another the call option to show
backdrop

247
00:15:37,100 --> 00:15:41,660
with the show backdrop does is say that
let me give you a great example

248
00:15:41,660 --> 00:15:45,770
say that I'll liquefy lot

249
00:15:45,770 --> 00:15:50,760
you see that goes thing that's happening
it shows you where you came from

250
00:15:50,760 --> 00:15:55,110
so another cool fact about this is if
you have a layer set

251
00:15:55,110 --> 00:15:58,130
with guidelines like if you have a
individual layer

252
00:15:58,130 --> 00:16:02,250
that you've drawn into liquefied to hear
you can then

253
00:16:02,250 --> 00:16:05,550
bring that just that particular into
this folder

254
00:16:05,550 --> 00:16:09,680
or into this liquefy menu and you can
overlaid with you in the caf I

255
00:16:09,680 --> 00:16:13,780
you can acquire the exact point that you
have you getting

256
00:16:13,780 --> 00:16:17,810
to Phoenix says the by here other than
just know that layer

257
00:16:17,810 --> 00:16:21,680
and push that point and the way that you
do this is when you click on show

258
00:16:21,680 --> 00:16:23,140
backdrop you can see use

259
00:16:23,140 --> 00:16:27,110
and just whatever particular there that
you're on that is awesome

260
00:16:27,110 --> 00:16:30,770
for yeah

261
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so I usually do this process

262
00:16:33,890 --> 00:16:37,830
much earlier because if I wanna back off

263
00:16:37,830 --> 00:16:43,440
on any of my mass players then I'm not
worried that I have to redo

264
00:16:43,440 --> 00:16:47,940
followed by Matt yes okay so the reason
why do the crew fine now

265
00:16:47,940 --> 00:16:51,890
is because I find that liquefy something
that people who were subjected to

266
00:16:51,890 --> 00:16:55,330
when it comes to work also say for
example have completely image

267
00:16:55,330 --> 00:16:58,730
and then had delivered to my client
they'll say could you please

268
00:16:58,730 --> 00:17:02,900
on liquefy that and then the stock

269
00:17:02,900 --> 00:17:07,020
however if it's something that they say
could you please

270
00:17:07,020 --> 00:17:10,890
undue your frequency mask again just
quickly delete the good fight

271
00:17:10,890 --> 00:17:14,140
because the quiet something the time
plus it seems and Nash

272
00:17:14,140 --> 00:17:17,540
if I will you save you can just remove
the clay

273
00:17:17,540 --> 00:17:20,689
again and it doesn't rain just fantastic

274
00:17:20,689 --> 00:17:23,730
on because over here you can see Steve
Nash

275
00:17:23,730 --> 00:17:26,920
and then it's like a save thing

276
00:17:26,920 --> 00:17:30,390
where if you have to if you have to do
it being on back

277
00:17:30,390 --> 00:17:33,300
x-mas and then just it mode mash

278
00:17:33,300 --> 00:17:37,890
book you don't so I think as workflow
incentive it worked out better

279
00:17:37,890 --> 00:17:41,420
then doing anything else is y'all's the
color to the end

280
00:17:41,420 --> 00:17:45,980
because if someone says can you should
be clear now are key under the colors

281
00:17:45,980 --> 00:17:49,750
and i cant I'm stuck to that make sense

282
00:17:49,750 --> 00:17:57,560
and lastly here's a really cool function
that I think you gonna love let's see

283
00:17:57,560 --> 00:17:58,130
that

284
00:17:58,130 --> 00:18:02,820
I will go ahead and do something really
destructive like this

285
00:18:02,820 --> 00:18:07,730
and I don't want that to happen there is
this thing called

286
00:18:07,730 --> 00:18:11,130
reconstruct all over here and what it
does is

287
00:18:11,130 --> 00:18:14,630
in gradual steps if I however over it

288
00:18:14,630 --> 00:18:18,820
because starts undoing what I did to a
certain degree to get back to its

289
00:18:18,820 --> 00:18:19,650
original point

290
00:18:19,650 --> 00:18:23,630
that's amazing last the

291
00:18:23,630 --> 00:18:27,230
I never use any in these little too
early to lose you come

292
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20 tools a toy yes area patrol car

293
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for not well clockwise and the day
onsite

294
00:18:34,160 --> 00:18:38,080
twirl clockwise tool or this low blow
and popular option

295
00:18:38,080 --> 00:18:41,240
I tend to man like to dispersed in out i
think thats

296
00:18:41,240 --> 00:18:44,750
a little bit better and more control and
again easy to use

297
00:18:44,750 --> 00:18:48,560
as well last thing about the fight is
really cool

298
00:18:48,560 --> 00:18:51,900
if you don't know it has this frees mask
option

299
00:18:51,900 --> 00:18:54,980
and this has saved me sometimes

300
00:18:54,980 --> 00:18:58,850
so let's pretend that we want to make
her

301
00:18:58,850 --> 00:19:03,460
eyebrows much larger are wider she's
really excited

302
00:19:03,460 --> 00:19:06,519
each is excited to be here today
unidentified

303
00:19:06,519 --> 00:19:09,870
and really bad human and we take my fees
tool

304
00:19:09,870 --> 00:19:13,519
and make sure my brush pressure and

305
00:19:13,519 --> 00:19:19,190
density are set to 100 you got to keep
that fifty I don't think they really

306
00:19:19,190 --> 00:19:19,919
matters
0/5000
原始語言: -
目標語言: -
結果 (中文) 1: [復制]
復制成功!
40 多岁00:12:42,040--> 00:12:45,950不幸的是,我们必须打破他是20600:12:45,950--> 00:12:50,410对于画笔大小是我们可以很好地和逐渐20700:12:50,410--> 00:12:55,060调整和工作在20800:12:55,060--> 00:12:58,730在漂亮的小小推动其所以会发生呢20900:12:58,730--> 00:13:02,370是你不能对他是温柔的你可以相当21000:13:02,370--> 00:13:06,970当磨料但仍然结果上将很多21100:13:06,970--> 00:13:12,040更容易的句柄和你可以我流行游戏是这样所以还有更多的流动性21200:13:12,040--> 00:13:19,380看到这里,也许甚至带一些注意21300:13:19,380--> 00:13:22,730在只是一点点所以它不是这样强21400:13:22,730--> 00:13:28,690还21500:13:28,690--> 00:13:31,700我会观察者质疑流眼泪你利用我21600:13:31,700--> 00:13:34,829再次是个人口味,我不认为还有件事你应该和不应该21700:13:34,829--> 00:13:35,430如果我21800:13:35,430--> 00:13:38,700它只基于如何清洗流体图像的外观21900:13:38,700--> 00:13:43,320对于我个人而言我看如果我的东西这就是在行中没有任何流体22000:13:43,320--> 00:13:47,570因此,如果如果模型构成一定的方式和她有一种特别的褶皱22100:13:47,570--> 00:13:50,690这很明显是很看起来看看它22200:13:50,690--> 00:13:54,670我会让这种转变但我更顺畅并不一定22300:13:54,670--> 00:13:58,160它在你想看到你使用的推它给你22400:13:58,160--> 00:14:01,329推送模型中的使他们滑雪好,吊索具我22500:14:01,329--> 00:14:04,410真的会反对这样做的建议22600:14:04,410--> 00:14:07,570但使食品行和使他们看看他们的最好22700:14:07,570--> 00:14:10,949是什么是重要的而不需要他们22800:14:10,949--> 00:14:15,260你知道失去 50 磅或东西因为再一次它是解剖22900:14:15,260--> 00:14:19,570这就是我和你要明白什么是正确什么的原则23000:14:19,570--> 00:14:20,060不23100:14:20,060--> 00:14:24,329这就是每当你看到会发生什么头部的生命运动是还有很多23200:14:24,329--> 00:14:25,329比身体大23300:14:25,329--> 00:14:28,350例如我23400:14:28,350--> 00:14:31,800我一定不会做太多的23500:14:31,800--> 00:14:36,449我的面部特征表达式人试要看明显因为我会23600:14:36,449--> 00:14:38,399试着给我们东西与标记迈克23700:14:38,399--> 00:14:41,620那我我,23800:14:41,620--> 00:14:45,379那可能因此调整飞机它是更多23900:14:45,379--> 00:14:54,529精确和24000:14:54,529--> 00:14:59,259就是很多了,再一次也许治疗的事情在这里和那里是一些24100:14:59,259--> 00:15:00,860甚至是民族主义或24200:15:00,860--> 00:15:06,620相同的家24300:15:06,620--> 00:15:18,820在这里,所以他好24400:15:18,820--> 00:15:29,550现在我们应该其他正是在封面上有这是很重要的是要知道24500:15:29,550--> 00:15:33,980所以除了那辆福特车工作工具我尤其是不要做别的24600:15:33,980--> 00:15:37,100还有另一种显示的调用选项背景24700:15:37,100--> 00:15:41,660这场演出背景并说那是让我给你一个很好例子24800:15:41,660--> 00:15:45,770说我会液化多24900:15:45,770--> 00:15:50,760你看到这样的局面正在发生的事情它可以显示你从哪里来25000:15:50,760--> 00:15:55,110所以关于这另一个很酷的事实是如果你有一个图层25100:15:55,110--> 00:15:58,130与准则,例如,如果您有个人层25200:15:58,130--> 00:16:02,250你已经吸引到液化听到然后你可以25300:16:02,250--> 00:16:05,550把那只是到特定此文件夹25400:16:05,550--> 00:16:09,680或成这液化菜单,你可以我在咖啡馆与你叠加25500:16:09,680--> 00:16:13,780你可以获得精确的点,你有你25600:16:13,780--> 00:16:17,810到凤凰城说: 这里比其他只是知道那层25700:16:17,810--> 00:16:21,680和推那点地,你这是当你点击显示25800:16:21,680--> 00:16:23,140你可以看到的背景使用25900:16:23,140--> 00:16:27,110和只是无论特别是那里的你就是令人敬畏26000:16:27,110--> 00:16:30,770为是26100:16:30,770--> 00:16:33,890所以平时这一进程26200:16:33,890--> 00:16:37,830更早因为要退后26300:16:37,830--> 00:16:43,440我不是任何我然后大规模的球员担心自己以后要重做26400:16:43,440--> 00:16:47,940紧接着马特是好的所以原因为什么现在做船员好吗26500:16:47,940--> 00:16:51,890是因为我发现,液化的东西遭受到的人26600:16:51,890--> 00:16:55,330上班的时候还说示例完全有图像26700:16:55,330--> 00:16:58,730然后交给我的客户他们会说请你26800:16:58,730--> 00:17:02,900在液化,然后股票26900:17:02,900--> 00:17:07,020但是如果它是他们说的东西请你吗27000:17:07,020--> 00:17:10,890不当你的频率面具又只是快速删除那美好的仗27100:17:10,890--> 00:17:14,140因为安静些时间此外,似乎和纳什27200:17:14,140--> 00:17:17,540如果我将你保存你可以只删除粘土27300:17:17,540--> 00:17:20,689再一次和不下雨太棒27400:17:20,689--> 00:17:23,730对因为在这里你可以看到 Steve纳什27500:17:23,730--> 00:17:26,920然后它就像一个保存的东西27600:17:26,920--> 00:17:30,390在那里如果你有,如果你要做它是在背上27700:17:30,390--> 00:17:33,300圣诞节,然后只是 it 模式土豆泥27800:17:33,300--> 00:17:37,890你不要所以我认为作为工作流的书激励它出来更好27900:17:37,890--> 00:17:41,420然后做的就是你们了到了颜色28000:17:41,420--> 00:17:45,980因为如果有人说你能应很清楚现在是根据颜色的关键28100:17:45,980--> 00:17:49,750和我的伪善之言我被困的道理28200:17:49,750--> 00:17:57,560最后在这里是一个很酷的功能认为你要让我们爱看清楚28300:17:57,560--> 00:17:58,130那28400:17:58,130--> 00:18:02,820我将继续并且真的做某事像这样的破坏性28500:18:02,820--> 00:18:07,730而且我不想要发生什么事这种东西叫做28600:18:07,730--> 00:18:11,130这里和什么重构它确实是28700:18:11,130--> 00:18:14,630在渐进步骤如果我不过它28800:18:14,630--> 00:18:18,820因为开始撤消对做了什么一定要回到它28900:18:18,820--> 00:18:19,650原始点29000:18:19,650--> 00:18:23,630这就是令人惊异的最后29100:18:23,630--> 00:18:27,230我也永远不会使用任何这些小你来早失去29200:18:27,230--> 00:18:30,47020 工具玩具是地区巡逻车29300:18:30,470--> 00:18:34,160为不好顺时针和一天现场29400:18:34,160--> 00:18:38,080顺时针旋转扭曲工具或此低吹和受欢迎的选择29500:18:38,080--> 00:18:41,240我倾向于人类像是为了分散在了我认为这就是29600:18:41,240--> 00:18:44,750有一点更好和更多的控制和再简单易用29700:18:44,750--> 00:18:48,560关于斗争以及最后一件事是真的很酷29800:18:48,560--> 00:18:51,900如果你不知道它有这,释放面具选项29900:18:51,900--> 00:18:54,980而这已经救了我有时30000:18:54,980--> 00:18:58,850因此,让我们假装我们想要她10 秒00:18:58,850--> 00:19:03,460大得多的眉毛是更广泛地她是真的很激动30200:19:03,460--> 00:19:06,519每个被兴奋今天能够来到这里身份不明30300:19:06,519--> 00:19:09,870真的很坏的人和我们采取我的费用工具30400:19:09,870--> 00:19:13,519并确保我的画笔压力和30500:19:13,519--> 00:19:19,190密度都设置为 100,你得保持五十岁我不认为他们真的20W00:19:19,190--> 00:19:19,919事项
正在翻譯中..
結果 (中文) 3:[復制]
復制成功!
205
00:12:42040——> 00:12:45950
是不幸的是,我们必须打破


206
00:12:45950——> 00:12:50410
刷的大小是我们可以很好的和
逐渐

207
00:12:50410——> 00:12:55060
在小小的调整和

208
00:12:55060工作——> 00:12:58730
轻推其所以发生那么

209
00:12:58730——> 00:13:02370
是你不必是一个温柔的你
可以相当

210
0时13:02370——> 00:13:06970
当磨料但结果仍然
将多

211
00:13:06970——> 00:13:12040
容易处理,你可以弹出我
这样的游戏,所以有更多的流动性

212
00:13:12040——>这里甚至可能带来一些
注意

213
00:13:19380——> 00:13:22730
在只是一点点,所以它不是那么


214
00:13:22730——> 00:13:28690


215
0时13看到00:13:19380
:28690——> 00:13:31700
我得到关于守望者的哭
你使我

216
00:13:31700——> 00:13:34829
又是个人品味,我不认为
有件事你应该和不应该

217
00:13:34829——> 00:13:35430
如果我

218
00:13:35430——> 00:13:38700
只是基于如何清洗液
图像看起来

219
00:13:38700——> 00:13:43320
对我个人来说,我看如果我的东西
这是没有任何流体的线

220
00:13:43320——> 00:13:47570
如果如果模型造成一定的方式和
她特别折

221
00:13:47570——> 00:13:50690
,很看起来很明显


222
00:13:50690——> 00:13:54670
我会使过渡平滑但我
不一定

223
00:13:54670——> 00:13:58160
推你知道我想看你用
它给你

224
00:13:58160——> 00:14:01329
推模型使他们滑雪好,
吊带我

225
00:14:01329——> 00:14:04410
真的建议不要做

226
00:14:04410——> 00:14:07570
但食品线,让他们看看他们的最好的


227
00:14:07570——> 00:14:10949
重要的是不让他们

228
00:14:10949——> 00:14:15260
你知道,又因为它的所有的解剖学

229
00:14:15260——> 00:14:19570
,那是我和你要明白
看起来对什么

230
00:14:19570——> 00:14:20060


231
00:14:20060——> 00:14:24329
就是这样每当你看到
生命活动脑袋还多

232
00:14:24329——> 00:14:25329
原则减掉50磅或者
比身体

233
00:14:25329——> 00:14:28350
例如我

234
00:14:28350——> 00:14:31800
我不会做太多

235
00:14:31800——> 00:14:36449
我五官表情的人尝试
透过明显因为我会

236
00:14:36449——> 00:14:38399
试图给我们
迈克

237
00:14:38399——> 00:14:41620
,我

238
00:14点标记:41620——> 00:14:45379
,可以调整飞机,


239
00:14:45379——> 00:14:54529
精确

240
00:14:54529——> 00:14:59259
差不多,又或许
处理这里的事情,有一些

241
00:14:59259——> 00:15:00860
甚至民族主义或

242
00:15:00860——> 00:15:06620
相同的家

243
00:15:06620——> 00:15:18820
这里就好

244
00:15:18820——> 00:15:29550
现在我们应该等这是封面上的
,真正重要的是知道

245
00:15:29550——> 00:15:33980
所以除了福特工作的工具我
不做特别

246
00:15:33980的东西——> 00:15:37100
还有另一个看涨期权显示
背景

247
00:15:37100——> 00:15:41660
与节目的背景是说
让我给你一个伟大的例

248
00:15:41660——> 00:15:45770
说我会使很多

249
00:15:45770——> 00:15:50760
你看,事情发生的
它告诉你你是从哪里来

250
00:15:50760——> 00:15:55110
所以另一个很酷的事实是如果
你有一层设置

251
00:15:55110——> 00:15:58130
指南如果你有
个体层

252
00:15:58,130——> 00:16:02250
你卷入液化听到
然后你可以

253
00:16:02250——> 00:16:05550
带来,只是特别
这个文件夹

254
00:16:05550——> 00:16:09680
或进入菜单,你可以
液化覆盖你的咖啡我

255
00:16:09680——> 00:16:13780
你可以获得你
你得到

256
00:16:13780——> 00:16:17810
确切点凤凰说,比
只知道层

257
00:16:17810——> 00:16:21680
和推动这一点,你
这样做的方式是当你点击显示

258
00:16:21680——> 00:16:23140
背景下你可以看到使用

259
00:16:23140——> 00:16:27110
就不管特别是,
你太棒了

260
00:16:27110——> 00:16:30770
为是

261
00:16:30这里,770——> 00:16:33890
所以我通常做的这个过程

262
00:16:33890——> 00:16:37830
更早,因为如果我想回去

263
00:16:37830——> 00:16:43440
我任何质量的球员的话,我不
担心我不得不重做

264
00:16:43440——> 00:16:47940
之后马特是好的原因
为什么船员好

265
00:16:47940——> 00:16:51890
是因为我发现一些
液化的人进行

266
00:16:51890——> 00:16:55330
谈到工作还说
例完全图像

267
00:16:55330——> 00:16:58730
然后就送到我的客户
他们会说请你

268
00:16:58730——> 00:17:02900
对液化,然后股票

269
00:17:02900——> 00:17:07020
然而,如果它的东西,他们说


270
00:17:07020——> 00:17:10890
不当你的频率模板再次
快速删除好打

271
00:17:10890——> 00:17:14140
因为安静一些时间
加似乎和纳什

272
00:17:14140——> 00:17:17540
如果我会救你你可以删除
粘土

273
00:17:17540——> 00:17:20689
再不下雨,太棒了

274
00:17:20689——> 00:17:23730
因为在这里你可以看到史提夫
纳什

275
00:17:23730——> 00:17:26920
然后它就像一个保存的东西

276
00:17:26920——> 00:17:30390
如果你如果你要做的
它是在背

277
00:17:30390——> 00:17:33300
圣诞就这模式

278
醪00:17:33300——> 00:17:37890
本书你不这样我觉得作为工作流
激励它更好

279
00:17:37890——> 00:17:41420
然后做什么是你们的
颜色结束

280
00:17:41420——> 00:17:45980
因为如果有人说你应该
清楚现在是关键的颜色

281
00:17:45980——> 00:17:49750
我不能我坚持这样做有意义的

282
00:17:49750——> 00:17:57560
最后,这里是一个很酷的功能
,我想你会喜欢看

283
00:17:57560——> 00:17:58130


284
00:17:58130——> 00:18:02820
我会去做一些真正
破坏这样的

285
00:18:02820——> 00:18:07730
我不想那样发生这件事情有


286
00:18:07730——> 00:18:11130
重建所有在这里是什么
确实是

287
00:18:11130——> 00:18:14630
渐进步骤如果我过去

288
00:18:14630——> 00:18:18820
因为开始撤消我做一个
一定回到

289
00:18:18820——> 00:18:19650
原始点

290
00:18:19650——> 00:18:23630
那惊人的最后一

291
00:18:23630——> 00:18:27230
我从不使用任何这些点太
早失去你来

292
00:18:27,230——> 00:18:30470
20工具玩具是地区巡逻车

293
00:18:30470——> 00:18:34160
不好顺天
现场

294
00:18:34160——> 00:18:38080
顺时针旋转工具或低吹
热门的选择

295
00:18:38080——> 00:18:41240
我倾向于人喜欢分散在我
认为这

296
00:18:41240——> 00:18:44750
更好一点,更多的控制和
又易于使用的

297
00:18:44750——> 00:18:48560
以及最后的事情斗争
很酷的

298
00:18:48560——> 00:18:51900
如果你不知道它有这个释放面膜
选项

299
00:18:51900——> 00:18:54980
这拯救了我有时

300
00:18:54980——> 00:18:58850
让我们假装我们想让


301
00:18:58850——> 00:19:03460
眉毛更大更她
很兴奋

302
00:19:03460——> 00:19:06519
每个兴奋的是今天在这里
不明

303
00:19:06519——> 00:19:09870
和很坏的人,我们把我的学费
工具

304
00:19:09870——> 00:19:13519
确保我刷压力

305
00:19:13519——> 00:19:19190
密度设置为100你要
五十我不认为他们真的

306
00:19:19190——> 00:19:19919
事宜
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