15700:07:48,790 --> 00:07:53,530just going to run the darks triple pla的中文翻譯

15700:07:48,790 --> 00:07:53,530jus

157
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just going to run the darks triple play

158
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action and often for darks using a

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slightly larger radius than the default

160
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radius is helpful so instead of 10 i'm

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going to go with 20

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and ok let's see i'll start with this

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bottom blue layer that opens things up

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nicely and now let's try the bottom red

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layer that doesn't really increase the

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exposure in those trees it does increase

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clarity though let's go the next blue

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layer and open those up more and the

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next red layer and then maybe undo this

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bottom red layer that's doing a better

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job of breaking them and also increasing

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clarity want to see what happens if i

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turn on this third blue layer and then

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maybe bring the opacity of that layer

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way down so just opening it up a little

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ok let's see how that looks yeah that's

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I think what I'm going for

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so now go into layers menu and delete

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the hidden layers and I can collapse

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this dark triple play group and now i

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want to apply that adjustment even

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though it's already being targeted

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towards the darks i really want to focus

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it in just the trees and maybe on this

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hillside slightly so I'm going to add a

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mask to the group and i'm going to set

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the mask too black to conceal all of

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those triple play adjustments

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and now with the white brush I can come

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in and paint that adjustment in just

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where I want it

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and I can also dial in the right amount

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of opacity for what I want

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I like the sky and what's happening in

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the upper part of the image however the

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reflection is now lighter than the sky

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but reflections always need to be a

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little darker than the light source that

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reflecting because they don't reflect

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all the light so I'm gonna go to my top

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layer and I'm going to load the bloom

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lock channel and then use the pic button

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to pick this tone that's down here in

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the water and then i'll set the auto

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levels for that and infinite eyes it so

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i can darken the darks in the mid towns

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then I'll apply that to a levels

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adjustment layer and multiply the Darkin

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and of course that darkens those tones

210
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throughout the image and I really just

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wanted that focused in the water

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this is a great place to use the masking

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a mask technique so i'm going to place

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that adjustment layer in a group i'll

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remove the mass that comes with the

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group and then i'll use the lasso tool

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to draw a selection around just the part

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of the image where I want that

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adjustment to be applied and then I'll

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add a mass to the group with that

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selection and then I'll blur the mask

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and adjust the opacity

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I may also want to use a white brush had

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a very low opacity to just further paint

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in some of that adjustment to the tops

0/5000
原始語言: -
目標語言: -
結果 (中文) 1: [復制]
復制成功!
15700:07:48,790--> 00:07:53,530只要运行才是最重要的三重播放15800:07:50,470--> 00:07:55,600行动和经常使用的暗部15900:07:53,530--> 00:07:57,880稍大的半径比默认值16000:07:55,600--> 00:08:03,529半径是有帮助的所以我而不是 1016100:07:57,880--> 00:08:07,459要去与 2016200:08:03,529--> 00:08:11,089好吧,看到我就这么开始16300:08:07,459--> 00:08:14,299开启一切的底部蓝色层16400:08:11 089--> 00:08:18,919很好,现在让我们试着红底16500:08:14,299--> 00:08:22,009并不会真正增加的层16600:08:18,919--> 00:08:24,529暴露在它确实增加了那些树16700:08:22,009--> 00:08:27,409清晰度虽然让我们去下一个蓝色16800:08:24,529--> 00:08:30,199层和打开那些更多的16900:08:27,409--> 00:08:34,849下一个红层,可能撤消这17000:08:30,199--> 00:08:38,569做一个更好的底部红层17100:08:34,849--> 00:08:41,389打破他们和也在不断增加的工作17200:08:38,569--> 00:08:44,449清晰的想要看什么会发生如果我17300:08:41,389--> 00:08:46,189打开这第三个蓝色的图层,然后17400:08:44,449--> 00:08:49,519也许带给该图层的不透明度17500:08:46,189--> 00:08:53,360所以只开放一点的路上17600:08:49,519--> 00:08:55,220好让我们看看如何,看起来是的有17700:08:53,360--> 00:08:59,059我想我会17800:08:55,220--> 00:09:02,029所以,现在进入层菜单和删除17900:08:59,059--> 00:09:07,279隐藏图层和我可以折叠18000:09:02,029--> 00:09:09,949这黑暗的三重播放组,现在我18100:09:07,279--> 00:09:11,269要应用这种调整甚至18200:09:09,949--> 00:09:13,459虽然它已经为目标18300:09:11,269--> 00:09:17,240对暗部我真的想去焦点18400:09:13,459--> 00:09:19,579它只是树,也许在这18500:09:17,240--> 00:09:23,449山坡上略有所以我要添加18600:09:19,579--> 00:09:27,439到组的面具和我要去设置18700:09:23,449--> 00:09:31,640太黑来掩盖所有的面具18800:09:27,439--> 00:09:35,360这些三重播放调整18900:09:31,640--> 00:09:39,320和现在与白刷我可以来19000:09:35,360--> 00:09:47,490在和只是油漆,调整19100:09:39,320--> 00:09:50,790在这里我想要它19200:09:47,490--> 00:09:54,730并且我还可以拨打正确的数量19300:09:50,790--> 00:09:57,250想要的东西的不透明度19400:09:54,730--> 00:10:00,220我喜欢天空和发生了什么19500:09:57,250--> 00:10:01,779图像的上部然而19600:10:00,220--> 00:10:04,029反射是现在比天空更轻19700:10:01,779--> 00:10:05,560但总是需要的思考19800:10:04,029--> 00:10:06,970比光暗源19900:10:05,560--> 00:10:10,389因为他们并不能反映反映20000:10:06,970--> 00:10:14,079所有的光,所以我要去我的上衣20100:10:10,389--> 00:10:17,949层和我要去加载绽放20200:10:14,079--> 00:10:22,269锁定通道,然后使用图片按钮20300:10:17,949--> 00:10:26,560拿到这里来在这口气20400:10:22,269--> 00:10:30,790水然后会设置设置自动20500:10:26,560--> 00:10:37,180额和无限的眼睛它如此20600:10:30,790--> 00:10:40,330我可以变暗在中期城镇深色20700:10:37,180--> 00:10:44,020然后我会应用到水平20800:10:40,330--> 00:10:46,630调整图层,把它乘以达20900:10:44,020--> 00:10:47,890和当然,变暗有音调21000:10:46,630--> 00:10:50,080在整个图像和我真的只是21100:10:47,890--> 00:10:52,000希望重点放在水中21200:10:50,080--> 00:10:54,520这是一个伟大的地方,使用屏蔽21300:10:52 000--> 00:10:57,640所以我要去地方的掩模技术21400:10:54,520--> 00:10:59,410我会在一组,调整图层21500:10:57,640--> 00:11:02,260删除带有质量21600:10:59,410--> 00:11:06,220小组然后会使用套索工具21700:11:02,260--> 00:11:07,600画周围的部分只是一个选择21800:11:06,220--> 00:11:10,630位置,图像21900:11:07,600--> 00:11:12,580调整要应用然后会22000:11:10,630--> 00:11:30,100将大量添加到与那组22100:11:12,580--> 00:11:32,889选择然后会模糊面具22200:11:30,100--> 00:11:35,889和调整不透明度22300:11:32,889--> 00:11:40,299也可以使用白刷了22400:11:35,889--> 00:11:43,569非常低的透明度,只是进一步的油漆22500:11:40,299--> 00:11:46,480在一些这种调整到顶
正在翻譯中..
結果 (中文) 2:[復制]
復制成功!
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只是要运行深色三网融合

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行动,并经常使用深色

159
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比默认稍大半径

160
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半径是有用的,这样,而不是10我是

161
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要去20

162
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和OK让我们看看我会开始这

163
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底部蓝色打开事物层高达

164
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很好,现在让我们试试底部红

165
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层,它并没有真正增加

166
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暴露在那些树它确实增加

167
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清晰度虽然让我们去下一个蓝

168
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层,打开这些更多的和

169
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下一个红层,然后也许撤消此

170
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是在做一个更好的底部红层

171
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的工作打破他们,同时也增加

172
00:08:38569 - > 0时08分44秒,449
清晰度想看看会发生什么,如果我

173
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反过来,这第三层的蓝色,然后

174
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可能带来的不透明度该层

175
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一路下滑所以才打开它一点点

176
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好吧,让我们来看看如何看起来是啊,这

177
00: 08:53360 - > 00:08:59059
我想我要为

178
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所以现在进入图层菜单和删除

179
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隐藏层,我可以折叠

180
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这黑暗的三网融合组,现在我

181
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要应用调整甚至

182
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,虽然它已经作为目标

183
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朝深色我真的想专注

184
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在短短的树木,也许在这

185
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山坡上略有所以我要一个加

186
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面膜组,我将设置

187
0点09分:23,449 - > 00:09:31640
面具太黑隐藏所有的

188
00:09:27439 - > 00:09:35360
那些三网融合调整

189
00:09:31640 - > 00:09:39,320
现在用白色画笔我能来

190
00:09:35360 - > 00:09 :47490
在和油漆中的调整只是

191
00:09:39,320 - > 00:09:50790
,我想这

192
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,我也可以拨打各适量

193
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不透明的什么,我想

194
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我喜欢的天空和正在发生的事情

195
00:09:57250 - > 00:10:01779
的图像,不过的上部

196
00:10:00,220 - > 00:10:04029
反映现在比天空打火机

197
00:10:01779 - > 00:10:05560
,但反思总是需要一个

198
00:10:04029 - > 00:10: 06970
略高于光源的暗

199
00:10:05560 - > 00:10:10389
反映,因为它们不反映

200
00:10:06970 - > 00:10:14079
所有的光,所以我要去给我的前

201
00:10:10389 - > 00:10:17949
层,我要加载绽放

202
00:10:14079 - > 00:10:22269
锁通道,然后使用PIC按键

203
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挑这个基调“账户亏损了这里的

204
00:10:22269 - > 00:10:3​​0790
的水,然后我会设置自动

205
00:10:26560 - > 00:10:3​​7180
水平的和无限的眼睛会这样

206
00:10:3​​0790 - > 00:10:40330
我可以变暗在城镇中期深色

207
00:10:3​​7180 - > 00:10:44020
然后我会它应用到一个水平

208
0点10 :40330 - > 00:10:46630
调整层,乘达金

209
00:10:44020 - > 00:10:47890
课程,加深这些色调和

210
00:10:46630 - > 00:10: 50080
在整个图像,我真的只是

211
00:10:47890 - > 0时十分52秒,000
想,着重在水中

212
00:10:50080 - > 00:10:54520
是使用掩蔽一个伟大的地方

213
00:10:52000 - > 00:10:57640
一掩模技术,所以我'我要去的地方

214
00:10:54520 - > 00:10:59410
一组中的调整图层,我会

215
00:10:57640 - > 00:11:02260
删除自带的群众

216
00 :10:59410 - > 00:11:06220
组,然后我将使用套索工具

217
00:11:02260 - > 00:11:0.76
绘制一个选择围绕只是一部分,

218
00:11:06220 - >○时一十一分10秒,630
,我想要的图像是

219
00:11:0.76 - > 00:11:12580
要应用调整,然后我会

220
00:11:10630 - > 00:11:30,100
添加海量的与该组

221
11:12580 - > 00:00 11:32889
选择,然后我会模糊面膜

222
00:11:30,100 - > 00:11:35889
和调整不透明度

223
00:11:32889 - > 00:11:40299
我也可能想用白色画笔了

224
00:11:35889 - > 00:11:43569
一个非常低透明度,只是涂料还

225
00:11:40299 - > 00 :11:46480
在某些调整到顶部的580 要应用调整,然后我会220 00:11:10630 - > 00:11:30,100 添加海量到组与221 00:11:12580 - > 00:11:32889 选择,然后我“会模糊面膜222 00:11:30,100 - > 00:11:35889 和调整不透明度223 00:11:32889 - > 00:11:40299 我也可能想用白色画笔有224 00: 11:35889 - > 00:11:43569 一个非常低透明度,只是涂料还225 00:11:40299 - > 00:46480:11 在一些调整,毛条580 要应用调整,然后我会220 00:11:10630 - > 00:11:30,100 添加海量到组与221 00:11:12580 - > 00:11:32889 选择,然后我“会模糊面膜222 00:11:30,100 - > 00:11:35889 和调整不透明度223 00:11:32889 - > 00:11:40299 我也可能想用白色画笔有224 00: 11:35889 - > 00:11:43569 一个非常低透明度,只是涂料还225 00:11:40299 - > 00:46480:11 在一些调整,毛条100 一团添加到组与221 00:11:12580 - > 00:11:32889 选择,然后我会模糊面膜222 00:11:30,100 - > 00:11:35889 和调整不透明度223 00:11:32889 - > 00:11:40299 我也可能想用白色画笔了224 00:11:35889 - > 00:11:43569 一个非常低透明度,只是涂料还225 00:11 :40299 - > 00:11:46480 的一些调整,毛条100 一团添加到组与221 00:11:12580 - > 00:11:32889 选择,然后我会模糊面膜222 00:11:30,100 - > 00:11:35889 和调整不透明度223 00:11:32889 - > 00:11:40299 我也可能想用白色画笔了224 00:11:35889 - > 00:11:43569 一个非常低透明度,只是涂料还225 〇点11分:40299 - > 00:11:46480 的一些调整,毛条889 和调整不透明度223 00:11:32889 - > 00:11:40299 我也可能想用白色画笔了224 00:11:35889 - > 00:11:43569 一个非常低透明度,只是进一步油漆225 46480:11 - 00:11> 00 40299 在一些调整,毛条889 和调整不透明度223 00:11:32889 - > 00:11:40299 我也可能想用白色画笔了224 00:11:35889 - > 00:11:43569 一个非常低透明度,只是进一步油漆225 46480:11 - 00:11> 00 40299 在一些调整,毛条

正在翻譯中..
結果 (中文) 3:[復制]
復制成功!
一百五十七00:07:48790 --> 00:07:53530只是要深色三网融合一百五十八00:07:50470 --> 00:07:55600行动通常使用的黑暗一百五十九00:07:53530 --> 00:07:57880略大半径比默认一百六十00:07:55600 --> 00:08:03529半径是有帮助的,所以,而不是10我一百六十一00:07:57880 --> 00:08:07459要去20一百六十二00:08:03529 --> 00:08:11089好吧,让我们看看我会从这个开始一百六十三00:08:07459 --> 00:08:14299底部蓝色层,打开东西一百六十四00:08:11089 --> 00:08:18919很好,现在让我们尝试下红一百六十五00:08:14299 --> 00:08:22009层,并没有真正增加一百六十六00:08:18919 --> 00:08:24529暴露在那些树上,它确实增加了一百六十七00:08:22009 --> 00:08:27409清晰虽然让我们去下一个蓝色一百六十八00:08:24529 --> 00:08:30199层和开放更多的一百六十九00:08:27409 --> 00:08:34849下一个红色的层,然后可能撤消这个一百七十00:08:30199 --> 00:08:38569底部的红色层,做得更好一百七十一00:08:34849 --> 00:08:41389打破他们的工作,也增加一百七十二00:08:38569 --> 00:08:44449清晰想看看会发生什么,如果我一百七十三00:08:41389 --> 00:08:46189打开这第三个蓝色的层,然后一百七十四00:08:44449 --> 00:08:49519也许带来那层的不透明度一百七十五00:08:46189 --> 00:08:53360路下来,所以只是打开了一点一百七十六00:08:49519 --> 00:08:55220好吧,让我们看看如何看起来是啊,这是一百七十七00:08:53360 --> 00:08:59059我想我要做什么一百七十八00:08:55220 --> 00:09:02029所以现在进入图层菜单和删除一百七十九00:08:59059 --> 00:09:07279隐藏的层,我可以崩溃一百八十00:09:02029 --> 00:09:09949这个黑暗的三人游戏组,现在我一百八十一00:09:07279 --> 00:09:11269要申请调整甚至一百八十二00:09:09949 --> 00:09:13459虽然它已经被针对性一百八十三00:09:11269 --> 00:09:17240对我真的很想专注的黑暗一百八十四00:09:13459 --> 00:09:19579它只是在树上,也许在这个一百八十五00:09:17240 --> 00:09:23449山坡稍等,我要添加一个一百八十六00:09:19579 --> 00:09:27439面具的组,我要设置一百八十七00:09:23449 --> 00:09:31640这个面具太黑了,掩盖了所有的一百八十八00:09:27439 --> 00:09:35360那些三重游戏调整一百八十九00:09:31640 --> 00:09:39320现在用白色的画笔,我可以来一百九十00:09:35360 --> 00:09:47490在和油漆调整的只是一百九十一00:09:39320 --> 00:09:50790在我想要的地方一百九十二00:09:47490 --> 00:09:54730我也可以拨在正确的金额一百九十三00:09:50790 --> 00:09:57250不透明度为我想要的一百九十四00:09:54730 --> 00:10:00220我喜欢天空和发生的事情一百九十五00:09:57250 --> 00:10:01779然而,图像的上部一百九十六00:10:00220 --> 00:10:04029反射现在比天空更轻一百九十七00:10:01779 --> 00:10:05560但思考总是需要是一个一百九十八00:10:04029 --> 00:10:06970比光源的颜色少一点一百九十九00:10:05560 --> 00:10:10389反映,因为他们不反映二百00:10:06970 --> 00:10:14079所有的光,所以我要去我的顶部二百零一00:10:10389 --> 00:10:17949层和我要加载的绽放二百零二00:10:14079 --> 00:10:22269锁定通道,然后使用“图片”按钮二百零三00:10:17949 --> 00:10:26560要选择这个音,在这里二百零四00:10:22269 --> 00:10:30790水,然后我会设置自动二百零五00:10:26560 --> 00:10:37180层次和无限的眼睛,所以二百零六00:10:30790 --> 00:10:40330我可以变暗的黑暗中的城镇二百零七00:10:37180 --> 00:10:44020然后我会把这个应用到一个层次二百零八00:10:40330 --> 00:10:46630调整图层和繁殖的达金二百零九00:10:44020 --> 00:10:47890当然,这些色调变暗二百一十00:10:46630 --> 00:10:50080在整个形象和我真的只是二百一十一00:10:47890 --> 00:10:52000想要集中在水里二百一十二00:10:50080 --> 00:10:54520这是一个伟大的地方使用的掩蔽二百一十三00:10:52000 --> 00:10:57640一个面具技术,所以我要去的地方二百一十四00:10:54520 --> 00:10:59410在一个组中的调整层我会二百一十五00:10:57640 --> 00:11:02260删除附带的质量二百一十六00:10:59410 --> 00:11:06220然后我会用套索工具二百一十七00:11:02260 --> 00:11:07600要绘制一个选择只围绕部分二百一十八00:11:06220 --> 00:11:10630在我想要的图像里二百一十九00:11:07600 --> 00:11:12580调整应用,然后我会二百二十00:11:10630 --> 00:11:30100添加到该组的质量二百二十一00:11:12580 --> 00:11:32889选择,然后我会模糊的面具二百二十二00:11:30100 --> 00:11:35889调整不透明度二百二十三00:11:32889 --> 00:11:40299我可能也想用一个白色的画笔了二百二十四00:11:35889 --> 00:11:43569一个非常低的不透明度,只是进一步油漆二百二十五00:11:40299 --> 00:11:46480在一些调整到顶部
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