{ECONOMY}
[DEFLI]10
[MAXDI]7.0
{GROUP}
[CASHSAND]5000000
[CASHRPG]0
[CASHAI]1000000
[DEFTC]1000000
[CLMULT]0.5
// vars used in building.cpp
{BUILDING}
[LACOCON1]1.0
[LACOCON2]1.0
[AVLACORG]2
[ACLACOCO]5.0
// vars used in city.cpp
{CITY}
// city.cpp
[RENTINX]10
// vars used in game.cpp
{GAME}
[DIFFREDU]0.8// For game-play variables when calculate firm rating
// ================================================================================ //
// For calculate firm rating
// firm.cpp Firm::get_firm_rating
{FIRMRATI}
//[FOOD]0.45
//[ENVIR]0.30
//[SERVICE]0.25
[FOOD]4
[ENVIR]2
[SERVICE]3
[FRANCONS]3
[SATIS]3
[EXCLUS]1
// totalWeight = max( 1, totalWeight - TWMODI ), i.e. highter value => easier to achieve high firm rating
[TWMODI]1
[REEXCLUS]10
[GREXCLUS]20
[REEXCLUR]1.5
[GREXC