We have worked with 40 NEXT Media High School students in Copenhagen to co-create our new game about mental health. Over a period of 4 weeks, the students (aged 17 to 20) worked in groups to brainstorm on mental health issues, create game content and visuals, develop a game prototype, do user testing, and even think about customer validation and business models. After 4 weeks, the students presented 10 amazing ideas and prototypes. Topics included anxiety, autism, paranoia and depression. The Lulu Lab team will combine all these creative ideas with further research and co-creation, to finally develop the first game level about mental health. The game can be played by adolescents, parents and anyone else who wants a better understanding of certain mental health issues.