EGYPTIANGENERALIncreased the Age 1 damage modifier for Set animals from 0.3 → 0.65. Can now attack in archaic.POWERSCitadel: Greek Town Centers reinforced by the Citadel power can now train Physicians as they would in a normal Town Center.Citadel: Increased the Garrison space from 20 → 25.Citadel: Increased the Gold cost from 300 → 400 (which affects repair cost).Locust Swarm: Increased the Hack damage from 20 → 30, and the area of effect from 6 → 9. Reduced the total number of swarms from 4 → 1, and the duration from 27 → 22 seconds.Locust Swarm: Increased the amount of bonus damage dealt to fishing ships from +200% → +300%.Plague of Serpents: Increased the Serpent wander distance from 4 → 8.Plague of Serpents: Serpents now benefit from armory upgrades.Plague of Serpents: Fixed a bug which prevented Sea Snakes from attacking some mythological units.Plague of Serpents: Fixed a bug where Sea Snakes could not attack land units.Shifting Sands: Reduced the visual radius from 12 → 10. Note that the actual radius is unchanged from 10.Shifting Sands: Increased the minimum hp shift to 1000 (was 400), and the maximum to 3000 (was 4000). Reduced the minimum villager hp shift to 70 (was 75), and the maximum to 70 (was 600).TECHNOLOGIESAxe of Vengeance: Increased the Hack damage bonus from 10% → 20%.Desert Wind: Increased the Favor cost from 25 → 30.Feet of the Jackal: Increased the health bonus from 50 → 75 hp.Feral: Increased the health bonus from +10% → +20%. Now also provides a 10% movement speed bonus.Necropolis: Increased the bonus Favor gathered from +10% → +25%.Slings of the Sun: Increased the bonus damage dealt to infantry from 50% → 75%.UNITSCamelry: Increased Food cost from 40 → 50.Catapult: Increased Population cost: 3 → 4.Khopesh: Increased health from 65 → 75, and Hack damage from 5 → 6.Khopesh: Now deals 150% bonus damage to trade units.Leviathan: Reduced Favor cost from 20 → 15.Mercenary: Increased training time from 1 → 2 seconds.Mercenary Cavalry: Increased training time from 3 → 4 seconds.Pharaoh: Reduced the bonus construction speed when empowering Wonders from +75% → +30% faster.Phoenix: Increased Crush damage from 40 → 50. Now deals 100% bonus damage to Myth units.Priest: Reduced the bonus construction speed when empowering Wonders from +30% → +25% faster.Sea Turtle: Reduced the Favor cost from 20 → 15.Slinger: Heavy and Champion Slingers now have a +2 range bonus.Son of Osiris: Reduced the bonus construction speed when empowering Wonders from +75% → +30% faster.Siege Camp: Increased the Gold cost from 25 → 75.