100:00:02,090 --> 00:00:05,535When you have a relatively large area of的中文翻譯

100:00:02,090 --> 00:00:05,535When

1
00:00:02,090 --> 00:00:05,535
When you have a relatively large area of a photo that you want to clean up in some

2
00:00:05,535 --> 00:00:08,874
way for example, correcting damage such as that you see at the bottom left of

3
00:00:08,874 --> 00:00:14,380
this image is selection based cleanup is often the easiest approach.

4
00:00:14,380 --> 00:00:18,970
And when you want to use a selection as the basis of a cleanup in Photoshop.

5
00:00:18,970 --> 00:00:21,380
The best choice of tools is the Patch tool.

6
00:00:21,380 --> 00:00:24,666
Now, I actually didn't use to be a big fan of the patch tool in prior versions

7
00:00:24,666 --> 00:00:29,940
of Photoshop, because it didn't allow you to work on a separate empty image layer.

8
00:00:29,940 --> 00:00:32,619
In order to use the patch tool non-destructively, you had to create a

9
00:00:32,619 --> 00:00:37,076
copy of your background image layer, which would double the overall file size.

10
00:00:37,076 --> 00:00:40,532
Now, with Photoshop CS6 we're able to use the patch tool on an empty layer, and

11
00:00:40,532 --> 00:00:44,220
that's certainly my preferred way of working.

12
00:00:44,220 --> 00:00:47,405
So, let's take a look at how we can patch this area of the image at the bottom left

13
00:00:47,405 --> 00:00:51,964
corner, using the patch tool. One thing to keep in mind with the patch

14
00:00:51,964 --> 00:00:55,344
tool is that we're only able to work on a separate empty image layer if the image

15
00:00:55,344 --> 00:01:00,330
is in the RGB color mode. I generally prefer to scan original

16
00:01:00,330 --> 00:01:03,460
images into the RGB color space in any event.

17
00:01:03,460 --> 00:01:06,724
But if you are working with a gray scale image, you'll need to convert it to RGB

18
00:01:06,724 --> 00:01:11,504
first if you want to work in this way. You can see that this image is currently

19
00:01:11,504 --> 00:01:17,200
in the gray scale mode, and so I'm going to switch it to the RGB color mode first.

20
00:01:17,200 --> 00:01:21,610
I'll go ahead and choose Image and then mode followed by RGB Color in order to

21
00:01:21,610 --> 00:01:25,690
convert this image to the RGB color space.

22
00:01:25,690 --> 00:01:29,130
Now, I can create a new empty image layer for my cleanup.

23
00:01:29,130 --> 00:01:31,839
I'll go ahead and click the Create New Layer button, the Blank Sheet of Paper

24
00:01:31,839 --> 00:01:36,008
icon, at the bottom of the Layers panel. And then I'll double-click on the name

25
00:01:36,008 --> 00:01:39,347
for this layer so that I can type a new name, pressing Enter or Return to apply

26
00:01:39,347 --> 00:01:44,850
that name change. Next, I'll choose the patch tool from the toolbox.

27
00:01:44,850 --> 00:01:48,220
The patch tool is hiding underneath the spot healing brush tool.

28
00:01:48,220 --> 00:01:51,535
So, I'll click and hold my mouse on the button for the spot healing brush tool in

29
00:01:51,535 --> 00:01:57,050
order to bring up the File menu, and then I'll choose the patch tool from that file menu.

30
00:01:57,050 --> 00:02:00,878
The patch tool behaves as a selection tool initially, specifically it behaves

31
00:02:00,878 --> 00:02:04,532
as though it were the Lasso Selection tool, and so I can simply click and drag

32
00:02:04,532 --> 00:02:07,954
on the image in order to create a selection and generally I will create a

33
00:02:07,954 --> 00:02:15,860
selection that is just a little bit larger than the area that I need to clean up.

34
00:02:15,860 --> 00:02:19,328
I'll then drag outside the image in this case, since the blemish continues all the

35
00:02:19,328 --> 00:02:22,838
way to the edge. I don't need to drag right along the

36
00:02:22,838 --> 00:02:25,958
edge, I just need to drag outside the image, and when I release to close my

37
00:02:25,958 --> 00:02:29,078
selection, that selection will automatically match up with the edge of

38
00:02:29,078 --> 00:02:35,609
the image. I now have a selection created that

39
00:02:35,609 --> 00:02:40,208
defines the area that I want to clean up. But before I actually clean up that area,

40
00:02:40,208 --> 00:02:43,560
I want to check my settings on the Options bar.

41
00:02:43,560 --> 00:02:47,156
For the Patch option I want to make sure that I have content aware selected,

42
00:02:47,156 --> 00:02:51,038
rather then normal. That makes sure that the Patch tool will

43
00:02:51,038 --> 00:02:54,678
take advantage of the content aware technology, which greatly improves your

44
00:02:54,678 --> 00:02:59,328
results in most cases. The adaptation option determines how much

45
00:02:59,328 --> 00:03:03,234
the pixels that you're using as the source to clean up the area that needs to

46
00:03:03,234 --> 00:03:08,286
be fixed can be adjusted. If I chose the very strict option, then

47
00:03:08,286 --> 00:03:12,950
virtually no change will be applied to most of the pixels that are being copied.

48
00:03:12,950 --> 00:03:16,780
If I chose very lose, then lots of change might be applied.

49
00:03:16,780 --> 00:03:21,520
When it's important to retain the exact structure, then you'll use very strict.

50
00:03:21,520 --> 00:03:24,720
And when you don't care at all about that structure, for example cleaning up a

51
00:03:24,720 --> 00:03:29,890
cloudy sky where randomness is actually a very good thing, then I would use very loose.

52
00:03:29,890 --> 00:03:32,490
For this image, I want to go somewhere in between.

53
00:03:32,490 --> 00:03:35,280
Because I want to retain the texture of the water, but I want Photoshop to be

54
00:03:35,280 --> 00:03:39,890
able to blend things a little bit, so that we get a little bit more randomness.

55
00:03:39,890 --> 00:03:43,229
So I'm going to use the medium option, I also need to make sure that the sample

56
00:03:43,229 --> 00:03:47,829
all layers check box is turned on. This is what enables me to copy pixels

57
00:03:47,829 --> 00:03:51,428
onto an empty layer from the layers below, in this case just my background

58
00:03:51,428 --> 00:03:56,780
image layer. So now I have the Patch tool completely configured.

59
00:03:56,780 --> 00:04:00,689
I'll go ahead and drag my selection. Now, as I do so, you'll notice that the

60
00:04:00,689 --> 00:04:06,310
area that I'm attempting to clean reflects that area underneath my current selection.

61
00:04:06,310 --> 00:04:09,616
So, as I drag the section around, I'm able to get a pretty good sense of

62
00:04:09,616 --> 00:04:13,444
whether or not the area that my mouse is currently over represents a good source

63
00:04:13,444 --> 00:04:19,195
of pixels for that destination area. I will come out over here into an open

64
00:04:19,195 --> 00:04:24,550
area of water, making sure that I keep the entire selection inside the image.

65
00:04:24,550 --> 00:04:27,905
If I drag downward a little bit for example you will see that I am revealing

66
00:04:27,905 --> 00:04:31,425
the portion of the original unpatched area at the bottom left corner, so I'll

67
00:04:31,425 --> 00:04:34,890
drag that selection back up, make sure that the entire selection is over the

68
00:04:34,890 --> 00:04:41,798
water and then I will release the mouse. Photoshop will then process that area,

69
00:04:41,798 --> 00:04:45,885
and what it's done is copied pixels from my source area into the destination area

70
00:04:45,885 --> 00:04:51,069
and then attempted to blend them. And blend them both in terms of matching

71
00:04:51,069 --> 00:04:54,673
overall texture, but also blending into the surrounding area so that I hopefully

72
00:04:54,673 --> 00:04:59,935
have a very seamless result. I'll press Ctrl + D on Windows or Cmd + D

73
00:04:59,935 --> 00:05:03,510
on Macintosh in order to deselect that selection, so we can get a better look at

74
00:05:03,510 --> 00:05:08,040
the result. And overall it looks very very good.

75
00:05:08,040 --> 00:05:10,560
There is a little bit of obvious blending here.

76
00:05:10,560 --> 00:05:13,530
We can see a transition that's not so smooth in certain areas.

77
00:05:13,530 --> 00:05:17,790
For that type of cleanup I'll tend to use the Spot Healing Brush tool.

78
00:05:17,790 --> 00:05:21,380
So I'll go ahead and choose the Spot Healing Brush tool from the toolbox.

79
00:05:21,380 --> 00:05:24,890
I'll make sure that the settings are appropriate, specifically choosing the

80
00:05:24,890 --> 00:05:29,420
Content Aware option and Sample All layers, and then I can simply paint.

81
00:05:29,420 --> 00:05:32,569
I'll adjust my brush size a little using the left square bracket key to reduce the

82
00:05:32,569 --> 00:05:36,725
brush size or the right square bracket key to increase the brush size.

83
00:05:36,725 --> 00:05:40,373
And then I can paint along that seam and Photoshop will blend a little bit more

84
00:05:40,373 --> 00:05:43,414
for me. And in this case, that's working very,

85
00:05:43,414 --> 00:05:47,495
very well to blend the results so things look a little more seamless.

86
00:05:47,495 --> 00:05:50,745
So, I'll continue applying a little bit of cleanup there, until I'm happy with

87
00:05:50,745 --> 00:05:54,108
the final result. But by Turning Off the Visibility for the

88
00:05:54,108 --> 00:05:57,436
Cleanup Layer, you can see we go from an image that has this obvious scar on it,

89
00:05:57,436 --> 00:06:02,328
to an image that is blended pretty well. I could certainly continue applying a

90
00:06:02,328 --> 00:06:05,690
little bit more corrective work there to improve the blending.

91
00:06:05,690 --> 00:06:09,402
But as you can see, using the patch tool as the basis of a selection based image

92
00:06:09,402 --> 00:06:13,860
clean up can be very quick and easy, for serious blemishes.
0/5000
原始語言: -
目標語言: -
結果 (中文) 1: [復制]
復制成功!
100:00:02,090--> 00:00:05,535当你有较大面积的你想要清理的一些照片200:00:05,535--> 00:00:08,874例如,纠正损害,例如你看一下底部的方式离开的300:00:08,874--> 00:00:14,380这张图片是根据选择清理往往是最简单的方法。400:00:14,380--> 00:00:18,970当你想要选择用作清理在 Photoshop 中的基础。500:00:18,970--> 00:00:21,380工具的最佳选择是修补工具。600:00:21,380--> 00:00:24,666现在,我其实没在使用,是一个大风扇的以前版本中的修补工具700:00:24,666--> 00:00:29,940Photoshop,因为它不允许你在一个单独的空图像图层上工作。800:00:29,940--> 00:00:32,619为了非破坏性地使用修补工具,您必须创建900:00:32,619--> 00:00:37,076你背景图像图层,将整个双拷贝文件大小。1000:00:37,076--> 00:00:40,532现在,与 Photoshop CS6 我们能够在一个空的图层,使用修补工具和1100:00:40,532--> 00:00:44,220这当然是工作的我首选方式。1200:00:44,220--> 00:00:47,405所以,让我们看看如何,我们可以修补此图像区域的左下角1300:00:47,405--> 00:00:51,964角落里,使用修补工具。一件事要记住与该修补程序1400:00:51,964--> 00:00:55,344工具是我们只能够单独的空图像图层上工作,如果图像1500:00:55,344--> 00:01:00,330是在 RGB 颜色模式。我通常更喜欢扫描原始1600:01:00,330--> 00:01:03,460图像的 RGB 颜色空间在任何情况下。1700:01:03,460--> 00:01:06,724但如果你正在使用一种灰度图像,你需要将它转换为 RGB1800:01:06,724--> 00:01:11,504第一如果你想以这种方式工作。你可以看到,这幅图像是当前1900:01:11,504--> 00:01:17,200在灰度模式下,所以我要去先切换到 RGB 颜色模式。2000:01:17,200--> 00:01:21,610我会往前走,选择图像,然后依次为 RGB 颜色模式2100:01:21,610--> 00:01:25,690将此图像转换为 RGB 颜色空间。2200:01:25,690--> 00:01:29,130现在,我可以创建新的空图层为我清理。2300:01:29,130--> 00:01:31,839我往前走,单击创建新图层按钮,空白纸2400:01:31,839--> 00:01:36,008图标,在层面板的底部。然后我会在名称上双击2500:01:36,008--> 00:01:39,347这一层,我可以键入新的名称,按 Enter 或 Return 以适用2600:01:39,347--> 00:01:44,850该名称的更改。接下来,我会从工具箱中选择修补工具。2700:01:44,850--> 00:01:48,220修补工具匿藏于现货愈合画笔工具。2800:01:48,220--> 00:01:51,535所以,我就上单击并按住我的鼠标现货愈合画笔工具中的按钮2900:01:51,535--> 00:01:57,050为了把文件菜单中,然后我会从这个文件菜单中选择修补工具。3000:01:57,050--> 00:02:00,878修补工具最初表现为一种选择工具,具体地说,它的行为3100:02:00,878--> 00:02:04,532就好像它是套索选择工具,,所以我可以简单地单击并拖动3200:02:04,532--> 00:02:07,954为了创建图像上选择乃至将创建3300:02:07,954--> 00:02:15,860只是有点大比我需要清理的区域的选择。3400:02:15,860--> 00:02:19,328我会然后拖动外形象在这种情况下,由于缺陷继续着所有3500:02:19,328--> 00:02:22,838到边缘的方式。我不需要拖动右沿3600:02:22,838--> 00:02:25,958边缘,只需要拖动外树形象,和当我释放关闭我3700:02:25,958--> 00:02:29,078选择,并选择将自动匹配的边缘3800:02:29,078--> 00:02:35,609图像。我现在有一个选择创建3900:02:35,609--> 00:02:40,208定义想要清理的区域。但在实际上清理这一领域,我之前4000:02:40,208--> 00:02:43,560我想要检查我的设置选项栏上。4100:02:43,560--> 00:02:47,156我想要一定内容意识到选择,为修补程序选项4200:02:47,156--> 00:02:51,038而不是正常人。这使得确定修补工具将4300:02:51,038--> 00:02:54,678利用内容的感知技术,大大提高了你4400:02:54,678--> 00:02:59,328在大多数情况下的结果。适应的选项可确定多少4500:02:59,328--> 00:03:03,234你正在使用作为源来清理需要向该地区的像素4600:03:03,234--> 00:03:08,286将固定可以调整。如果选择了非常严格的选项,然后4700:03:08,286--> 00:03:12,950几乎没有改变将应用到大多数正在复制的像素。4800:03:12,950--> 00:03:16,780如果我选择了非常丢失,则可能应用了很多变化。4900:03:16,780--> 00:03:21,520当它是必须保留的确切结构时,然后您将使用非常严格。5000:03:21,520--> 00:03:24,720当你根本不在乎这种结构,例如清理5100:03:24,720--> 00:03:29,890多云的天空在那里随机性是其实是非常好的事情,然后我会用非常宽松。5200:03:29,890--> 00:03:32,490对于此映像,我想要去某个地方之间。5300:03:32,490--> 00:03:35,280因为我想要保持产品的质感的水,但我想 Photoshop 要5400:03:35,280--> 00:03:39,890能够混合的东西一点点,这样我们得到多一点点的随机性。5500:03:39 890--> 00:03:43,229所以我打算使用中选项,还需要确保样品5600:03:43,229--> 00:03:47,829所有层复选框被都打开的。这是什么使我能够复制像素5700:03:47,829--> 00:03:51,428上一个空的图层,从下面的图层,在这个例子中就是我的背景5800:03:51,428--> 00:03:56,780图像图层。所以现在我有修补工具完全配置。5900:03:56,780--> 00:04:00,689我往前走,拖我的选择。现在,像我这样做,你会注意到6000:04:00,689--> 00:04:06,310我尝试清理的地区反映了该下方我当前的选择区域。6100:04:06,310--> 00:04:09,616所以,我在拖动周围的部分,是能够得到很好的判断力的6200:04:09,616--> 00:04:13,444我的鼠标是目前在该地区是否表示一个好来源6300:04:13 444--> 00:04:19,195那个目标区域的像素。我会站出来在这里变成开放6400:04:19,195--> 00:04:24,550地区的水,确保我保持图像内的整个选定文本。6500:04:24,550--> 00:04:27,905我拖向下一点点例如如果你将看到我身上显出6600:04:27,905--> 00:04:31,425在左下角,所以我将原始的未安装修补程序区域的部分6700:04:31,425--> 00:04:34,890拖动选择备份,确保整个选择是结束6800:04:34,890--> 00:04:41,798水然后将释放鼠标。Photoshop 将然后处理这一领域,6900:04:41,798--> 00:04:45,885它做的是从我进入目标区域的源区域复制的像素7000:04:45,885--> 00:04:51,069然后再尝试来把它们融合。和混合两者的匹配7100:04:51,069--> 00:04:54,673整体的质感,但也融入周边地区如此,我希望7200:04:54,673--> 00:04:59,935有一个很无缝的结果。我会在 Windows 或 Cmd + D 按 Ctrl + D7300:04:59,935--> 00:05:03,510在 Macintosh 上以取消选择该选项,所以我们可以更好地看看7400:05:03,510--> 00:05:08,040结果。整体看起来非常非常好。7500:05:08,040--> 00:05:10,560还有一点点的明显混合在这里。7600:05:10,560--> 00:05:13,530我们可以看到在某些方面不是那么光滑过渡。7700:05:13,530--> 00:05:17,790对于这种类型的清理我会倾向于使用污点修复画笔工具。7800:05:17,790--> 00:05:21,380所以我会往前走,从工具箱中选择污点修复画笔工具。7900:05:21,380--> 00:05:24,890我会确保设置是适当的具体选择8000:05:24,890--> 00:05:29,420内容了解选项和样本所有图层,,然后可以简单地画。8100:05:29,420--> 00:05:32,569我会调整一下有点使用左的方括号键来减少我画笔大小8200:05:32,569--> 00:05:36,725笔刷的大小或右方括号键以增加画笔大小。8300:05:36,725--> 00:05:40,373然后我可以沿着那缝画,Photoshop 将混合多一点点8400:05:40,373--> 00:05:43,414对我来说。在这种情况下,这是工作非常,8500:05:43,414--> 00:05:47,495很好地混合结果所以事情看起来有点更加无缝。8600:05:47 495--> 00:05:50,745所以,我将继续运用一点点的清理那里,直到我满意8700:05:50,745--> 00:05:54,108最终的结果。但通过关闭的可见性8800:05:54,108--> 00:05:57,436清除图层,您可以看到我们去从有这明显的疤痕,图像8900:05:57,436--> 00:06:02,328很好混合的图像。我当然可以继续应用9000:06:02,328--> 00:06:05,690一点点更多纠正的工作来改善共混。9100:06:05,690--> 00:06:09,402但正如你所看到的使用修补工具作为基础的选择基于图像9200:06:09,402--> 00:06:13,860清理可以非常快速和容易,对于严重的瑕疵。
正在翻譯中..
結果 (中文) 3:[復制]
復制成功!
1
00:00:02090——> 00:00:05535
当你有一个比较大的面积的一张照片,你想清理一些

2
00:00:05535——>为例00:00:08874
方式,纠正损害如你看到在左下角的

3
00:00:08874——> 00:00:14380
这个图像是基于选择清理往往是最简单的方法。

4
00:00:14380——> 00:00:18970
当你想使用一个选择是在PS图象处理软件清理的基础上。

5
00:00:18970——> 00:00:21380
最好选择工具,修补工具。

6
00:00:21380——> 00:00:24666
现在,我实际上没有使用是一个大风扇的修补工具在以前的版本

7
00:00:24666——> 00:00:29940
的PS图象处理软件,因为它不允许你工作在一个单独的空图像层。

8
00:00:29,940——> 00:00:32619
为了使用补丁工具,非破坏性的,你必须创建一个

9
00:00:32619——>你的背景图像层00:00:37076
拷贝,这将整体文件大小双。

10
00:00:37076——> 00:00:40532
PS图象处理软件CS6与现在,我们能够在一个空层使用补丁工具,和

11
00:00:40532——> 00:00:44220
那肯定是我喜欢的工作方式。

12
00:00:44220——> 00:00:47405
所以,让我们看看我们能修补这方面的图像在左下

13
00:00:47405——> 00:00:51964
角,使用修补工具。记住一件事情,随着补丁

14
00:00:51964——> 00:00:55344
工具是我们唯一能够工作在一个单独的空图像层如果图像

15
00:00:55344——> 00:01:00330
在RGB色彩模式。我一般喜欢扫描原始

16
00:01:00330——> 00:01:03460
图像RGB颜色空间到任何事件。

17
00:01:03460——> 00:01:06724
但如果你是一个灰度图像的工作,你需要将它转换成RGB

18
00:01:06724——> 00:01:11504
第一如果你想这样的工作。你可以看到,这个图像是目前

19
00:01:11504——> 00:01:17200
在灰度模式,所以我要转换为RGB颜色模式第一。

20
00:01:17200——> 00:01:21610
我先走一步,然后选择图像模式为RGB颜色依次

21
00:01:21610——> 00:01:25690
转换图像的RGB颜色空间

22
00:01:25690——> 00:01:29130
现在,我可以创造一个新的给我清理空的图像层。

23
00:01:29130——> 00:01:31839
我先走一步,单击创建新图层按钮,纸

24
00:01:31839空白表——> 00:01:36008
图标,在图层面板的底部。然后我再双击该名称

25
00:01:36008——> 00:01:39347
的这一层,我可以键入一个新名称,按回车键或退货申请

26
00:01:39347——> 00:01:44850
改名字。下一个,我会从工具箱中选择修补工具。

27
00:01:44850——> 00:01:48220
修补工具是隐藏在污点修复画笔工具。

28
00:01:48220——> 00:01:51535
所以,我点击和对

29
00:01:51535——> 00:01:57050
命令把文件菜单的污点修复画笔工具按钮,按住我的鼠标,然后我就从文件菜单中选择修补工具。

30
00:01:57,050——> 00:02:00878
修补工具作为选择工具开始,具体表现

31
00:02:00878——> 00:02:04532
好像套索选取工具,所以我可以简单的点击和拖动

32
00:02:04532——> 00:02:07954
对图像以创建一个选择一般我将创建一个

33
00:02:07954——> 00:02:15860
这仅仅是一个点的面积大于我需要清理的选择。

34
00:02:15860——> 00:02:19328
我然后向外拖动图像在这种情况下,由于缺陷继续所有的

35
00:02:19328——>的边缘00:02:22838
方式。我不需要拖动右沿

36
00:02:22838——> 00:02:25958
边缘,我只需要向外拖动图像,当我闭上我的

释放37
00:02:25958——> 00:02:29078
选择,选择会自动配合

38
00:02:29078边缘——> 00:02:35609
图像。我现在有一个选择了,

39
00:02:35609——> 00:02:40208
定义我要清理的地区。但其实在我清理区,

40
00:02:40208——> 00:02:43560
我想检查选项栏设置。

41
00:02:43,560——> 00:02:47156
我想确保我有内容选择的补丁选项,

42
00:02:47156——> 00:02:51038
很正常。确保补丁工具将

43
00:02:51038——> 00:02:54678
利用内容感知技术,大大提高了你的

44
00:02:54678——> 00:02:59328
结果在大多数情况下。适应选项决定了多少

45
00:02:59328——> 00:03:03234
像素,你使用作为源清理面积需要

46
00:03:03234——> 00:03:08286
固定可调。如果我选择了非常严格的选择,然后

47
00:03:08286——> 00:03:12950
几乎没有变化将适用于大多数是被复制的像素。

48
00:03:12950——> 00:03:16780
如果我选择很失落,然后大量的变化可能被应用。

49
00:03:16780——> 00:03:21520
当是重要的保留结构准确,然后你就用很严格。

50
00:03:21520——> 00:03:24720
当你根本不关心结构,为比如清理

51
00:03:24720——> 00:03:29890
多云的天空,随机性其实是一个很好的东西,然后我会用很宽松的。

52
00:03:29890——> 00:03:32490
这个形象,我想去的地方之间。

53
00:03:32490——> 00:03:35280
因为我想留住水的纹理,但我想PS图象处理软件是

54
00:03:35280——> 00:03:39890
能混合一点点东西,让我们得到一点点更多的随机性。

55
00:03:39890——> 00:03:43229
所以我将要使用的介质的选择,我也需要确保样本

56
00:03:43229——> 00:03:47829
所有图层”复选框是打开的。这是什么使我

复制像素57
00:03:47829——> 00:03:51428
到一个空层下面的层,在这种情况下我的背景

58
00:03:51428——> 00:03:56780
图像层。所以现在我有了完全配置的补丁工具。59
00:03:56780——> 00:04:00689
我会去拖我的选择。现在,当我这样做,你会发现

60
00:04:00689——>,我试图清洁00:04:06310
区反映的区域下面我当前的选择。

61
00:04:06310——> 00:04:09616
所以,我拖的第四周,我能得到一个不错的感觉

62
00:04:09616——> 00:04:13444
是否,我的鼠标是目前是一个很好的来源

63
00:04:13444——> 00:04:19195
,目标区域像素的面积。我会在这里成为一个开放的

64
00:04:19195——>水00:04:24550
地区,确保我保持整个选择里面的图像。

65
00:04:24550——> 00:04:27905
如果我向下拖动一点例如你会看到我露出

66
00:04:27905——> 00:04:31425
在左下角的原始未打补丁的区域部分,所以我会

67
00:04:31425——> 00:04:34890
拖动,选择备份,确保整个选择结束的

68
00:04:34890——> 00:04:41798
水后再释放鼠标。PS图象处理软件将处理区域,

69
00:04:41798——> 00:04:45885
和它所做的是复制像素从我的源区为目标区域

70
00:04:45885——> 00:04:51069
然后试图融入他们。并把它们在匹配

71
00:04:51069——> 00:04:54673
整体构造,但也融入周围的地区,我希望

72
00:04:54,673——> 00:04:59935
有一个无缝的结果。我会按Ctrl D在Windows或CMD D

73
00:04:59935——> 00:05:03510
苹果为了取消选择,所以我们可以得到一个更好的看

74
00:05:03510——> 00:05:08040
结果。整体看起来很好。

75
00:05:08040——> 00:05:10560
有一点点明显的融合在这里。

76
00:05:10560——> 00:05:13530
我们可以看到一个过渡,不是那么顺利的在某些领域。

77
00:05:13530——> 00:05:17790
那种类型的清理我会倾向于使用污点修复画笔工具。

78
00:05:17790——> 00:05:21380
所以我会去选择工具箱中的“污点修复画笔工具。

79
00:05:21380——> 00:05:24890
我会确保设置是否合适,具体选择

80
00:05:24890——> 00:05:29420
内容感知的选择和样品的所有图层,然后我可以简单的画。

81
00:05:29420——> 00:05:32569
我将调整我的画笔大小使用左方括号键减少

82
00:05:32569——> 00:05:36725
笔刷大小或右中括号键增加画笔大小一点。

83
00:05:36725——> 00:05:40373
然后我可以画沿缝和PS图象处理软件混合一点点

84
00:05:40373——> 00:05:43414
我。在这种情况下,这是非常,

85
00:05:43414——> 00:05:47495
混合结果让事情看起来更加无缝的非常好。

86
00:05:47495——> 00:05:50745
所以,我会继续用一点点清理那里,直到我满意

87
00:05:50,745——> 00:05:54108
最终结果。但通过关闭能见度为88


00:05:54108——> 00:05:57436
清理层,你可以看到我们离开,这是明显的疤痕图像,

89
00:05:57436——> 00:06:02328
的图像混合的很好。我当然可以继续使用

90
00:06:02328——> 00:06:05690
点点纠正工作有提高共混。

91
00:06:05690——> 00:06:09402
但你可以看到,使用修补工具的选择基于图像

92
00:06:09402——> 00:06:13860
清理可以非常快速和容易的基础上,对严重的瑕疵。
正在翻譯中..
 
其它語言
本翻譯工具支援: 世界語, 中文, 丹麥文, 亞塞拜然文, 亞美尼亞文, 伊博文, 俄文, 保加利亞文, 信德文, 偵測語言, 優魯巴文, 克林貢語, 克羅埃西亞文, 冰島文, 加泰羅尼亞文, 加里西亞文, 匈牙利文, 南非柯薩文, 南非祖魯文, 卡納達文, 印尼巽他文, 印尼文, 印度古哈拉地文, 印度文, 吉爾吉斯文, 哈薩克文, 喬治亞文, 土庫曼文, 土耳其文, 塔吉克文, 塞爾維亞文, 夏威夷文, 奇切瓦文, 威爾斯文, 孟加拉文, 宿霧文, 寮文, 尼泊爾文, 巴斯克文, 布爾文, 希伯來文, 希臘文, 帕施圖文, 庫德文, 弗利然文, 德文, 意第緒文, 愛沙尼亞文, 愛爾蘭文, 拉丁文, 拉脫維亞文, 挪威文, 捷克文, 斯洛伐克文, 斯洛維尼亞文, 斯瓦希里文, 旁遮普文, 日文, 歐利亞文 (奧里雅文), 毛利文, 法文, 波士尼亞文, 波斯文, 波蘭文, 泰文, 泰盧固文, 泰米爾文, 海地克里奧文, 烏克蘭文, 烏爾都文, 烏茲別克文, 爪哇文, 瑞典文, 瑟索托文, 白俄羅斯文, 盧安達文, 盧森堡文, 科西嘉文, 立陶宛文, 索馬里文, 紹納文, 維吾爾文, 緬甸文, 繁體中文, 羅馬尼亞文, 義大利文, 芬蘭文, 苗文, 英文, 荷蘭文, 菲律賓文, 葡萄牙文, 蒙古文, 薩摩亞文, 蘇格蘭的蓋爾文, 西班牙文, 豪沙文, 越南文, 錫蘭文, 阿姆哈拉文, 阿拉伯文, 阿爾巴尼亞文, 韃靼文, 韓文, 馬來文, 馬其頓文, 馬拉加斯文, 馬拉地文, 馬拉雅拉姆文, 馬耳他文, 高棉文, 等語言的翻譯.

Copyright ©2024 I Love Translation. All reserved.

E-mail: