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13 pixels maybe two point six and this
is C
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he did want their
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start brushing up the car slowly I don't
think you want to confuse this picture
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by having a full on reflection of the
car again I know brushing my content
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later they don't have black on their
block on the masks we don't see much of
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00:15:34,620 --> 00:15:45,300
what's going on beautiful crowd here in
this branch so this is start by getting
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00:15:45,300 --> 00:15:49,910
that whole branch in there
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00:15:49,910 --> 00:15:53,520
ask you this little bit the tire looks
completely off so you can come in
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command T
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00:15:55,020 --> 00:16:05,020
gonna do skew and I'm just gonna push
this I wonder now doing this I probably
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00:16:05,020 --> 00:16:11,280
should separate the two layers here
let's just do this take this copy it and
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00:16:11,280 --> 00:16:19,970
on one side you take away the leg can do
this illness but the lack of it
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00:16:19,970 --> 00:16:31,080
get everything away their command shift
is just another one for me see if I just
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do it again here on this side and then
he's like doing anything with all this
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with black so now we have this one here
are linking his leg election
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00:16:44,630 --> 00:16:54,510
this one just tired reflection now you
can take your tire we can make this feel
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a little bit better by securing it
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00:17:14,410 --> 00:17:31,470
softly in there what we don't want from
this reflections is to take away from
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00:17:31,470 --> 00:17:36,460
the photographs and is going to them
really quite soft legs softer than the
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00:17:36,460 --> 00:17:47,360
tire like that cool bring more cops so I
just realized again I've been drawing on
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00:17:47,360 --> 00:17:52,590
the content lair rather than the mask so
you got it undo some of this year so we
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00:17:52,590 --> 00:17:56,770
make sure that we don't think black
contour content layers so let me just
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00:17:56,770 --> 00:17:59,980
come up again but here
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00:17:59,980 --> 00:18:06,170
reflection and make sure that we turned
it off yet so don't have anything back
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00:18:06,170 --> 00:18:12,740
on here so it looks good and evil mask
and then you can come into here and be
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00:18:12,740 --> 00:18:41,020
December briefly the car in there and to
the tire
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00:18:41,020 --> 00:18:47,590
but i think thats all that this just
ends and we don't have a car in there to
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00:18:47,590 --> 00:18:51,880
be honest I wonder if you should just
add some ripples here to take that away
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00:18:51,880 --> 00:18:53,210
that could be nice
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00:18:53,210 --> 00:19:02,550
ok so you can continue with elements
this tie reflection we started out as a
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00:19:02,550 --> 00:19:08,350
reference to be honest so more more
blurry for sure but leave it like that
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00:19:08,350 --> 00:19:17,210
for now take this and toss it away and
this is our door and we see in it clear
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00:19:17,210 --> 00:19:23,410
mask just take this part here that's
what we gonna use just select the whole
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00:19:23,410 --> 00:19:28,960
thing here and make this black and then
just come into it just sort of race away
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00:19:28,960 --> 00:19:49,670
so we see very there's my age
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00:19:49,670 --> 00:20:26,540
sorry my brush here and just get some of
this away
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00:20:26,540 --> 00:20:31,980
I was never really close on this door to
make these vehicles a lot more subtle
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00:20:31,980 --> 00:20:43,490
there are now so few things can happen
here he added ripples obviously don't
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00:20:43,490 --> 00:20:48,260
see this bottom part of our reflection
so that's a few things that will change
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00:20:48,260 --> 00:21:10,160
and I'm sure how great this will try to
make this again
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00:21:10,160 --> 00:21:14,990
much use all of the contrast color need
to use actuation now to blend this layer
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00:21:14,990 --> 00:21:21,020
on top of the wheel so before it was
just do this do I mentioned is gonna do
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00:21:21,020 --> 00:21:27,780
that see the tire in the water and by
that I'm actually not too far away but
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00:21:27,780 --> 00:21:35,480
it there's 69 is a good number always
coming to her curves to blue so we're
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00:21:35,480 --> 00:21:38,570
definitely going to start with bringing
in some blues and some sorry some
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00:21:38,570 --> 00:21:44,820
yellows and greens in there may be to
start there for now
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00:21:44,820 --> 00:21:53,370
contrast pop up those highlights
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00:21:53,370 --> 00:22:31,370
with a soft brush 20% could see some of
this iron anything
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00:22:31,370 --> 00:22:44,980
so the tire on the edge of the tire to
higher capacity I think that's getting
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00:22:44,980 --> 00:22:49,860
better way better now there's a few
things you have to do to accommodate you
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00:22:49,860 --> 00:22:57,760
gotta come into our main car picture and
just lend out the bottom of the entire
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00:22:57,760 --> 00:23:07,990
so coming in here and say that to all
age of big rush you can see that I have
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00:23:07,990 --> 00:23:11,890
some harder lines here and I talked
about this before they want this harder
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00:23:11,890 --> 00:23:18,429
lines so you little trick now that I
have a hard edge in a mosque it's hard
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00:23:18,429 --> 00:23:23,320
to get rid of that what I want to do
this come into the mass Claire select or
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00:23:23,320 --> 00:23:25,610
clone stamp tool and let it go
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00:23:25,610 --> 00:23:32,080
currently only this will allow me to
just actual mask so I can come in here
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00:23:32,080 --> 00:23:41,250
just to this Ian used to same city as in
here and you can get a similar density
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00:23:41,250 --> 00:23:55,070
through it
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00:23:55,070 --> 00:24:17,639
brush