13900:14:59,670 --> 00:15:10,76013 pixels maybe two point six and this的中文翻譯

13900:14:59,670 --> 00:15:10,76013

139
00:14:59,670 --> 00:15:10,760
13 pixels maybe two point six and this
is C

140
00:15:10,760 --> 00:15:17,010
he did want their

141
00:15:17,010 --> 00:15:25,000
start brushing up the car slowly I don't
think you want to confuse this picture

142
00:15:25,000 --> 00:15:29,940
by having a full on reflection of the
car again I know brushing my content

143
00:15:29,940 --> 00:15:34,620
later they don't have black on their
block on the masks we don't see much of

144
00:15:34,620 --> 00:15:45,300
what's going on beautiful crowd here in
this branch so this is start by getting

145
00:15:45,300 --> 00:15:49,910
that whole branch in there

146
00:15:49,910 --> 00:15:53,520
ask you this little bit the tire looks
completely off so you can come in

147
00:15:53,520 --> 00:15:55,020
command T

148
00:15:55,020 --> 00:16:05,020
gonna do skew and I'm just gonna push
this I wonder now doing this I probably

149
00:16:05,020 --> 00:16:11,280
should separate the two layers here
let's just do this take this copy it and

150
00:16:11,280 --> 00:16:19,970
on one side you take away the leg can do
this illness but the lack of it

151
00:16:19,970 --> 00:16:31,080
get everything away their command shift
is just another one for me see if I just

152
00:16:31,080 --> 00:16:36,660
do it again here on this side and then
he's like doing anything with all this

153
00:16:36,660 --> 00:16:44,630
with black so now we have this one here
are linking his leg election

154
00:16:44,630 --> 00:16:54,510
this one just tired reflection now you
can take your tire we can make this feel

155
00:16:54,510 --> 00:17:14,410
a little bit better by securing it

156
00:17:14,410 --> 00:17:31,470
softly in there what we don't want from
this reflections is to take away from

157
00:17:31,470 --> 00:17:36,460
the photographs and is going to them
really quite soft legs softer than the

158
00:17:36,460 --> 00:17:47,360
tire like that cool bring more cops so I
just realized again I've been drawing on

159
00:17:47,360 --> 00:17:52,590
the content lair rather than the mask so
you got it undo some of this year so we

160
00:17:52,590 --> 00:17:56,770
make sure that we don't think black
contour content layers so let me just

161
00:17:56,770 --> 00:17:59,980
come up again but here

162
00:17:59,980 --> 00:18:06,170
reflection and make sure that we turned
it off yet so don't have anything back

163
00:18:06,170 --> 00:18:12,740
on here so it looks good and evil mask
and then you can come into here and be

164
00:18:12,740 --> 00:18:41,020
December briefly the car in there and to
the tire

165
00:18:41,020 --> 00:18:47,590
but i think thats all that this just
ends and we don't have a car in there to

166
00:18:47,590 --> 00:18:51,880
be honest I wonder if you should just
add some ripples here to take that away

167
00:18:51,880 --> 00:18:53,210
that could be nice

168
00:18:53,210 --> 00:19:02,550
ok so you can continue with elements
this tie reflection we started out as a

169
00:19:02,550 --> 00:19:08,350
reference to be honest so more more
blurry for sure but leave it like that

170
00:19:08,350 --> 00:19:17,210
for now take this and toss it away and
this is our door and we see in it clear

171
00:19:17,210 --> 00:19:23,410
mask just take this part here that's
what we gonna use just select the whole

172
00:19:23,410 --> 00:19:28,960
thing here and make this black and then
just come into it just sort of race away

173
00:19:28,960 --> 00:19:49,670
so we see very there's my age

174
00:19:49,670 --> 00:20:26,540
sorry my brush here and just get some of
this away

175
00:20:26,540 --> 00:20:31,980
I was never really close on this door to
make these vehicles a lot more subtle

176
00:20:31,980 --> 00:20:43,490
there are now so few things can happen
here he added ripples obviously don't

177
00:20:43,490 --> 00:20:48,260
see this bottom part of our reflection
so that's a few things that will change

178
00:20:48,260 --> 00:21:10,160
and I'm sure how great this will try to
make this again

179
00:21:10,160 --> 00:21:14,990
much use all of the contrast color need
to use actuation now to blend this layer

180
00:21:14,990 --> 00:21:21,020
on top of the wheel so before it was
just do this do I mentioned is gonna do

181
00:21:21,020 --> 00:21:27,780
that see the tire in the water and by
that I'm actually not too far away but

182
00:21:27,780 --> 00:21:35,480
it there's 69 is a good number always
coming to her curves to blue so we're

183
00:21:35,480 --> 00:21:38,570
definitely going to start with bringing
in some blues and some sorry some

184
00:21:38,570 --> 00:21:44,820
yellows and greens in there may be to
start there for now

185
00:21:44,820 --> 00:21:53,370
contrast pop up those highlights

186
00:21:53,370 --> 00:22:31,370
with a soft brush 20% could see some of
this iron anything

187
00:22:31,370 --> 00:22:44,980
so the tire on the edge of the tire to
higher capacity I think that's getting

188
00:22:44,980 --> 00:22:49,860
better way better now there's a few
things you have to do to accommodate you

189
00:22:49,860 --> 00:22:57,760
gotta come into our main car picture and
just lend out the bottom of the entire

190
00:22:57,760 --> 00:23:07,990
so coming in here and say that to all
age of big rush you can see that I have

191
00:23:07,990 --> 00:23:11,890
some harder lines here and I talked
about this before they want this harder

192
00:23:11,890 --> 00:23:18,429
lines so you little trick now that I
have a hard edge in a mosque it's hard

193
00:23:18,429 --> 00:23:23,320
to get rid of that what I want to do
this come into the mass Claire select or

194
00:23:23,320 --> 00:23:25,610
clone stamp tool and let it go

195
00:23:25,610 --> 00:23:32,080
currently only this will allow me to
just actual mask so I can come in here

196
00:23:32,080 --> 00:23:41,250
just to this Ian used to same city as in
here and you can get a similar density

197
00:23:41,250 --> 00:23:55,070
through it

198
00:23:55,070 --> 00:24:17,639
brush
0/5000
原始語言: -
目標語言: -
結果 (中文) 1: [復制]
復制成功!
13900:14:59,670--> 00:15:10,760也许两个 13 像素点六,这是 C14000:15:10,760--> 00:15:17,010他想他们14100:15:17,010--> 00:15:25,000开始了车子慢慢地我不刷牙想你想混淆这张照片14200:15:25,000--> 00:15:29,940由具有完整的反思车再一次,我知道刷我的内容14300:15:29,940--> 00:15:34,620后来他们没有黑他们在我们看不到太多的面具上阻塞14400:15:34,620--> 00:15:45,300美丽的人群在这里在发生什么此分支,因此这就是开始14500:15:45,300--> 00:15:49,910整个一个分支,在那里14600:15:49,910--> 00:15:53,520问你这个小小的轮胎看起来完全关闭,所以你可以进来14700:15:53,520--> 00:15:55,020命令 T14800:15:55,020--> 00:16:05,020若要做倾斜可以去,我只要去推这我就纳闷现在做这个我可能14900:16:05,020--> 00:16:11,280应该分开,这里提到的两个层让我们只做这这将它复制和15000:16:11,280--> 00:16:19,970另一边你带走的腿能做此疾病,而是它的缺乏15100:16:19,970--> 00:16:31,080把一切都带走他们命令转变只是另一个给我看看如果我只是15200:16:31,080--> 00:16:36,660做它再一次在这里这一边,然后他是想做任何与这一切15300:16:36,660--> 00:16:44,630与黑所以现在我们有这一个人在这里链接他腿选举15400:16:44,630--> 00:16:54,510这一只是累了反射现在你可以采取你的轮胎我们可以让这感觉15500:16:54,510--> 00:17:14,410通过保护它的更好一点15600:17:14,410--> 00:17:31,470轻轻地在那里我们不想从这思考是采取远离15700:17:31,470--> 00:17:36,460这些照片都往他们真的很软腿比软15800:17:36,460--> 00:17:47,360轮胎像是很酷带来更多警察这样我刚刚再次意识到我已经被画15900:17:47,360--> 00:17:52,590内容的巢穴,而不是面具所以你得到了它所以撤消一些今年我们16000:17:52,590--> 00:17:56,770确保我们不会认为黑色轮廓的内容层,所以只是让我16100:17:56,770--> 00:17:59,980上来,再一次,但在这里16200:17:59,980--> 00:18:06,170反射并确保我们打开它关闭尚未所以没有回来16300:18:06,170--> 00:18:12,740在这里,所以它看起来善良和邪恶的面具然后你可以到这里来是16400:18:12,740--> 00:18:41,02012 月简要的车在那里,轮胎16500:18:41,020--> 00:18:47,590但我认为这就是这只是结束了,我们不把车放在那里16600:18:47,590--> 00:18:51,880说实话我不知道是否你应该只是添加一些涟漪在这里带走,16700:18:51,880--> 00:18:53,210那会是多么美妙16800:18:53,210--> 00:19:02,550好了,所以你可以继续元素我们开始成为这条领带反射16900:19:02,550--> 00:19:08,350引用要诚实所以更多更多模糊的肯定,但像这样离开它17000:19:08,350--> 00:19:17,210现在考虑这一点,扔掉它,这是我们的门,我们看到在它明确17100:19:17,210--> 00:19:23,410掩码只是把这部分在这里的我们要使用只需选择整个17200:19:23,410--> 00:19:28,960这里的东西,让这黑色,然后刚刚进入它只是种竞赛走了17300:19:28,960--> 00:19:49,670所以我们看到很是我的年龄17400:19:49,670--> 00:20:26,540抱歉我的画笔在这里,只是得到一些这走了17500:20:26,540--> 00:20:31,980我从来都很接近这扇门的使这些车辆更多微妙17600:20:31,980--> 00:20:43,490现在有这样的几件事情可以发生在这里,他补充说,涟漪显然不17700:20:43,490--> 00:20:48,260看到我们反思这底部部分这就是几个事情会改变17800:20:48,260--> 00:21:10,160我确信这会多么伟大尝试找这再一次17900:21:10,160--> 00:21:14,990很多使用对比颜色需要的所有使用驱动现在来融合这一层18000:21:14,990--> 00:21:21,020在车轮上所以之前它是只是做我提到要做这件事18100:21:21,020--> 00:21:27,780那看轮胎在水中和由我其实不太远了,但18200:21:27,780--> 00:21:35,480它有是 69 始终是一个好的数字来到她的曲线为蓝色所以我们18300:21:35,480--> 00:21:38,570一定要开始带在一些布鲁斯和一些对不起一些18400:21:38,570--> 00:21:44,820黄色和绿色的有可能是现在那里开始18500:21:44,820--> 00:21:53,370对比弹出这些亮点18600:21:53,370--> 00:22:31,370用软刷 20%,可以见到的这铁东西18700:22:31,370--> 00:22:44,980因此,边上的轮胎轮胎变的更高的容量我觉得18800:22:44,980--> 00:22:49,860更好的方式更好,现在很少有什么你要做以适应你的东西18900:22:49,860--> 00:22:57,760要走进我们主要汽车图片和只是把钱借出去的整个底部19000:22:57,760--> 00:23:07,990所以未来在这里,说,到所有时代的大急,你可以看到我有19100:23:07,990--> 00:23:11,890一些更难的线条和我聊了对此他们想这难之前19200:23:11,890--> 00:23:18,429所以你小把戏现在,我的线条有硬边的一座清真寺,很难19300:23:18,429--> 00:23:23,320要摆脱的想做什么这进入大规模的克莱尔选择或19400:23:23,320--> 00:23:25,610克隆图章工具,让它去吧19500:23:25,610--> 00:23:32,080目前,只有这会让我去只是实际的面具,所以可以进来19600:23:32,080--> 00:23:41,250只是给这个伊恩用来作为在同一个城市在这里,你可以得到相似的密度19700:23:41,250--> 00:23:55,070通过它19800:23:55,070--> 00:24:17,639笔刷
正在翻譯中..
結果 (中文) 3:[復制]
復制成功!
139
00:14:59670——> 00:15:10760
13像素也许两点六这
是C

140
00:15:10760——> 00:15:17010
他希望自己的

141
00:15:17010——> 00:15:25000
开始刷牙了车慢慢的我不
认为你想混淆这幅画

142
00:15:25000——> 00:15:29940
有一个全面的
车反射我知道刷我的内容

143
00:15:29940——> 00:15:34620
后来他们没有黑人的
块的面具,我们没有看到多少

144
00:15:34620——> 00:15:45300
什么美丽的人群在
这个分支,这是让

145
00:15:45300——> 00:15:49910


146
00:15:49910——> 00:15:53520
问你点轮胎看起来
完全关闭,你可以

147
00:15:53520——> 00:15:55020整个分支开始
命令不

148
00:15:55020——> 00:16:05020
会歪斜,我会把
这我现在想这样做我可能

149
00:16:05020——> 00:16:11280
要分两层这里
让这把这个复制和

150
00:16:11280——> 00:16:19970
一方面你拿走的腿能做
这种疾病但不

151
00:16:19970——> 00:16:31080
把一切都带走了他们的命令移
只是另一个我看看我

152
00:16:31080——> 00:16:36660
这里再做一次这一边,然后
他喜欢这一切

153
00:16:36660——> 00:16:44630
黑所以我们现在在这里的这一
是联系他腿

154
选举00:16:44630——> 00:16:54510
这只是累了,你现在做什么
反射可以把你的轮胎可以使这种感觉

155
00:16:54510——> 00:17:14410
更好一点以确保它

156
00:17:14410——> 00:17:31470
轻轻地在那里我们不想从
这思考是要远离

157
00:17:31470——> 00:17:36460
照片,要他们
很软的腿比

158
00:17:36460柔和——> 00:17:47360
轮胎般的清凉带来更多的警察,所以我
只是再次意识到我一直在

159
00:17:47360——> 00:17:52590
内容巢穴而不是面具,
你得到它撤消一些今年我们

160
00:17:52590——> 00:17:56770
确保我们不认为黑
轮廓的内容层,所以让我

161
00:17:56770——> 00:17:59980
上来这里

162
00:17:59980——> 00:18:06,170
反射和确保我们把
下来却没有回来

163
00:18:06170——> 00:18:12740
这里看起来善良和邪恶面具
然后你可以来这里,

164
00:18:12740——> 00:18:41020
十二月短暂的车在那里,
轮胎

165
00:18:41020——> 00:18:47590
但我认为这是这只
结束,我们不在那里

166
有车00:18:47590——> 00:18:51880
老实说我不知道你应该
添加一些涟漪来拿走

167
00:18:51880——> 00:18:53210
可以很好的

168
00:18:53210——> 00:19:02550
好所以你可以继续元素
这条领带反射我们开始作为一个

169
00:19:02550——> 00:19:08350
参考说实话,所以更多的
模糊肯定但这样

170
00:19:08离开它,350——> 00:19:17210
现在把这个扔了,
这是我们的门,我们看到它清晰的

171
00:19:17210——> 00:19:23410
面具只是把这部分呢,我们要用
只是选择整个

172
00:19:23410——> 00:19:28960
的事来做这个黑色的然后
刚刚就比赛以外

173
00:19:28960——> 00:19:49670
所以我们看的很有我的年龄

174
00:19:49670——> 00:20:26540
对不起我刷在这里只是得到一些


175
00:20:26540——> 00:20:31980
我从来没有真正接近这门
使这些车辆更微妙的

176
00:20:31980——> 00:20:43490
现在有这样几件事可以发生
这里他说涟漪显然不

177
00:20:43490——> 00:20:48260
看到我们反思
底部这样的一些事情会改变

178
00:20:48260——> 00:21:10160
我知道杰出的这会
使这又

179
00:21:10160——> 00:21:14990
多使用所有的对比色需要
使用驱动现在把这层

180
00:21:14990——> 00:21:21020
顶部的车轮,才
只是做这做我提到的是要做

181
00:21:21020——> 00:21:27780
把轮胎在水和
,我其实不太远,但

182
00:21:27780——> 00:21:35480
它有69是个好数字总是
来到她的曲线蓝所以我们

183
00:21:35480——> 00:21:38570
肯定会开始把
在一些蓝调和一些遗憾一些

184
00:21:38570——> 00:21:44820
黄色和绿色的有可能是
开始现在

185
00:21:44820——> 00:21:53370
对比弹出那些集锦

186
00:21:53370——> 00:22:31370
用软刷20%可以看到一些
这铁东西

187
00:22:31370——> 00:22:44980
所以对轮胎的边缘,
高容量我认为这让

188
00:22:44980——> 00:22:49860
更好的方式更好,现在有一些事情你必须做的
迁就你

189
00:22:49轮胎,
正在翻譯中..
 
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