21600:12:35,780 --> 00:12:40,780a stamp visible love this so CommandOp的中文翻譯

21600:12:35,780 --> 00:12:40,780a s

216
00:12:35,780 --> 00:12:40,780
a stamp visible love this so Command
Option shifty Henry duplicate this out

217
00:12:40,780 --> 00:12:43,850
to a new layer so when I right click it
to duplicate layer

218
00:12:43,850 --> 00:12:47,400
narrowness like new here and wanna call
it ok but

219
00:12:47,400 --> 00:12:50,870
you call it whatever you want doesn't
have to be up

220
00:12:50,870 --> 00:12:53,870
that's just what we'd like to hear now

221
00:12:53,870 --> 00:12:57,340
gonna for small resize this so let's go
ahead and bought a metal putting it up

222
00:12:57,340 --> 00:12:58,560
for Facebook so on

223
00:12:58,560 --> 00:13:04,060
wanna go into pixels here and for
Facebook the ideal size is 2048

224
00:13:04,060 --> 00:13:08,550
and now I'm going to select again by
cubic smoother

225
00:13:08,550 --> 00:13:15,730
preserve details you make a little too
sharp and for some reason

226
00:13:15,730 --> 00:13:19,760
for someplace to put the little can have
one pixel borders whenever you to resize

227
00:13:19,760 --> 00:13:23,690
usually don't come out in a Jay pag but
what I tended to be safe as I create a

228
00:13:23,690 --> 00:13:24,580
new layer underneath

229
00:13:24,580 --> 00:13:28,870
I sample my color from the background
and I just fill it with that color's

230
00:13:28,870 --> 00:13:32,220
option to lead ought to lead to fill
with the background color just to make

231
00:13:32,220 --> 00:13:32,630
sure

232
00:13:32,630 --> 00:13:36,520
it's not actually an issue so to get rid
of this

233
00:13:36,520 --> 00:13:40,820
sleep in a banding we can either create
a new layer here

234
00:13:40,820 --> 00:13:45,510
and we can feel it so shift a fiver
function shift f5

235
00:13:45,510 --> 00:13:48,950
if you are on a laptop

236
00:13:48,950 --> 00:13:52,010
and it's like 50 percent gray from use
click OK

237
00:13:52,010 --> 00:13:55,530
and then when a slight over label and
not for this

238
00:13:55,530 --> 00:14:00,180
not go back and look like we have done
nothing so I'm going to filter here

239
00:14:00,180 --> 00:14:03,890
noise in and noise and you can see

240
00:14:03,890 --> 00:14:07,210
just by adding two percent noise the
banding is gone

241
00:14:07,210 --> 00:14:10,550
so that's all we really needed to do to
get rid at

242
00:14:10,550 --> 00:14:14,140
so that's one option if you do have
Alien Skin installed

243
00:14:14,140 --> 00:14:17,620
producing process we took when we were
doing and it s look 31

244
00:14:17,620 --> 00:14:25,780
alien skin exposure and we're gonna make
sure that all this is reset and we're

245
00:14:25,780 --> 00:14:27,720
just gonna and a big rain so we can see

246
00:14:27,720 --> 00:14:32,280
here's our grain here probably a little
bit too much longer just knock down the

247
00:14:32,280 --> 00:14:33,430
overall strength for this

248
00:14:33,430 --> 00:14:40,640
to something like that that's gonna jump
through

249
00:14:40,640 --> 00:14:43,640
and apply are great and we can adjust
the opacity

250
00:14:43,640 --> 00:14:46,740
as needed as you can see either way
getting rid

251
00:14:46,740 --> 00:14:50,460
of that particular banding issue that we
have so

252
00:14:50,460 --> 00:14:54,050
there's are completed image let's just
go back to the beginning here

253
00:14:54,050 --> 00:14:57,090
and look at where we started and where
we ended up so

254
00:14:57,090 --> 00:15:00,590
this here is where we

255
00:15:00,590 --> 00:15:04,280
started and this is where we finished so

256
00:15:04,280 --> 00:15:07,650
it may look like we did a lot obviously
I was doing all the talking in between

257
00:15:07,650 --> 00:15:08,030
there

258
00:15:08,030 --> 00:15:11,190
I just trying to be some the foundations
that you'll be using throughout the

259
00:15:11,190 --> 00:15:12,090
editorial look

260
00:15:12,090 --> 00:15:15,650
and the beauty look so we're able to
skip all that later will be

261
00:15:15,650 --> 00:15:19,600
I guess flying through those next look
so hope you found it useful hope you

262
00:15:19,600 --> 00:15:20,320
enjoy that

263
00:15:20,320 --> 00:15:22,060
and we'll see in the next luck
0/5000
原始語言: -
目標語言: -
結果 (中文) 1: [復制]
復制成功!
21600:12:35,780--> 00:12:40,780邮票的可见爱这这样的命令选项古灵精怪的亨利重复这出21700:12:40,780--> 00:12:43,850到一个新层所以当我右键单击它对复制的图层21800:12:43,850--> 00:12:47,400在这里像新的一样的狭隘性,和想要调用它好,但21900:12:47,400--> 00:12:50,870你叫它任何你想要不一定要起来22000:12:50,870--> 00:12:53,870这就是我们会想现在听到的声音22100:12:53,870--> 00:12:57,340去为小大小调整这所以让我们去未来,买了一把的金属22200:12:57,340--> 00:12:58,560对于 Facebook 等等22300:12:58,560--> 00:13:04,060想要进入的像素,在这里,Facebook 的理想的大小是 204822400:13:04,060--> 00:13:08,550现在,通过再次选择立方平滑22500:13:08,550--> 00:13:15,730保留你也做一点的详细信息夏普和由于某种原因22600:13:15,730--> 00:13:19,760没有地方可放很少能有一个像素边界每当您调整大小22700:13:19,760--> 00:13:23,690通常在周杰伦 pag 不出来但我倾向于安全的因为我创建22800:13:23,690--> 00:13:24,580在下面的新图层22900:13:24,580--> 00:13:28,870我样我从背景的颜色只是与那种颜色的填满它23000:13:28,870--> 00:13:32,220选择过应该率先填补用背景色,只是为了让23100:13:32,220--> 00:13:32,630确定23200:13:32,630--> 00:13:36,520它不是实际问题,摆脱这23300:13:36,520--> 00:13:40,820睡在我们可以创建条带一个新的层23400:13:40,820--> 00:13:45,510和我们能感觉到它所以转移五镑功能 shift f523500:13:45,510--> 00:13:48,950如果你在一台笔记本电脑23600:13:48,950--> 00:13:52,010就像 50%灰色从使用单击确定23700:13:52,010--> 00:13:55,530然后当稍微超过标签和不为此23800:13:55,530--> 00:14:00,180回不去,看起来我们做什么都没有,所以我要在这里进行过滤23900:14:00,180--> 00:14:03,890中的噪声和噪声,你可以看到24000:14:03,890--> 00:14:07,210只是通过增加两个百分点噪声环志是不见了24100:14:07,210--> 00:14:10,550所以才是我们真正需要做的在摆脱24200:14:10,550--> 00:14:14,140所以这是选择之一,如果你有吗外星人的皮肤安装24300:14:14,140--> 00:14:17,620生产过程我们花了当我们的时候这样做,看看 3124400:14:17,620--> 00:14:25,780外星人的皮肤暴露和我们要去做确保所有这重置,并且我们24500:14:25,780--> 00:14:27,720只去和大的雨,所以我们可以看到24600:14:27,720--> 00:14:32,280这里是我们的谷物在这里可能有点有点太多不再只是敲下来24700:14:32,280--> 00:14:33,430为此整体实力24800:14:33,430--> 00:14:40,640对这样的事,它会跳通过24900:14:40,640--> 00:14:43,640和应用都是相当不错,我们可以调整不透明度25000:14:43,640--> 00:14:46,740作为需要作为你可以看到无论哪种方式摆脱25100:14:46,740--> 00:14:50,460那特定的带状的问题,我们有这么25200:14:50,460--> 00:14:54,050有完成图像让我们只是返回到开始在这里25300:14:54,050--> 00:14:57,090看,那里我们开始我们结束了所以25400:14:57,090--> 00:15:00,590这是在哪里我们25500:15:00,590--> 00:15:04,280开始,这是我们结束这样的地方25600:15:04,280--> 00:15:07,650它可能看起来像我们做了很多很明显我在做所有说话之间25700:15:07,650--> 00:15:08,030有25800:15:08,030--> 00:15:11,190我只想要一些基础你会在整个使用25900:15:11,190--> 00:15:12,090编辑看26000:15:12,090--> 00:15:15,650和美看起来所以我们能够向将跳过所有后来将26100:15:15,650--> 00:15:19,600我猜飞行通过那些接下来看看所以希望你能找到有用希望你26200:15:19,600--> 00:15:20,320很享受的26300:15:20,320--> 00:15:22,060我们来看看在下运气
正在翻譯中..
結果 (中文) 3:[復制]
復制成功!
216
00:12:35780——
> 00:12:40780邮票可见爱这所以命令
选项古灵精怪的亨利重复这个

217
00:12:40780——> 00:12:43850
到一个新层所以当我右键单击它
来复制图层

218
00:12:43850——> 00:12:47400
狭窄像新这里,想叫吧

219

00:12:47400——> 00:12:50870
你称它为任何你想要不


220
00:12:50,870——> 00:12:53870
的只是什么我们喜欢听

221
00:12:53870——> 00:12:57340
会为小调整这去吧
前方,买了一个金属把它

222
00:12:57340——>为facebook 00:12:58560


223
00:12:58560——> 00:13:04060
想走进这里
facebook的理想尺寸像素等是2048

224
00:13:04060——
> 00:13:08550,现在我要重新选择的
立方平滑

225
00:13:08550——> 00:13:15730
保留细节让你有点太
尖锐,为一些原因

226
00:13:15730——> 00:13:19760
地方把小可以
一个像素边界每当您调整

227
00:13:19760——> 00:13:23690
通常不要出来在周杰伦的PAG但
我往往是安全的,因为我创造了228


00:13:23,690——> 00:13:24580
新层下面

229
00:13:24580——> 00:13:28870
我样品我的颜色从背景
我只是填充,颜色的

230
00:13:28870——应该导致填补
与背景颜色只是为了让

231
00:13:32220——>
00:13:32630肯定232


00:13:32630——> 00:13:36520
不是实际上的问题,所以摆脱


233
00:13 > 00:13:32220
选择铅:36520——> 00:13:40820
睡在一个带我们可以创建
这里一个新层

234
00:13:40820——> 00:13:45510
,我们可以感觉到它所以移位5镑
转移函数F5

235
00:13:45510——> 00:13:48950
如果你是在一个笔记本

236
00:13:48950——> 00:13:52010
和它的像50%灰色使用
单击OK

237
00:13:52010——> 00:13:55530
,然后当一个轻微的标签,并不是这


238
00:13:55530——> 00:14:00180
不回去,看起来像我们已经做了什么
所以我要在这里进行过滤

239
00:14:00180——> 00:14:03890
噪声和噪声,你可以看到

240
00:14:03890——> 00:14:07210
只是加入百分之二噪声
带了

241
00:14:07210——> 00:14:10550
所以,我们真的需要做
摆脱

242
00:14:10550——
> 00:14:14140这样的一个选项,如果你
Alien Skin安装

243
00:14:14140——> 00:14:17620
生产过程把我们当我们
做它的外观31

244
00:14:17620——> 00:14:25780
外星人皮肤暴露和我们会让
相信这一切都是复位和我们

245
00:14:25780——> 00:14:27720
只会和一个大的雨,所以我们可以看到

246
00:14:27720——
> 00:14:32280这里是我们这里的粮食可能一点
位太久就击倒的

247
00:14:32280——> 00:14:33430
整体强度这

248
00:14:33430——> 00:14:40640
到一些像,那是要跳


249
00:14:40640——> 00:14:43640
和应用是伟大的我们可以调整
250混浊


00:14:43640——> 00:14:46740
需要尽你所能看到的方式摆脱

251

00:14:46740——> 00:14:50460
,特别是带问题,我们
有所以

252
00:14:50460——
> 00:14:54050有完成图像让我们只是
去背来的开始在这里

253
00:14:54050——> 00:14:57090
看时,我们开始和在
我们结束了所以

254
00:14:57090——
> 00:15:00590这是哪里我们

255
00:15:00590——
> 00:15:04280
正在翻譯中..
 
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