First patch after leaving Early Access is here.
It's just a bunch of bugs fixed:
- fixed: Bonus speed for weapons have been fixed (the calculation was wrong).
- fixed: "Lifesteal" weapons only absorbs HP of monsters when killed with the weapon, not magic.
- fixed (MP): Extra Skill Points can't be set any longer in laggy servers.
- fixed: mines and web traps created by player no longer counts as an enemy for appearing ladders/doors/platforms
- fixed: Battle Cry and Move Out were not applied to allies.
- fixed (MP): "destroy barrels" scroll did not work in all types of barrels.
- fixed (EDITOR): creatures set to "big" or "small" were not saved.
- fixed (MP): Items no longer appear duplicated in non-cooperative mp dungeons.
- fixed (EDITOR): Weapon choice for creatures is now working ok.
- fixed (EDITOR): Heal spells given to mobs were not applied in their allies.
- fixed: "spawn: max number on screen" not working when mob was ally.
- fixed: "Robes skill" could not be increased when "Armor Skill" was set to the maximum.
- fixed: "cheating scrolls" in PVP are working again.
- changed (MP): Blessed armor of Raak reduced slowness from 50 to 40.
- changed: Increased attack resist from 1 to 2 in concentration robes level 11.
- changed: Increased divine favours from 1 to 2 in White robes level 11.
- changed: extra damage given by rings x2.
- changed: "Ring of the Knight" critical redced from 5 to 4.
You can find this list within the game in OPTIONS > LASTEST LOG UPDATE
Oh, by the way, very soon the "Halloween extra content" will be activated for a few days ;-)