22900:23:28,250 --> 00:23:31,860feels better if it just bleeds off ati的中文翻譯

22900:23:28,250 --> 00:23:31,860fee

229
00:23:28,250 --> 00:23:31,860
feels better if it just bleeds off a
tiny bit so it doesn't become too much

230
00:23:31,860 --> 00:23:37,390
of a tangent there about their the light
illuminates this line coming up the wall

231
00:23:37,390 --> 00:23:44,320
that we can't just take away so I think
what better for us is to may be painted

232
00:23:44,320 --> 00:23:49,169
in there now you saw me started to think
this page that we have a new owner keep

233
00:23:49,169 --> 00:23:52,279
that door frame intact so come in here

234
00:23:52,279 --> 00:23:59,679
select not comment hide and now as we
paint on this mask they will not paint

235
00:23:59,679 --> 00:24:07,100
on the door is the only paint the
selected area so turned on again and

236
00:24:07,100 --> 00:24:15,730
then turn it off so you can see better

237
00:24:15,730 --> 00:24:21,180
now I think we're starting to fairly
well incorporating this lights bill now

238
00:24:21,180 --> 00:24:28,430
there is this door frame here that
should come down so painting here like

239
00:24:28,430 --> 00:24:36,820
this when I just did now was to hit for
my keyboard and the a paucity of the

240
00:24:36,820 --> 00:24:42,920
brush then becomes forty percent again
as a lot of different ways of working a

241
00:24:42,920 --> 00:24:46,840
lot of people like to use the
pressure-sensitive pen for me that feels

242
00:24:46,840 --> 00:24:53,490
these two random and elected over the
numbers are at and it's kind of been

243
00:24:53,490 --> 00:24:57,530
ingrained in me I kinda know what these
numbers feel like my keyboard I just

244
00:24:57,530 --> 00:25:04,920
keep my fingers on 1234 10 20 30 40
percent if I quickly hit we will be 33

245
00:25:04,920 --> 00:25:08,710
if I just said it once I'll be thirteen
you see the percentages change here at

246
00:25:08,710 --> 00:25:17,130
the paucity so wanna come down on the
apostle a bit and just pushed us like a

247
00:25:17,130 --> 00:25:30,000
little bit out to keep our original
frame but still keep the lights built

248
00:25:30,000 --> 00:25:35,290
the highlight here and highlight on the
door don't quite lineup so you gonna try

249
00:25:35,290 --> 00:25:40,130
to do something here to create light in
here and light in there so that he could

250
00:25:40,130 --> 00:25:46,570
keep our light source leading into the
door lemme see technically we should put

251
00:25:46,570 --> 00:25:54,340
this here just not hopes I moved that
the selections with Daddy select I hit

252
00:25:54,340 --> 00:26:01,220
it so I forgot we could probably get
here and it will line up like this which

253
00:26:01,220 --> 00:26:06,010
would be quite good but just feel as
well for the photograph to have it

254
00:26:06,010 --> 00:26:10,540
standing right there so it put it back
right there and then pull in some

255
00:26:10,540 --> 00:26:15,150
highlights usually don't like to paint
highlights but in this case I see if we

256
00:26:15,150 --> 00:26:24,370
can make that work and do this and we're
gonna hit comment I so again

257
00:26:24,370 --> 00:26:30,450
comment too quick mask all I paint where
I want to highlight I exit the Quick

258
00:26:30,450 --> 00:26:37,330
Mask school I get a selection I inverted
selection and now if I make my mask

259
00:26:37,330 --> 00:26:42,990
curves will automatically create a
masking that color I could pull this

260
00:26:42,990 --> 00:26:48,460
area up and you see my highlight on the
floor expands to match this little bit

261
00:26:48,460 --> 00:26:59,560
there I'm gonna do this the other way we
see it come in here and it's like this

262
00:26:59,560 --> 00:27:01,130
again and it goes

263
00:27:01,130 --> 00:27:13,330
Siro to get full on and I brush feels
pretty good command shift I can come to

264
00:27:13,330 --> 00:27:18,050
curves and now we're gonna burn a tiny
bit take down the highlight on the side

265
00:27:18,050 --> 00:27:24,610
of the highlights this time here

266
00:27:24,610 --> 00:27:31,950
come into this mask what you see now and
I do this we get this darker area here

267
00:27:31,950 --> 00:27:38,470
evenly darkening this but here I don't
want to be as effective as down here so

268
00:27:38,470 --> 00:27:47,200
with a soft brush 20% is coming here and
paint onto this layer mask if I do this

269
00:27:47,200 --> 00:27:52,309
you see I just painted on a slight
slight slight capacity there so it's not

270
00:27:52,309 --> 00:27:57,910
as effective in all the areas like that
and that I think will allow me to pull
0/5000
原始語言: -
目標語言: -
結果 (中文) 1: [復制]
復制成功!
22900:23:28,250--> 00:23:31,860感觉会更好如果它只是流血了小小,所以它不会成为太多23000:23:31,860--> 00:23:37,390那里的切线关于他们的光照亮这条线接在墙上23100:23:37,390--> 00:23:44,320我们不能只是带走了所以我想可能画更好地为我们是什么23200:23:44,320--> 00:23:49,169在有现在你看到我开始想我们有一个新的所有者保持此页23300:23:49,169--> 00:23:52,279那门框完整所以进来这里23400:23:52,279--> 00:23:59,679选择不评论隐藏以及现在我们在这张面具,他们不会绘制上绘画23500:23:59,679--> 00:24:07,100门上是唯一的涂料选择区域所以再次打开和23600:24:07,100--> 00:24:15,730然后把它关掉,所以你可以看得更清楚23700:24:15,730--> 00:24:21,180现在,我想我们已经相当现在也纳入这灯条例草案23800:24:21,180--> 00:24:28,430还有这扇门在这里帧,应下来所以画在这里像23900:24:28,430--> 00:24:36,820这当我只是在做现在是打的我的键盘和缺乏24000:24:36,820--> 00:24:42,920画笔然后再次变为 40%作为很多不同的工作方式24100:24:42,920--> 00:24:46,840很多人喜欢用压力敏感笔给我的感觉24200:24:46,840--> 00:24:53,490这两个随机和当选结束数字是在和它一直种24300:24:53,490--> 00:24:57,530我有点知道什么这些扎根在我心中数字感觉像是我的键盘,我只是24400:24:57,530--> 00:25:04,920保持我的手指上 1234年 10 20 30 40%如果我很快达到我们将 3324500:25:04,920--> 00:25:08,710如果一次只是说,会十三你看到在这里换车的百分比24600:25:08,710--> 00:25:17,130很少所以想降下来使徒一位,只是将我们像推24700:25:17,130--> 00:25:30,000要保持我们的原始一点点了框架但仍保持了建的灯24800:25:30,000--> 00:25:35,290这里的亮点和重点门别得相当阵容这样你要试试24900:25:35,290--> 00:25:40,130做某事在这里打造光在这里,光在那里,他可以25000:25:40,130--> 00:25:46,570保持我们引入的光源门让我看看我们应该把技术上25100:25:46,570--> 00:25:54,340这在这里只是不希望我感动,我打的爸爸选择与选择25200:25:54,340--> 00:26:01,220所以我忘了我们可能得到它在这里,它会排队这样的25300:26:01,220--> 00:26:06,010会打得很好,但只是觉得作为好的一张照片能有它25400:26:06,010--> 00:26:10,540站在那里,所以它把它放回去右,然后拉一些25500:26:10,540--> 00:26:15,150高光通常不喜欢画画突出显示,但在这种情况下看如果我们25600:26:15,150--> 00:26:24,370可以使这项工作和做这和我们是要打这么评论我再25700:26:24,370--> 00:26:30,450评论太快掩盖所有我画在哪里我想要突出显示我退出快速25800:26:30,450--> 00:26:37,330掩码学校我搞定我倒的选择选择现在如果我使我的面具25900:26:37,330--> 00:26:42,990曲线会自动创建掩蔽,颜色可以拉这26000:26:42,990--> 00:26:48,460地区上的,你看到我突出显示在地板将扩展以匹配这点点26100:26:48,460--> 00:26:59,560那里,我要去做这是我们看到它过来,就像这样26200:26:59,560--> 00:27:01,130再就26300:27:01,130--> 00:27:13,330圣西罗全相处和我刷感觉我可以来到不错命令转变26400:27:13,330--> 00:27:18,050曲线,现在我们要去烧小钻头取下一边突出显示26500:27:18,050--> 00:27:24,610这一次在这里的亮点26600:27:24,610--> 00:27:31,950走进这个面具你现在看到了什么,我这样做我们得到这个黑暗的区域26700:27:31,950--> 00:27:38,470均匀地变暗这个,但我不在这里想要在这里一样有效所以26800:27:38,470--> 00:27:47,200用软毛刷 20%来这里和如果做了这上涂上这个图层蒙版26900:27:47,200--> 00:27:52,309你看看我只是画上有轻微轻微那里轻微的能力,所以它不是27000:27:52,309--> 00:27:57,910在这样的所有领域一样有效和我想会让我拉
正在翻譯中..
結果 (中文) 3:[復制]
復制成功!
229
00:23:28250——> 00:23:31860
感觉更好,如果它只是流血了
点点并不太多

230
00:23:31860——> 00:23:37390
一切有关于他们的光
照亮这线走上墙

231
00:23:37390——> 00:23:44320
我们不能带走的,我想
什么更好的我们是可以画

232
00:23:44320——> 00:23:49169
现在你看到我开始想
这个页面,我们有一个新的所有者保持

233
00:23:49169——> 00:23:52279
门框完好所以来这里

234
00:23:52279——> 00:23:59679
选择不评论隐藏,现在我们
油漆的面具他们不会画

235
00:23:59679——> 00:24:07100
门上的油漆只
选区,再次开启和

236
00:24:07100——> 00:24:15730
然后关掉它,所以你可以看到更好的

237
00:24:15730——> 00:24:21180
现在我觉得我们开始把这个灯也相当
比尔现在

238
00:24:21180——> 00:24:28430
有门框,
应该如此下来画在这里像

239
00:24:28430——> 00:24:36820
这当我现在做的是打
我的键盘和很少的

240
00:24:36,820——> 00:24:42920
刷就变成了百分之四十
又很多不同的工作方式,一

241
00:24:42920——> 00:24:46840
很多人喜欢用
压敏笔我感觉

242
00:24:46840——> 00:24:53490
这两随机选在
数和这是一种被

243
00:24:53490——> 00:24:57530
根深蒂固在我我知道这些
数字感觉我的键盘我只是

244
00:24:57530——> 00:25:04920
让我的手指在1234 10 20 30 40
%如果我赶紧打我们将33

245
00:25:04920——> 00:25:08710
如果我只说这一次我将十三
你看到的百分比变化在

246
00:25:08710——> 00:25:17130
稀少,所以想下来的
使徒一点,只是把我们像一个

247
00:25:17130——> 00:25:30000
点去维持我们原来的
框架,但仍保持了248的灯


00:25:30000——> 00:25:35290
这里的亮点和突出的
门不相当的阵容所以你要

249
00:25:35290——> 00:25:40130
在这里做点什么来创造光和光
这里在那里,他可以

250
00:25:40130——> 00:25:46570
保持光源引入
我看到门上我们应该把

251
00:25:46570——> 00:25:54340
这里只是不希望我感动,
选区选择我爸爸打

252
00:25:54340——> 00:26:01220
所以我忘了我们可能会
这里会排队,这样

253
00:26:01220——> 00:26:06010
会很好但只是对摄影有

254
00:26:06010——> 00
:26:10540
站在那儿,把它放回
就再拉一些

255
00:26:10540——> 00:26:15150
集锦通常不喜欢画画
集锦但在这种情况下,我看我们

256
00:26:15150——> 00:26:24370
可以工作,做到这一点,我们
要打评论我再次

257
00:26:24370——> 00:26:30450
评论太快面膜我油漆的地方
我想强调我退出快速

258
00:26:30450——> 00:26:37330
面具学校给我选择我倒
选择现在如果我让我的面具

259
00:26:37330——> 00:26:42990
曲线会自动创建一个
掩蔽,颜色我可以把这

260
00:26:42990——> 00:26:48460
地区,你看到我的
地板突出扩大配这点点

261
00:26:48460——> 00:26:59560
那里我要做其他的方式我们
看来是这样的

262
00:26:59560——> 00:27:01130
又去

263
00:27:01130——> 00:27:13330
西罗得到充分的和我的感觉很好刷
命令移我可以来

264
00:27:13330——> 00:27:18050
曲线和现在我们要烧一个小
点取下突出侧

265
00:27:18050——> 00:27:24,610
集锦的这个时候这里

266
00:27:24610——> 00:27:31950
来到这面具你现在所看到的和
呢我们得到这个黑暗的地方

267
00:27:31950——> 00:27:38470
均匀变暗这可是我不想在这里是作为
下有效

268
00:27:38470——> 00:27:47200
用软刷20%来到这里,
漆上这层面具,如果我这样做

269
00:27:47,200——> 00:27:52309
你看我只是画上了一个轻微的
轻微能力有很不

270
00:27:52309——>在所有这样的地方,
有效00:27:57910
,我认为会让我拉
正在翻譯中..
 
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