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off your were gonna get rid of this
default filter that we have over here
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going to just pick this one here is your
starting point and we're going to go
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into our our color here we're going to
like me blue tones or driving down into
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this channel space here so now we see
that the images quite started looking
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and that's probably not what we're going
for us we're going with a funky so we
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need to do is coming a little bit more
realistic and to do that we can start
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playing with a different blend mode that
we have here so this site is a color
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blend mode as you can see that can
change things and they're not looking
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terribly great but we can do is we can
start dragging the slider down to serve
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a reasonable level maybe around town you
know eighteen percent 18% and at this
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point here we see that the results are
actually starting to look a little bit
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more realistic and actually not too bad
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once again you know with a really simple
adjustment here and we've we've modified
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the color of our image quite quite a bit
and you know in this case it might begin
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with introduced a little bit of that
that blue-collar into our shadows and a
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little bit of the yellow / orange color
into into our highlights and that's
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basically exactly does anything on the
left hand side and into your shadows on
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the right hand side and going into your
highlights of course anything in the
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middle mouse more along the midterms so
then you can play with some of these
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different blend modes in 2012
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work pretty well are soft light which
will give you more realistic effect in
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this case very subtle Synergy Drive your
past the on soft light up even 21% and
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again you know that really nice you can
also use hard late which will be a lot
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more intense but we can bring that up
Ashley down and once again left with
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something that's fairly realistic so now
look at is quite often that's like color
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adjustment so here basically what this
allows you to use according to the
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individual RGB NCM and I K channels and
I just sort of the balance of colors
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within those who call for example into
our blue once again let's see we are
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dragging down the yellow slider that
will once again take our our blues and
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had more yellow into them so we had a
little bit more than a little bit of
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glue in hair and we see that that will
start to increase the blue n and its
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cool readings were taken with the yellow
so you know as as before blowing your
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opposite sylvester increasing yellow
obviously we're adding more yellow no
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food decreasing lol can be adding now if
you want to achieve an effect similar to
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what we had within our current just we
construct going into these whites
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neutrals and blacks and blacks shadows
wait says the highlights
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going to blacks over here and we start
dragging you down so again increasing
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more blue we should at once again were
pumping up the blacks and shadows here
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to how more bluish cast now all these
fighters against cancer this manner
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science will increase out red if we go
on the negative side of course increase
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scientific on the positive side agenda
will be green if we go towards the
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negative and positive no next slide over
here is actually the black slider and
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that allows you to achieve a similar
effect to what we saw in hue saturation
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where we gonna lighten the redness
within the skin tone so we select our
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roads here we find that the model has
all too much red skin tone been going
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here actually dialed down
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the amount of black which makes it just
takes some of the redness out the effect
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is kind of similar to what we had within
that within the lightness saturation