Psychopy software (Peirce, 2007) was used to build and present the experiment. Trials simulated a brief text-based conversation where a person responded to the question “How are you?”with a situational sentence finishing with a typographic emoticon (Figure 2). Each trial began with the text-based message asking “How are you?” presented 1,000 ms on a black background. After that, it was presented the situational sentence during 1,500 ms on the screen.Finally,the typographic emoticon was presented on screen during 400 ms. Participants had no time restrictions to respond for each trial, but they were instructed to do it as fast it was possible. Once they press some of the response buttons,next trial initiated. The reason for the order of each trial (first text;second emoticon)was to maintain the structure of the most frequent text-based communication(Novaketal.,2015). To avoid buildup, all trials were randomized controlling the sequence of trials presentation belonging to the same conditions. Randomization considered the following criteria: (a) trials with the same condition of affective congruence (valence x congruence: pp / nn / np / pn) could not be presented more than twice in a row;(b)trials with the same congruence condition (congruent / incongruent) could not be presented more than three times in a row;(c)trials with the same valence in situational sentence could not be presented more than three times in a row; (d)trials withthesameemoticons’valencecouldnotbepresented morethanthreetimesinarow;andfinally,(e)trialswiththesame emoticoncouldnotbepresentedtwiceinarow.