In the world of Minecraft you have 3 dimensions, the Overworld, the Ne的中文翻譯

In the world of Minecraft you have

In the world of Minecraft you have 3 dimensions, the Overworld, the Nether and the End. The Overworld is the place where you live, the Nether is the hellish place where you get materials used later, and the End is where you fight the Ender Dragon. One thing in particular that isn't defined in Minecraft is a world of the dead (you could essentially call the Nether a world of the dead, as that world contains a large amount of dead things among the other burning entities), the Underworld, the Abyss, and that's where this mod kicks in, by opening the gates of a world composed of death, a place where the absence of life has let a darkness take over what might've been a peaceful place.

What my mod gives you is the opportunity to go beyond death (while still being alive), by crossing between 3 dimensions placed on top of each other like layers (where each one takes you further down into the darkness). These dimensions are the Abyssal Wasteland, the Dreadlands and Omothol. The Abyssal Wasteland contains more "regular" dead beings (skeletons, zombies, ghouls, spectral dragons, cudgel-wielding skeleton goliaths), and a boss who is the reanimated remains of a long dead dragon, brought back to life through the use of a altar. The Dreadlands contains mutated demonic abominations (and a large three-headed behemoth, guarding the component required to advance to the last dimension). Omothol is the final dimension, and also the one that is currently incomplete. Inside Omothol you can face the ancestral breed of the ghouls found in the Abyssal Wasteland, not to mention the evil demon who guards the Abyss (who currently also is incomplete). From one perspective, you could say Omothol is the most friendly dimension among the three, with it's inhabitants of nameless beings willing to trade goods with other life forms capable of making it this far (but if you were to, say, hit one, you will suffer the wrath of them).

Now, enough about the dimensions added by the mod. In the Overworld you will find 6 new biomes, the Darklands (could count as a more evil version of the regular biomes, with a plains version, a forest version, a more elevated version, a mountain version and the regular, which is a mix between a forest and the plains) with it's purple terrain and nightly undead population (among the regular Overworld entities that appear during night). Then there's the Coralium Infested Swamp, which is a Swamp converted by the influences of Coralium (a element commonly found in the Abyssal Wasteland). In this biome you can entities made out of antimatter (which can be found in liquid form here, very lethal), who explodes if they collide with their normal counterparts, thus following the antimatter principle.

In mob ways, this mod offers a large quantity of undead mobs, with the exceptions of the living shadows and the anti-mobs. Among these are the Depths Ghouls, found in Darklands biomes, any Swampland or Ocean, and within the Abyssal Wasteland. Then there's the Abyssal Zombie, which is a new breed of Zombies made through interactions with the Coralium Plague. Abyssal Zombies are hostile towards normal Zombies (as they kill them to spread the plague even further), and can be found within the same biomes as the Depths Ghouls (apart from these also spawning in the End). There are a lot more entities, and quite frankly it would take a lot of text to cover all of them here. A bit further down I will explain a way to easier obtain this information.

In block ways, you can find 7 new stone types, among them Darkstone (found in the Darklands), Abyssal Stone (found in the Abyssal Wasteland), Abyssalnite Stone and Dreadstone (found in the Dreadlands), Omothol Stone (found in Omothol) and Coralium Stone (created by pouring Liquid Antimatter on Liquid Coralium, found in the Abyssal Wasteland). There are also 2 new types of wood, called the Darklands Oak and the Dreadlands Tree, found in their respective locations. There is also a lot of new ores added, among them the Abyssalnite Ore (found in the Darklands and inside the Dreadlands), Coralium (found inside ocean biomes, swamps and the Abyssal Wasteland in many different forms), and Nitre (found in any Overworld biome), which doesn't have that much of a use yet. There are also "abyssal" versions of regular ores found in the Abyssal Wasteland (most regular Overworld ores except redstone and coal, Tin, Copper and Nitre).

In item ways, you can find anything from tools and armor to flesh made from antimatter. There are Armor sets and Tools for each new material added (Abyssalnite, Refined Coralium, Dreadium, Ethaxium), some special sets for each material (apart form Ethaxium) which requires additional materials. You can find a range of new foods, among them Fried Eggs, Food on A Plate (you can create Iron Plates and put regular food on them to amplify it), MRE (meal ready to eat), various types of flesh dropped from the mobs (which is very unhealthy).

Among the items is also the Necronomicon, which is the information book for this mod. A Necronomicon can be crafted by surrounding a Book with Rotten Flesh (but place a Iron Ingot in the bottom and top right slot). In each dimension, you can empower the Necronomicon by surrounding it with a piece of flesh from a mob found there, which unlocks new knowledge in the book. The Necronomicon is currently under development, but it has information that covers the mod progression and information on materials found in each dimension. Later on you will be able to cast spells with it, and perform rituals in order to obtain certain things (or summon beings from beyond).

This should cover most of the mod, the rest is up to you to discover (or you could just read about the majority of it in the Necronomicon). It should be noted that this is a Forge Mod, and requires Minecraft Forge to run. Oh yeah, the mod is also open source, and the source code can be found here.

Getting Started
This article in the AbyssalCraft wiki covers the basics of things to do once you've installed the mod. The same information can be found in the Necronomicon (which currently isn't mentioned in the article).

Features
5 new types of stone, called "Darkstone" (It's 20% stronger than regular stone), "Abyssal Stone" (generates within The Abyssal Wasteland, "Dreadstone", "Abyssalnite Stone" (generates along with Dreadstone in The Dreadlands), and "Coralium Stone" (created from pouring Liquid Antimatter on Liquid Coralium). All of the stones have brick equivalents.
New tools, 5 types so far, Darkstone, Abyssalnite, Coralium infused abyssalnite (2x the stats of abyssalnite with special abilities), Refined Coralium and Dreadium.
6 new type of armor, Abyssalnite, Coralium Infused Abyssalnite, Dreaded Abyssalnite, Refined Coralium, Plated Coralium, Depths, Dreadium and Dreadium Samurai.
7 new overworld biomes, called "Darklands", "Darklands Plains", "Darklands Forest", "Darklands Highland", "Darklands Mountain", "Coralium Infested Swamp" and "Coralium Infested Ocean".
New mobs, so far 16, the "Depths Ghoul", the "Abyssal Zombie", the "Evil Pig" (a hostile pig that looks like a normal one), the "Spectral Dragon", the "Skeleton Goliath", the "Shadow Creature", the "Shadow Monster", the "Shadow Beast", the "Demon Pig", the "Abyssalnite Golem", the "Dreaded Abyssalnite Golem", the "Dreadguard", the "Dread Spawn", the "Dreadling", the "Spawn of Cha'garoth" and the "Fist of Cha'garoth"
11 "Anti-mobs", including the "Abyssal Anti-Zombie", the "Anti-Bat", the "Anti-Chicken", the "Anti-Cow", the "Anti-Creeper", the "Anti-Ghoul", the "Anti-Pig", the "Anti-Player", the "Anti-Skeleton", the "Anti-Spider" and the "Anti-Zombie". All Anti-mobs explode if the collide with their normal counterpart (except the Anti-player).
4 boss mobs (known as "Asorah, The Fallen", "Cha'garoth, The Dreadbeast", "Sacthoth, Harbringer of Doom" and "J'zahar, Gatekeeper of The Abyss"). J'zahar currently isn't complete, while the others have been fully implemented (but Asorah could use a few small improvements).
A new dimension, The Abyssal Wasteland, a dimension filled with the undead monsters, where you can find abandoned strongholds with the use of "Powerstone Trackers". There's a boss here called "Asorah, The Fallen" who can be summoned through an altar made from various materials.
A second dimension, called The Dreadlands, a desolate red dimension filled with Abyssalnite Golems and Dreaded Abyssalnite Golems, who constatly fight each other. There's also numerous Dread-plagued monsters found here, along with the Dreadguard, who guards the fortress of Cha'garoth in the Dreadlands Mountains.
14 new ores, known as Abyssalnite, Coralium, Nitre, Abyssal Coralium, Pearlescent Coralium, Liquified Coralium, Abyssal Iron, Abyssal Gold, Abyssal Diamond, Abyssal Tin, Abyssal Copper, Abyssal Nitre, Dreaded Abyssalnite And Dreadlands Abyssalnite. The first 3 are found in the overworld (Nitre appears anywhere, Abyssalnite appears in the Darklands biomes and Coralium appears in Coralium Infested Swamps and ocean biomes), the 9 after are found in The Abyssal Wasteland (first dimension), and the final 2 are found in The Dreadlands (the second dimension).
The "Oblivion Deathbomb", a heavily engineered explosive that can destroy anything except bedrock (and which spawn "Sacthoth, The Habringer of Doom"). The ODB (shortened version of the name) has a core which can also be used as a fairly strong explosive (stronger than tnt).
2 new Machines (called the "Crystallizer" and the "Transmutator"). The Crystallizer can convert elements into crystal, while the Transmutator can transmutate various elements (and also convert crystals back into base components).
2 new trees (called the "Darklands Oak", and "Dreadlands Tree"). The Darklands Oak is found in various Darklands biomes, while the Dreadlands Tree is found within the Dreadlands Forest biome, located in The Dreadlands.
That should conclude all the features so far, I have alot more I'm gonna add,
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結果 (中文) 1: [復制]
復制成功!
在 Minecraft 的世界你有 3 个维度,主世界、 幽冥和结束。主世界是你住在哪里下, 界是地狱般的地方,在那里如果你以后,使用的材料,最后是战斗安德龙的地方。并不定义在 Minecraft 的特别的一件事是死了 (你可以基本上幽冥世界死了,象称那个世界包含大量的死了的东西,其他燃烧的实体之间),世界黑社会、 深渊,这是在哪里这个 mod 踢中,打开世界之门组成的死亡一个缺乏生活已让黑暗地方接管什么可能已经一个安静的地方。 我国防部给你是有机会超越死亡 (同时仍活着),由 3 个维度像层放置在彼此之间的过境点 (每个在何处你进一步下跌到黑暗中)。这些尺寸是深海荒地、 Dreadlands 和 Omothol。深海的荒地包含更多的"经常"死众生 (骨骼,僵尸,食尸鬼,鬼龙,挥舞棍棒的骨架巨擘) 和老板是长死龙,带回一个祭坛复活复活的遗骸。Dreadlands 包含变异恶魔可憎的事 (和大的三头巨兽,守卫需提前到最后一个维度的组件)。Omothol 是最后一个方面,也是一种目前尚不完整。Omothol 里面你可以面对在深海的荒地上,更不用说邪恶的恶魔卫士深渊 (就目前也是不完整) 发现的食尸鬼的祖先品种。从一个角度来看,你可以说 Omothol 是三人中,与它的居民的无名众生愿贸易与其他生命形式能使它这货物的最友好的维度远 (但如果你说,打一个,你会遭受他们忿怒)。现在,关于由国防部添加尺寸足够。在主世界,你会发现 6 新生物群落,黑土地里 (可以算作定期的生物群落区,平原版本、 林版本,更高的版本,山版本与定期的、 是一片森林和平原之间的混合更邪恶版本) 与它的紫色地形和夜间不死族人口 (尤其夜间出现的定期主世界实体)。然后还有 Coralium 出没的沼泽,这是一片沼泽地转换由 Coralium (通常在深海的荒地上发现的元素) 的影响。在这里你可以实体由反物质 (也可以是以液态的形式在这里发现,有很大的杀伤力),如果他们碰撞爆炸与正常同行,因此遵循反物质的原则。暴徒的方式,这个 mod 提供大量的亡灵的暴徒,与生活阴影与反暴徒的例外。在这些之中是深度的食尸鬼,发现在黑土地里生物群落,任何沼泽地或海洋,和在深海的荒地。然后还有深海的僵尸,是一种新品种的僵尸通过与 Coralium 瘟疫的交互。深海的僵尸是敌视正常僵尸 (因为他们杀了他们,甚至传播瘟疫进一步),并且可以发现内相同的生物群落区作为深度 (除了这些还产卵在结束) 的食尸鬼。有更多的实体,并坦白才会大量的文本,以支付他们都在这里。远一点下来我会解释的方式来更容易获取此信息。以块的方式,你可以找到 7 新石类型,其中 Darkstone (在黑土地里找到)、 深海石 (在深海的荒地上发现)、 Abyssalnite 石和 Dreadstone (在 Dreadlands 中找到),Omothol 石头 (在 Omothol 中找到) 和 Coralium 石 (由浇注液体物质上液体 Coralium,发现在深海的荒地上创建)。另外还有 2 新类型的木材,称为黑土地里橡树和 Dreadlands 树,发现在各自的位置。还有很多新的矿石补充说,其中的 Abyssalnite 矿 (发现在黑土地里和里面的 Dreadlands)、 Coralium (在许多不同的形式内海洋、 沼泽和荒地上深海发现) 和硝石 (在任何主世界生物群落中找到),这还没有太大的使用。也有定期的矿石,在深海的荒地上 (最经常主世界矿石除红石、 煤、 锡、 铜、 硝石) 发现的"深海"版本。以项目的方式,你可以找到任何工具和盔甲,果肉由反物质。为每个补充新的材料 (Abyssalnite,精制的 Coralium,Dreadium,Ethaxium),每一种材料 (分开形式 Ethaxium) 需要额外材料的一些特殊集有装甲集和工具。煎鸡蛋,你可以找到一系列新的食品,其中上一盘食物 (你可以创建铁片,并把定期的食物放在他们来放大它),MRE (准备吃顿饭),各种类型的肉从暴徒 (这是很不健康) 下降。项目中也是灵,是这个 mod 的资料书。灵能手工周围腐烂的皮肉 (但在底部和顶部右边的插槽中的铁锭的地方) 的书。在每个维度中,你可以授权给越南语由围绕着它用一块肉从那里找到,一群暴徒,解锁新的知识,在这本书中。越南语是目前正在开发,但却涵盖了 mod 进展的信息和材料发现在每个维度的信息。稍后,您将能够施放法术,和为了获得某些东西 (或召唤从超越人类) 举行仪式。这应涵盖大部分的 mod,剩下的就看你发现 (或您可以只阅读关于在越南语中绝大多数)。应该指出的是,这是一个伪造的 Mod,,需要 Minecraft 煅打,运行。哦是的国防部也是开源的并可以在这里找到源代码。入门这篇文章在 AbyssalCraft wiki 涵盖事情要做,一旦你已经安装的 mod 基础的知识。同样的信息可以发现在灵 (它目前不文章中提到)。功能5 新类型的石头,被称为"Darkstone"(这是比普通石头的 20%),"深海石"(生成内的深海荒地,"Dreadstone","Abyssalnite 石"(与 Dreadstone 在 Dreadlands 生成) 和"Coralium 石"(从浇注液体物质上液体 Coralium 创建)。所有的石头有砖等价物。新的工具,5 类型到目前为止,Darkstone,Abyssalnite,Coralium 注入 abyssalnite (2 x abyssalnite 具有特殊能力的统计),精制的 Coralium 和 Dreadium。6 新型的装甲,Abyssalnite、 Coralium 注入 Abyssalnite、 可怕的 Abyssalnite、 精制 Coralium、 镀 Coralium、 深度、 Dreadium 和 Dreadium 武士。7 新主世界的生物群落区,被称为"黑土地里"、"黑土地里平原"、"黑土地里森林"、"黑土地里高地"、"黑土地里山"、"Coralium 出没的沼泽"和"Coralium 出没海洋"。新的暴徒,到目前为止 16,"食尸鬼的深处"、"深海僵尸"、"邪恶猪"(看起来像一个正常人的敌对猪)、"光谱龙"、"骨架巨人"、"影子生物"、"影子怪物"、"影兽"、"恶魔猪"、"Abyssalnite 傀儡"、"可怕的 Abyssalnite 傀儡"、"Dreadguard"、"害怕重生"、"Dreadling"、"Cha'garoth 菌种"和"Cha'garoth 的拳头"11 的"反暴徒",包括"深海抗僵尸"、"反蝙蝠"、"抗鸡"、"反牛"、"防爬器"、"反食尸鬼"、"反猪"、"反的球员"、"反骨架"、"反蜘蛛"和"反僵尸"。所有反暴徒爆炸如果与对应的正常 (除了反球员) 发生碰撞。4 老板暴徒 (称为"Asorah,堕落","Cha'garoth,Dreadbeast","Sacthoth,Harbringer 的末日"和"J'zahar,深渊的看门人")。J'zahar 目前并不完整,而其他人,已经全部实施 (但 Asorah 可以使用几个小的改进)。A new dimension, The Abyssal Wasteland, a dimension filled with the undead monsters, where you can find abandoned strongholds with the use of "Powerstone Trackers". There's a boss here called "Asorah, The Fallen" who can be summoned through an altar made from various materials.A second dimension, called The Dreadlands, a desolate red dimension filled with Abyssalnite Golems and Dreaded Abyssalnite Golems, who constatly fight each other. There's also numerous Dread-plagued monsters found here, along with the Dreadguard, who guards the fortress of Cha'garoth in the Dreadlands Mountains.14 new ores, known as Abyssalnite, Coralium, Nitre, Abyssal Coralium, Pearlescent Coralium, Liquified Coralium, Abyssal Iron, Abyssal Gold, Abyssal Diamond, Abyssal Tin, Abyssal Copper, Abyssal Nitre, Dreaded Abyssalnite And Dreadlands Abyssalnite. The first 3 are found in the overworld (Nitre appears anywhere, Abyssalnite appears in the Darklands biomes and Coralium appears in Coralium Infested Swamps and ocean biomes), the 9 after are found in The Abyssal Wasteland (first dimension), and the final 2 are found in The Dreadlands (the second dimension).The "Oblivion Deathbomb", a heavily engineered explosive that can destroy anything except bedrock (and which spawn "Sacthoth, The Habringer of Doom"). The ODB (shortened version of the name) has a core which can also be used as a fairly strong explosive (stronger than tnt).2 新机器 (称为"结晶器"和"Transmutator")。结晶器可以将元素转换成晶体,而 Transmutator 则可以 transmutate 各种元素 (而且还将晶体转换回基本组件)。2 新种的树 (称为"黑土地里橡树"和"Dreadlands 树")。黑土地里橡树是发现各种的黑土地里生物群落区,而 Dreadlands 树发现内 Dreadlands 森林生物群落区,位于 Dreadlands。到目前为止,应缔结的所有功能,我还有很多,我要去添加,
正在翻譯中..
結果 (中文) 3:[復制]
復制成功!
在Minecraft你3维度的世界,世界,虚空和结束。这个世界是你住的地方,下面的是地狱般的地方,你用的材料后,和终点就是你打德龙。特别是有一件事是没有定义在Minecraft是一个死人的世界(你基本上可以打下一个死人的世界,作为这个世界包含其他燃烧实体之间的大量死的东西数量),地狱,深渊,这就是这个MOD踢,通过打开一个由死亡世界的大门,一个地方,生命的缺席让黑暗采取什么可能是一个和平的地方。我的国防部给你的是超越死亡的机会(虽然还活着),3个维度之间的交叉放置在彼此的顶部(如每一个需要你进入黑暗的地方)。这些尺寸是深海的荒地,dreadlands和omothol。深海荒原中含有更多的“常规”死了的人(骷髅,僵尸,食尸鬼,鬼龙,棍棒挥舞骨架的巨人),和老板的复苏仍然是一个长的死龙,带回生活通过一个祭坛的使用。的dreadlands包含突变恶魔可憎的事(和一个大的三头巨兽镇守,需提前向最后一个维度的组成部分)。omothol是最终的尺寸,也就是目前不完全。在omothol可以面对食尸鬼的祖先种在深海的荒地发现,更不用说恶魔守卫的深渊(谁目前还不完整)。从另一个角度来看,你可以说omothol是这三者中最友好的尺寸,与它的居民,愿意与其他生命形式的货物贸易的人,能够使它到目前为止(但如果你是,说,打一,你会受到他们的愤怒)。在世界地图你会发现6个新的生物群落,darklands(可以算作一个更邪恶的版本的普通生物,与平原森林版版,一个更高的版本,山版和普通,这是一个森林和平原之间的混合)与它的紫色的地形和夜间亡灵人口(经常出现在晚上,环球实体之间)。然后是珂拉琉姆河出没的沼泽,这是一个沼泽的珂拉琉姆河的影响转换(在深海荒原常见一元)。在这里你可以用反物质实体(可以以液态的形式在这里找到,非常致命的),谁会如果他们正常的碰撞,从而在反物质的原理。

暴民的方式,这种模式提供了大量的不死怪物,随着生活的阴影和例外抗怪。其中有深度的食尸鬼,在darklands生物群落的发现,任何的沼泽或海洋,在深海的荒地。然后是深海的僵尸,这是一种新的相互作用通过与珂拉琉姆河瘟疫僵尸品种。深海僵尸向正常僵尸是敌意(因为他们杀了他们传播瘟疫进一步),可以发现在相同的生物群落为深渊食尸鬼(除了这些还产卵结束)。有更多的实体,相当坦率地说,它会采取大量的文本来涵盖所有的人在这里。位进一步下跌,我将解释的方式更容易获得这些信息。

块的方法,你可以找到7个新的石种,其中Darkstone(在darklands发现),深海石(在深海荒地发现,abyssalnite Dreadstone(石)在dreadlands发现),omothol石(发现于omothol)和珂拉琉姆河石(由液态物质在液体珂拉琉姆河,创造了在深海的荒地)。也有木材2新类型,称为darklands橡木和dreadlands树,在各自的位置。也有很多新的矿石,其中abyssalnite矿(在darklands和里面的dreadlands发现),珂拉琉姆河(内海洋生物群落,发现沼泽和多种不同形式的深海荒地),硝(任何生物群落的发现,环球),没有太多的使用。也有“在深海的荒地发现常规矿石深海”版本(最正规的环球矿石除红石和煤,锡,铜和硝石)。

项目方式,你可以找到的工具和装甲由反物质肉体的东西。有套装和工具为每个新材料补充(abyssalnite,精制珂拉琉姆河,dreadium,ethaxium),每种材料的一些特殊设置(除了ethaxium)需要额外的材料。你可以找到一系列的新食品,其中,炒鸡蛋,盘子上的食物(你可以创建铁板把普通食品来放大它),MRE(即食餐),从怪物掉各种肉(这是非常不健康的)。

项目之间也是死灵书,这是这个MOD的信息的书。一个死灵书可以通过以腐烂的肉书制作(但将铁锭在底部和顶部右槽)。在每一个维度,你可以使它与周围的死灵书从一群暴徒一块肉发现,打开书中的新知识。死灵书是目前正在开发中,但它有信息,涵盖了国防部的进展和在每个维度上找到的材料信息。之后你会用它来施放的法术,并执行仪式为了获得某些东西(或召唤的人之外)。

这应该覆盖大部分的MOD,剩下的就要靠你自己去发现(或者你可以阅读关于死灵书的大部分)。应该指出的是,这是一个伪造的MOD,并要求Forge运行。哦,是的,国防部也开放源代码,和源代码可以在这里找到。

开始
本文在abyssalcraft维基涵盖事物的基础做一旦你安装MOD。同样的信息可以在死灵书发现(目前没有在文章中提到)。

特征
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