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hey folks this is Sean Bagshaw from
outdoor exposure photography and photo
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Cascadia this tutorial share a powerful
dodging and burning technique that was
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recently shown to me by my friend and
renowned Photoshop expert Mac over max
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company the image collective produces
highest body fine art prints for museums
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target furs and artists around the world
will include a link to the image
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collective in the video notes on my
YouTube channel dodging and burning or
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lightning in darkening as Mac refers to
college to enhance existing light and
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shadow to guide the eye or increased
depth and contour is a technique I
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commonly use both in Lightroom and
Photoshop there are many different ways
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to make localize lightning in darkening
adjustments one of the most popular with
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photographers is the 50% blended Grail
air method this is a technique I've
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demonstrated in several my tutorials and
have linked to a couple of those from my
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youtube channel in the video notes the
basics of the 50% blended gray layer
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technique are to create a 50% gray layer
to call this one dodge set to the
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overlay or soft light blending mode and
filled with 50% gray in this layer can
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be painted on with white to lighten or
black to darken
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this technique works great but Mac
pointed out a distinct limitation to me
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often after using the 50% greatly our
method to lighten or darken it would be
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great to be able to make further
adjustments to the Lightner darkened
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areas for example San wanted to adjust
the contrast saturation or color balance
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of the area's aid either dodger burned
using it empty or transparent layer
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instead of a 50% gray layer will allow
us to do just that
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here's how it works I'll start by
deleting this gray Dodge later and then
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I'll create a new empty later by holding
down the ALT or option keanu Mac and
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then clicking the new layer icon on AIM
this layer Dodge
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then I'll set the blending mode to
Overlay you can use either the overlay
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or soft light blending mode has with the
50% greater method I generally like the
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overlay blending mode for lightning or
dodging and the soft light blending mode
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for darkening or burning I find this
maintains the best contrast but I'd
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encourage you to experiment with both
blending modes to see what gives you the
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look you want and for this technique
we're not gonna fill with 50% grass so
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just click OK to create that new empty
or transparent layer now you can paint
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with a white or black brush just as you
would with a 50% trailer
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I'm going to light and so on going to
change my foreground color to white and
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I'm going up the opacity to 50% decrease
my brush size and keep a nice soft
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feather brush and this is probably
higher opacity brush than I would
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normally use but i wanna do this quickly
and in my own work flood take more time
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and I would later in these adjustments
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a little bit more incrementally and
smoothly but I just wanted to quickly so
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you can just very rapidly get an idea of
what I'm doing so you can see I'm just
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gonna highlighting the tops of some of
these trees and bushes down here in the
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foreground to give them some more
contour and to bring out the highlights
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so there's the effect of the dodging or
lightning that I just did so what's the
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difference you might ask well because
this technique ads pixels to an
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otherwise empty later after you're done
lightening or darkening you can now hold
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down CTRL or command and click on the
lair to load the painted areas as a
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selection that selection perfectly
matches the areas I just dodged now with
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the selection loaded I can make a new
adjustment layer for demonstration
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purposes on aka levels adjustment layer
and the mask will reveal only the areas
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that were painted in the empty later now
I can make a levels adjustment that will
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be constrained by the mask to only
affect the light and areas this enables
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me to fine-tune the contrast of the
lightning that I did
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but I'm not limited to just levels
adjustment I could load that seemed odd
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layer selection and use it to create a
mask on any type of Lear for example I
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could load the selection and then make a
hue saturation adjustment layer and use
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that to make adjustments to the
saturation of those dodged areas I'm
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gonna push it beyond where I normally
would just so you can see it well and
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the video so that dodging selection
could be applied as a mast any type of
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adjustment layer or even a pic salir so
there any possible adjustment you use in
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your workflow could be targeted directly
to areas you've either lightner darkened
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as a final step I like to add the Dodger
burn later and all related adjustment
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layers into a group so I select them all
and then hold down the Shift key and
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click the group icon to add all those
layers into a group I could call this my
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Dodge adjustments group and now I can
adjust the opacity that entire group to
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dial in just the amount of that dodging
adjustment that I want in the foreground
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I generally keep my dodging and burning
separates I can control them
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individually to head darkening
adjustments and repeat the same steps
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I'd start by holding down the altar
option key and clicking the new layer
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icon not call this one burn and I
probably said this one too soft light
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because I usually like that for
darkening but you can choose in
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experiment and find out which works best
for you
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and then this time I would paint with a
black brush I'm gonna bring this one
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down to 20% and do this little more
incremental II and I'm gonna darken in a
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section of the sky here
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darkening the sky but once I have made
that darkening adjustment I can now hold
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down CTRL or command on a Mac and click
on that burn later to load that is a
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selection and I haven't painted in any
of the pixels more than 50% so you don't
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see any marching answer selection lines
but I'll say ok I know that there is a
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selection loaded and now I can make a
adjustment layer
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don't use my TK panel to make a Curves
adjustment lear and that curves
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adjustment layer comes with the mask
that perfectly matches my burning so now
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I can use the curve to fine-tune the
contrast with the curve of that burning
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in that part of the sky and if I wanted
to work with the color of it as well I
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could controller command click on it
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load the selection and then loaded hue
saturation adjustment layer and adjust
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the hue and saturation of that part of
the sky in fact I mean want to bring
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down the saturation in that area little
bit and now just like before I would
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select all of those layers that are
connected and then hold down the Shift
100:00:11,590 --> 00:00:16,160hey folks this is Sean Bagshaw fromoutdoor exposure photography and photo200:00:16,160 --> 00:00:21,689Cascadia this tutorial share a powerfuldodging and burning technique that was300:00:21,689 --> 00:00:27,430recently shown to me by my friend andrenowned Photoshop expert Mac over max400:00:27,430 --> 00:00:32,480company the image collective produceshighest body fine art prints for museums500:00:32,480 --> 00:00:36,580target furs and artists around the worldwill include a link to the image600:00:36,580 --> 00:00:41,050collective in the video notes on myYouTube channel dodging and burning or700:00:41,050 --> 00:00:46,140lightning in darkening as Mac refers tocollege to enhance existing light and800:00:46,140 --> 00:00:50,800shadow to guide the eye or increaseddepth and contour is a technique I900:00:50,800 --> 00:00:54,950commonly use both in Lightroom andPhotoshop there are many different ways1000:00:54,950 --> 00:00:59,540to make localize lightning in darkeningadjustments one of the most popular with1100:00:59,540 --> 00:01:04,580photographers is the 50% blended Grailair method this is a technique I've1200:01:04,580 --> 00:01:09,080demonstrated in several my tutorials andhave linked to a couple of those from my1300:01:09,080 --> 00:01:14,450youtube channel in the video notes thebasics of the 50% blended gray layer1400:01:14,450 --> 00:01:24,619technique are to create a 50% gray layerto call this one dodge set to the1500:01:24,619 --> 00:01:32,360overlay or soft light blending mode andfilled with 50% gray in this layer can1600:01:32,360 --> 00:01:44,040be painted on with white to lighten orblack to darken1700:01:44,040 --> 00:01:49,380this technique works great but Macpointed out a distinct limitation to me1800:01:49,380 --> 00:01:54,820often after using the 50% greatly ourmethod to lighten or darken it would be1900:01:54,820 --> 00:01:58,400great to be able to make furtheradjustments to the Lightner darkened2000:01:58,400 --> 00:02:03,990areas for example San wanted to adjustthe contrast saturation or color balance2100:02:03,990 --> 00:02:08,929of the area's aid either dodger burnedusing it empty or transparent layer2200:02:08,929 --> 00:02:13,220instead of a 50% gray layer will allowus to do just that2300:02:13,220 --> 00:02:19,459here's how it works I'll start bydeleting this gray Dodge later and then2400:02:19,459 --> 00:02:25,270I'll create a new empty later by holdingdown the ALT or option keanu Mac and2500:02:25,270 --> 00:02:31,330then clicking the new layer icon on AIMthis layer Dodge2600:02:31,330 --> 00:02:36,730then I'll set the blending mode toOverlay you can use either the overlay2700:02:36,730 --> 00:02:41,720or soft light blending mode has with the我通常喜欢 50%更多方法2800:02:41,720--> 00:02:46,330加铺层混合模式为闪电或躲避和柔和光线混合模式2900:02:46,330--> 00:02:50,930变暗或燃烧,我觉得这保持最好的对比,但会3000:02:50,930--> 00:02:54,550鼓励你与两个实验混合模式,看到什么给了你3100:02:54,550--> 00:03:00,930你想要看看,这种技术我们不会这么充满 50%草3200:03:00,930--> 00:03:06,660只需单击确定以创建该新空或透明图层,现在你可以画出3300:03:06,660--> 00:03:11,660用白色或黑色的画笔,就像你将有 50%挂车3400:03:11,660--> 00:03:15,690我要去光等等去我的前景颜色更改为白色和3500:03:15,690--> 00:03:23,880我去了不透明度降低 50%我的笔刷的大小和保持好软3600:03:23,880--> 00:03:28,530羽毛笔刷,这可能是比我高不透明度刷会3700:03:28,530--> 00:03:35,330通常使用但我想要做这快和我自己的工作在洪水采取更多的时间3800:03:35,330--> 00:03:38,620我会稍后在这些调整3900:03:38,620--> 00:03:43,299多一点点增量和顺利,但只是想迅速地这样4000:03:43,299--> 00:03:48,430你可以只是非常迅速地得到的想法我在做什么,所以你可以看到我只是4100:03:48,430 --> 00:03:54,049gonna highlighting the tops of some ofthese trees and bushes down here in the4200:03:54,049 --> 00:03:58,140foreground to give them some morecontour and to bring out the highlights4300:03:58,140 --> 00:04:04,760so there's the effect of the dodging orlightning that I just did so what's the4400:04:04,760 --> 00:04:09,280difference you might ask well becausethis technique ads pixels to an4500:04:09,280 --> 00:04:14,079otherwise empty later after you're donelightening or darkening you can now hold4600:04:14,079 --> 00:04:19,560down CTRL or command and click on thelair to load the painted areas as a4700:04:19,560 --> 00:04:26,789selection that selection perfectlymatches the areas I just dodged now with4800:04:26,789 --> 00:04:30,970the selection loaded I can make a newadjustment layer for demonstration4900:04:30,970 --> 00:04:37,030purposes on aka levels adjustment layerand the mask will reveal only the areas5000:04:37,030 --> 00:04:43,650that were painted in the empty later nowI can make a levels adjustment that will5100:04:43,650 --> 00:04:48,340be constrained by the mask to onlyaffect the light and areas this enables5200:04:48,340 --> 00:04:58,070me to fine-tune the contrast of thelightning that I did5300:04:58,070 --> 00:05:03,740but I'm not limited to just levelsadjustment I could load that seemed odd5400:05:03,740 --> 00:05:09,270layer selection and use it to create amask on any type of Lear for example I5500:05:09,270 --> 00:05:17,260could load the selection and then make ahue saturation adjustment layer and use5600:05:17,260 --> 00:05:23,460that to make adjustments to thesaturation of those dodged areas I'm5700:05:23,460 --> 00:05:27,950gonna push it beyond where I normallywould just so you can see it well and5800:05:27,950 --> 00:05:33,460the video so that dodging selectioncould be applied as a mast any type of5900:05:33,460 --> 00:05:38,390adjustment layer or even a pic salir sothere any possible adjustment you use in6000:05:38,390 --> 00:05:43,010your workflow could be targeted directlyto areas you've either lightner darkened6100:05:43,010 --> 00:05:49,810as a final step I like to add the Dodgerburn later and all related adjustment6200:05:49,810 --> 00:05:55,320layers into a group so I select them alland then hold down the Shift key and6300:05:55,320 --> 00:06:01,030click the group icon to add all thoselayers into a group I could call this my6400:06:01,030 --> 00:06:13,550Dodge adjustments group and now I canadjust the opacity that entire group to6500:06:13,550 --> 00:06:19,130dial in just the amount of that dodgingadjustment that I want in the foreground6600:06:19,130 --> 00:06:24,940I generally keep my dodging and burningseparates I can control them6700:06:24,940 --> 00:06:28,570individually to head darkeningadjustments and repeat the same steps6800:06:28,570 --> 00:06:32,940I'd start by holding down the altaroption key and clicking the new layer6900:06:32,940 --> 00:06:40,520icon not call this one burn and Iprobably said this one too soft light7000:06:40,520 --> 00:06:43,750because I usually like that fordarkening but you can choose in7100:06:43,750 --> 00:06:47,630experiment and find out which works bestfor you7200:06:47,630 --> 00:06:52,670and then this time I would paint with ablack brush I'm gonna bring this one7300:06:52,670 --> 00:06:59,200down to 20% and do this little moreincremental II and I'm gonna darken in a7400:06:59,200 --> 00:07:01,810section of the sky here7500:07:01,810 --> 00:07:13,430darkening the sky but once I have madethat darkening adjustment I can now hold7600:07:13,430 --> 00:07:19,610down CTRL or command on a Mac and clickon that burn later to load that is a7700:07:19,610 --> 00:07:25,220selection and I haven't painted in anyof the pixels more than 50% so you don't7800:07:25,220 --> 00:07:28,980see any marching answer selection linesbut I'll say ok I know that there is a7900:07:28,980 --> 00:07:33,610selection loaded and now I can make aadjustment layer8000:07:33,610 --> 00:07:40,030don't use my TK panel to make a Curvesadjustment lear and that curves8100:07:40,030 --> 00:07:44,160adjustment layer comes with the maskthat perfectly matches my burning so now8200:07:44,160 --> 00:07:50,940I can use the curve to fine-tune thecontrast with the curve of that burning8300:07:50,940 --> 00:07:56,570in that part of the sky and if I wantedto work with the color of it as well I8400:07:56,570 --> 00:07:59,300could controller command click on it8500:07:59,300 --> 00:08:07,770load the selection and then loaded huesaturation adjustment layer and adjust8600:08:07,770 --> 00:08:11,440the hue and saturation of that part ofthe sky in fact I mean want to bring8700:08:11,440 --> 00:08:17,480down the saturation in that area littlebit and now just like before I would8800:08:17,480 --> 00:08:22,550select all of those layers that areconnected and then hold down the Shift
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