653
00:54:20,070 --> 00:54:26,000
based upon tonal values within image go
to the actions parents are used his
654
00:54:26,000 --> 00:54:29,930
actions with I wouldn't I would never
tried to manually when you first see
655
00:54:29,930 --> 00:54:34,320
you'll see him as a whole range of
different actions so expanding light
656
00:54:34,320 --> 00:54:39,880
light light light bright light supplies
and so lights for example is the
657
00:54:39,880 --> 00:54:43,960
highlight terms like light is the
slightly brighter light turns bright
658
00:54:43,960 --> 00:54:45,640
light bright still and so on
659
00:54:45,640 --> 00:54:51,410
dark arcs are quite dark shadow Dr Dr
still see production very dark now I've
660
00:54:51,410 --> 00:54:56,220
played by know that what I need to
adjust the buckets is the shadow docks
661
00:54:56,220 --> 00:55:01,820
and run this action will not look at how
this works and what this does is it
662
00:55:01,820 --> 00:55:08,350
creates a channel Channel Powell you see
here we take a look here's the shadows
663
00:55:08,350 --> 00:55:14,800
dark mask to this stage it's kind of a
channel rather than news trying to do is
664
00:55:14,800 --> 00:55:20,360
Reese elect the RGB image turn off and
I'm in a commander click this channel
665
00:55:20,360 --> 00:55:25,880
and what you'll see that creates what
looks like him very partial selection of
666
00:55:25,880 --> 00:55:27,550
this broken bucket
667
00:55:27,550 --> 00:55:32,680
gonna go back to the last palette and I
had a curse adjustment what you're
668
00:55:32,680 --> 00:55:38,640
seeing now is again there's there's this
election but there's still a mask
669
00:55:38,640 --> 00:55:43,150
frequency now is with pretty much slept
in the bucket we haven't slept in the
670
00:55:43,150 --> 00:55:49,550
sky and we haven't really slept this and
if I now justice kurds what you can do I
671
00:55:49,550 --> 00:55:54,410
can make this quite pronounced to worry
too much better shape this track it all
672
00:55:54,410 --> 00:56:00,880
the way here to normal within or loss of
clipping what I'm doing is very kind of
673
00:56:00,880 --> 00:56:02,720
increasing the contrast
674
00:56:02,720 --> 00:56:07,310
only doing it across the bucket because
that's the area tonal range we selected
675
00:56:07,310 --> 00:56:12,400
a disabled the mask this is what it
looks like he kind of said cable blaming
676
00:56:12,400 --> 00:56:17,970
the rest of the image created basket all
here we have done is up using action to
677
00:56:17,970 --> 00:56:22,930
create a luminous tabasco based upon the
very dark ok let's go back to the
678
00:56:22,930 --> 00:56:28,750
Actions palette and I'm gonna do when we
do now is I know the sky I need to
679
00:56:28,750 --> 00:56:34,849
bright lights again and click the action
to go back to my channels palette and he
680
00:56:34,849 --> 00:56:41,640
is the bright lights ok so just let the
ICB deselect that our command click this
681
00:56:41,640 --> 00:56:45,880
channel to load the selection again it
doesn't look like it's got all this kind
682
00:56:45,880 --> 00:56:53,170
is clearly very prior alleged credit
cards just and let's make sure you just
683
00:56:53,170 --> 00:57:02,060
know where you can see now keeping on
Sky the sky is looking a lot better now
684
00:57:02,060 --> 00:57:04,140
he's the sky looks great
685
00:57:04,140 --> 00:57:09,339
wash well how important they watch what
happens the bucket absolutely nothing
686
00:57:09,339 --> 00:57:14,510
because when we look at this selection
and mask you can see that doesn't
687
00:57:14,510 --> 00:57:18,630
include bucket by cases like this a
slight problem this one if you look at
688
00:57:18,630 --> 00:57:22,849
the San now you see the sound is getting
very very flat all I'm gonna do though
689
00:57:22,849 --> 00:57:28,320
is on slicker brush black past eight
hundred percent Irish gonna paint over
690
00:57:28,320 --> 00:57:34,310
the sports section the image does it
blocks the luminosity mask but not from
691
00:57:34,310 --> 00:57:39,690
the sky and very crucially not I ran
straight title page so very very easily
692
00:57:39,690 --> 00:57:45,260
have been out an adjustment the most
popular better just makes kinda better
693
00:57:45,260 --> 00:57:49,570
now they're not massively huge changes
we would probably need to match the
694
00:57:49,570 --> 00:57:53,030
market wants to make you change the
names but they aren't there are
695
00:57:53,030 --> 00:57:57,050
significant to dramatically improve the
image and what we didn't have to do is
696
00:57:57,050 --> 00:57:59,089
we didn't have to spend a lot of time
697
00:57:59,089 --> 00:58:03,380
constructing a really complex masks
against is very very brief introduction
698
00:58:03,380 --> 00:58:07,640
of want to show you this technique and
its not one I use off typically I would
699
00:58:07,640 --> 00:58:16,849
create mask most likely yes both and I
don't mind driving massed again this is
700
00:58:16,849 --> 00:58:20,400
a technique you might want to look at if
you do things going to do download
701
00:58:20,400 --> 00:58:23,180
tony's actions you will find that they
make the process
702
00:58:23,180 --> 00:58:27,609
pleasant to try and generate all of
these masks to go back to the Actions
703
00:58:27,609 --> 00:58:32,130
palette is a whole range in there to try
and generate these manual in Photoshop
704
00:58:32,130 --> 00:58:35,460
each energy is going to take upwards of
30 or 40 minutes to work your way
705
00:58:35,460 --> 00:58:39,170
through the process it really is time
consuming isn't simply not worth here
706
00:58:39,170 --> 00:58:43,789
oK so that's the second of the complex
techniques what I want to do now is
707
00:58:43,789 --> 00:58:47,569
backtrack to look at one of these simple
techniques were used but applying in a
708
00:58:47,569 --> 00:58:51,249
slightly different way and that's in
terms of blending one or more black my
709
00:58:51,249 --> 00:58:57,349
conversion techniques within sight in
each worker to do that in a switch to a
710
00:58:57,349 --> 00:59:03,529
shuttle bicycle minutes walk okay so
here's the original let's create a black
711
00:59:03,529 --> 00:59:08,969
market flexibility now immediately this
is very bad initial conversion so
712
00:59:08,969 --> 00:59:13,869
original key interest here is the crater
in the back of the bike stands out
713
00:59:13,869 --> 00:59:21,700
against kind of a drab brown color I
suppose but initially quite bad so let's
714
00:59:21,700 --> 00:59:25,579
see what we can do to really make the
stand them so we need to increase the
715
00:59:25,579 --> 00:59:29,170
visual separation between Creighton
awards less makes let's start by making
716
00:59:29,170 --> 00:59:39,589
Craig dark turquoise blue now standing
in Brighton Brighton up the war little
717
00:59:39,589 --> 00:59:47,119
bit we can make the wall brighter what
we're doing here
718
00:59:47,119 --> 00:59:51,529
original days original the details on
wall there and look at the detail the
719
00:59:51,529 --> 00:59:55,789
wall there to increase the visual
separation between the crater wall but
720
00:59:55,789 --> 00:59:59,549
we've done so by decreasing the amount
of detail on the wall
721
00:59:59,549 --> 01:00:04,849
ok so if we can't do it that way around
let's let's try the other way around
722
01:00:04,849 --> 01:00:08,330
let's try lightening garden