100:00:03,080 --> 00:00:06,300you can add another dimension to yourlim的中文翻譯

100:00:03,080 --> 00:00:06,300you c

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you can add another dimension to your
limousine mask adjustments with the use

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a blending modes

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blending modes determine how any
particular layer will be blended with

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the layers below it

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there are many different blending modes
that you can experiment with

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but the main blending modes that I use
are

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multiply screen

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overlay saw flight

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color and luminosity

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we can observe the effective each of
these binding modes using the gradient

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you can change the blending mode

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anywhere both pics /a layers and
adjustment layers for now

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or use a Curves adjustment layer

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the default blending mode setting is
normal

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this doesn't apply any changes to how
the layers blended

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changing the blending mode to Multiply

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causes the layer to darken the image
shifting luminosity values toward the

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darker tones

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the screen blending mode heightens the
image shifting the luminosity values

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toward the lighter tones

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saw flight

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blending mode increases contrast
shifting luminosity biased toward both

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the darks

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and the lights but it's weighted more
towards the darks

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this produces a more subtle contrast the
overlay blending modes also increases

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contrast

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but it does some more aggressively and
ships the town's towards both the lights

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and the darks evenly producing a
brighter contrast

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I also use the color luminosity blending
modes

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but we'll need a color image to see how
they work now let's apply blending modes

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to some images just miss with luminosity
masks

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blending modes are excellent for giving
your adjustment a two-pronged approach

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I for shoes the blending mode to make a
desired luminosity adjustment that I use

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the controls of the adjustment layer to
make a second adjustment

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for example with the curves adjustment
layer and a light sleeper non-ac mask

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I can use the multiply blending mode to
darken the lights

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and then I can use the curve in the
curves adjustment layer

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to just the contrast in the lights

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I could also make a Curves adjustment
layer with the darks mask

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and use the screen

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blending mode to lighten the darks

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and then use the curve in the curves
adjustment layer

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to work with the contrast the darks

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in a low contrast image

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I could decide to generate a lights
selection

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and then create a huge saturation
adjustment layer

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with that lights mask attached and then
use the

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soft light blending mode to increase
contrast

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in the lights and then use the
saturation adjustment layer

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to increase saturation in the lights

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considering all the blending modes an
adjustment layers in Photoshop

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they're quite a few blending mode
adjustment layer combinations available

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and when you add in luminosity masks the
options become unlimited

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you can experiment with various
combinations to find ones that work best

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for you

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now demonstrate the color in them and
ask the blending modes

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we usually think

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have certain adjustments as being
luminosity adjustments and others as

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being color adjustments

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but most adjustments actually affect
both color and luminosity

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for example may use a levels adjustment
layer

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to increase contrast there's also a
boost in saturation

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and when I make you set your Asian
adjustment

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to increase the saturation

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there's also a change in contrast the
color luminosity blending modes are

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great for getting

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individual control over color and
luminosity adjustments

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me delete these two layers leaving us
with the original to

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curves adjustment layers with the lights
mask in a darts mass that we made

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previously

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a turn on the lights mask and set the
blending mode back to normal

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tunnel reset the curve

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and then use the curve to

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darken the highlights and also maintain
contrast in the highlights

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and affecting the luminosity and the
contrast but I'm also increasing

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saturation

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if I wanna do darken the highlights and
increase contrast

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without changing the color saturation I
could set the blending mode to

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luminosity

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you can see now that that's having the

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contrast and

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luminosity adjustment effect without
changing the saturation up the image

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if I want to control my

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color saturation separately I would next

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controller command click on the lights
channel and create a huge saturation

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adjustment layer and this layer I will
set to

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color and now I will only be affecting
color

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and not luminosity or contrast so now I
can work with the saturation slider

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and increase the saturation to exactly
the point that I feel

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that its cracked without adjusting

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the overall contrast the image and now I
can go back and forth

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between those two adjustments and get
just the right amount

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the contrast and darkening without
worrying about

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overdoing the saturation and I can

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further adjust the saturation and even
go into

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individual colors and I can do that
individually

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without worrying about how my color
adjustments will affect the contrast

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I is blending modes all the time and
they have many uses outside

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luminosity mass techniques as well you
can see that in conjunction with

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luminosity masks blending modes give you
another level variables and flexibility

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line for even more creativity and find
controlling your image developing
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原始語言: -
目標語言: -
結果 (中文) 1: [復制]
復制成功!
100:00:03,080--> 00:00:06,300您可以添加另一个维度到你豪华轿车掩码调整与使用200:00:06,300--> 00:00:07,280混合模式300:00:07,280--> 00:00:10,769混合模式确定如何任何特定的层将与混合400:00:10,769--> 00:00:11,630它下面的层500:00:11,630--> 00:00:14,679有许多不同的混合模式你可以尝试用600:00:14,679--> 00:00:19,099但主要混合使用的模式都是700:00:19,099--> 00:00:22,269乘以屏幕800:00:22,269--> 00:00:25,550叠加看到飞行900:00:25,550--> 00:00:29,229颜色和亮度1000:00:29,229--> 00:00:33,970我们可以观察到有效的每个利用梯度这些绑定模式1100:00:33,970--> 00:00:37,370您可以更改混合模式1200:00:37,370--> 00:00:41,370任何两个照片 /a 图层和现在的调整图层1300:00:41,370--> 00:00:44,450或使用曲线调整图层1400:00:44,450--> 00:00:47,710混合模式设置的默认值是正常1500:00:47,710--> 00:00:50,740这不适用于任何更改如何混合图层1600:00:50,740--> 00:00:55,150改变混合模式为正片叠底1700:00:55,150--> 00:00:59,440使图像变暗的层移向亮度值1800:00:59,440--> 00:01:09,860暗色调1900:01:09,860--> 00:01:13,770屏幕混合模式加剧了转移的明度值的图像2000:01:13,770--> 00:01:15,040对浅色调2100:01:15,040--> 00:01:22,100看到飞行2200:01:22,100--> 00:01:26,630混合模式增加对比度移偏向于两者的亮度2300:01:26,630--> 00:01:27,300深色2400:01:27,300--> 00:01:30,510和灯光,但它的加权更多对暗部2500:01:30,510--> 00:01:38,330这就产生了一个更微妙的对比混合模式也增加覆盖2600:01:38,330--> 00:01:39,220对比2700:01:39,220--> 00:01:42,700但它更积极一些,船镇朝这两个灯2800:01:42,700--> 00:01:45,580亮部与暗部均匀生产亮度对比度2900:01:45,580--> 00:01:54,340我还使用颜色亮度混合模式3000:01:54,340--> 00:01:59,060但我们需要一种彩色图像,请参阅如何他们让我们工作现在应用混合模式3100:01:59,060--> 00:02:01,530到一些图像只是错过了与亮度面具3200:02:01,530--> 00:02:06,360混合模式是非常优秀的给予你调整双管齐下3300:02:06,360--> 00:02:10,880我的鞋的混合模式,使我使用的所需的亮度调整3400:02:10 880--> 00:02:13,780对调整图层的控件第二次调整3500:02:13,780--> 00:02:17,959例如以曲线调整图层和睡觉轻非交流蒙版3600:02:17,959--> 00:02:21,040我可以用乘法混合模式与调暗灯光3700:02:21,040--> 00:02:28,000然后我可以使用中的曲线曲线调整图层3800:02:28,000--> 00:02:39,500只是在灯光下对比3900:02:39,500--> 00:02:43,000我还可以曲线调整层与深色面具4000:02:43,000--> 00:02:48,230然后使用屏幕4100:02:48,230--> 00:02:51,680混合模式,以减轻,黑暗势力4200:02:51,680--> 00:02:55,990然后使用曲线的曲线调整图层4300:02:55,990--> 00:03:09,860上班,黑暗势力与对比4400:03:09,860--> 00:03:16,100在低对比度图像4500:03:16,100--> 00:03:19,280我可以决定生成一盏灯选择4600:03:19,280--> 00:03:23,160然后创建庞大的饱和度调整图层4700:03:23,160--> 00:03:27,680与附加的灯面具,然后使用4800:03:27,680--> 00:03:31,430柔和的光线混合模式,以增加对比4900:03:31,430--> 00:03:35,660在灯,然后使用饱和度调整图层5000:03:35,660--> 00:03:46,720以增加饱和度的灯光中5100:03:46,720--> 00:03:49,860考虑到所有混合模式在 Photoshop 中调整图层5200:03:49,860--> 00:03:53,489他们是相当多的混合模式调整图层组合可用5300:03:53,489--> 00:03:57,540当您添加在光度面具选项成为无限5400:03:57,540--> 00:04:00,970你可以尝试用各种组合,以找出最好的工作5500:04:00,970--> 00:04:01,470给你的5600:04:01,470--> 00:04:05,459现在展示在他们的颜色和问混合模式5700:04:05,459--> 00:04:09,940我们通常认为5800:04:09,940--> 00:04:13,440有某些调整值作为亮度调整和其他人作为5900:04:13,440--> 00:04:14,739被颜色调整6000:04:14,739--> 00:04:18,720但大多数调整实际上影响颜色和亮度6100:04:18,720--> 00:04:22,199例如可以使用色阶调整图层6200:04:22,199--> 00:04:30,750为了加大的对比还有在饱和度提高6300:04:30,750--> 00:04:36,840当我让你设置你的亚洲调整6400:04:36,840--> 00:04:39,970以增加饱和度6500:04:39,970--> 00:04:49,870还有一个变化是相反颜色亮度混合模式是6600:04:49,870--> 00:04:50,669伟大的获得6700:04:50,669--> 00:04:54,330颜色的个别控制权和亮度调整6800:04:54,330--> 00:05:01,520我删除这些给我们留下的两个图层与原6900:05:01,520--> 00:05:05,030开着灯的曲线调整图层在我们作出的飞镖大量的面具7000:05:05,030--> 00:05:05,760以前7100:05:05,760--> 00:05:11,669打开灯面具和集混合模式切换回正常7200:05:11,669--> 00:05:15,750隧道重置曲线7300:05:15,750--> 00:05:18,910然后使用到曲线7400:05:18,910--> 00:05:31,130使高光变暗,同时维护对比中凸显7500:05:31,130--> 00:05:34,870和影响亮度和对比,但我也在增加7600:05:34,870--> 00:05:35,780饱和度7700:05:35,780--> 00:05:39,860如果我想要做使高光变暗和增加对比度7800:05:39,860--> 00:05:43,960而无需更改颜色饱和度我可以将混合模式设置为7900:05:43,960--> 00:05:44,800亮度8000:05:44,800--> 00:05:48,190你现在可以看到这种情况正在8100:05:48,190--> 00:05:51,290对比度和8200:05:51,290--> 00:05:55,720没有亮度调节效应改变了图像的饱和度8300:05:55,720--> 00:05:58,980如果我想控制我8400:05:58,980--> 00:06:01,980色彩饱和度分别我会下一步8500:06:01,980--> 00:06:07,360控制器命令单击灯通道,并创造巨大的饱和度8600:06:07,360--> 00:06:11,550调整图层和我将这层设置为8700:06:11,550--> 00:06:16,010颜色和现在我仅会影响颜色8800:06:16,010--> 00:06:21,220和不亮度或对比度所以我现在可以使用饱和度滑块8900:06:21,220--> 00:06:25,040和增加饱和度到完全我觉得点9000:06:25,040--> 00:06:28,050其裂纹无需调整9100:06:28,050--> 00:06:31,810整体对比度的图像,现在我可以来回走9200:06:31,810--> 00:06:35,140那些两个调整和得到之间只是适量9300:06:35,140--> 00:06:40,560对比和不变暗担心9400:06:40,560--> 00:06:44,030矫枉过正的饱和度和我可以9500:06:44,030--> 00:06:48,060进一步调整饱和度甚至走进9600:06:48,060--> 00:06:52,510单个颜色和我能做到单独地9700:06:52,510--> 00:06:58,020而不必担心如何我的颜色调整将影响对比度9800:06:58,020--> 00:07:01,410我混合模式,所有的时间和他们有很多用途之外的其他9900:07:01,410--> 00:07:05,270作为你的光度大规模技术可以看到,在一起10000:07:05,270--> 00:07:09,570混合模式的亮度面具给你另一个级别的变量和灵活性10100:07:09,570--> 00:07:13,590为更多的创造力和查找行控制你的图像发展
正在翻譯中..
結果 (中文) 3:[復制]
復制成功!
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你可以添加另一个维度来调整您的
1轿车面膜用的使用

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一混合模式

3
00:00:07280——>
00:00:10769混合模式确定如何任何
特定层将混合

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层下面

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00:00:11630——> 00:00:14679
有许多不同的混合模式
你可以尝试

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00:00:14679——> 00:00:19099
但主要混合模式,我用


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乘屏幕

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覆盖飞行

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颜色和亮度

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我们可以观察有效每个这些结合的模式,使用梯度

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37370
你可以改变混合模式

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地方两个图片/层、调整层现在

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或使用曲线调整层

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正常

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这并不适用于任何的变化,如何
层混合

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默认混合模式设置,
150改变混合模式繁殖

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变暗图像
移光度值对的

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00:01:09860暗色调

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屏幕混合模式加剧了
图像转移光度值

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向打火机色调

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100看到飞行

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混合模式增加对比
移光度偏向是

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深色

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和的灯,但它的加权更多
对深色

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> 00:01:38330产生一个更微妙的对比
覆盖混合模式也增加了

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对比

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,但它一些更积极和
镇的船舶向是灯光

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和深色均匀生产
明亮对比

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我也使用的颜色亮度混合
模式

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,但我们会需要一个彩色图像到看到如何
他们的工作,现在让我们用混合模式

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给一些图片只是思念与亮度掩盖了


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你调整一个双管齐下

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我鞋的混合模式,以使
想要的亮度调整,我使用

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> 00:02:13780 > 00:02:06360
的混合模式是最好的的控制调整层到
做一第二调整

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例如与曲线调整层
和一个光轨枕非交流面膜

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我可以使用的乘法混合模式对
变暗的灯光

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,然后我可以使用曲线
曲线调整层

38
00:02:28000——> 00:02:39500
对刚刚对比在灯光

39
00:02:39500——> 00:02:43000
我还可以创建一个曲线调整
层与深色面具

40
00:02:43000——> 00:02:48230
和使用的屏幕

41
00:02:48230——> 00:02:51680
混合模式来减轻深色
42

00:02:51680——> 00:02:55990
,然后使用曲线曲线
调整层

43
00:02:55990——> 00:03:09860
工作与对比明暗

44
00:03:09860——> 00:03:16100

00:03:16100 45低对比度图像

——> 00:03:19280
我可以决定生成一个灯
选择

46
00:03:19280——> 00:03:23160
和然后创造巨大饱和
调整层

47
00:03:23160——> 00:03:27680
,灯光面膜贴,然后
使用48


00:03:27680——
> 00:03:31430柔光混合模式增加
对比

49
00:03:31430——> 00:03:35660
在的灯光和然后使用
饱和度调整层

50
00:03:35660——> 00:03:46720
增加饱和度

51
00:03:46720——> 00:03:49860
考虑所有的混合模式PS图象处理软件

52
00:03:49860——> 00:03:53489
他们相当多的混合模式

调整层的灯调整层组合可用

53
00:03:53489——> 00:03:57540
,当您添加在光度面具
选项成为无限

54
00:03:57540——> 00:04:00970
你可以试验各种
组合来找到的工作,最好

55
00:04:00970——> 00:04:01470
为你

56
00:04:01470——> 00:04:05459
现在展示颜色在他们和
问混合模式

57
00:04:05,459——> 00:04:09940
我们通常认为

58
00:04:09940——> 00:04:13440



59
00:04:13440——> 00:04:14739
做色彩调整

60
00:04:14739——> 00:04:18720
,但大多数调整实际上影响
颜色和亮度

61
00:04:18720——> 00:04:22199
例如可以使用水平调整


62
00:04:22亮度调整和其他有一定的调整,199——> 00:04:30750
增加对比度也有
提高饱和

63
00:04:30750——> 00:04:36840
,当我让你设置你的亚洲
调整

64
00:04:36840——> 00:04:39970
增加65饱和


00:04:39970——

66
00:04:49870——> 00:04:50669
伟大的获得

67
00:04:50 > 00:04:49870
还有对比、颜色亮度混合模式的变化,669——> 00:04:54330
个人控制颜色和
亮度调整

68
00:04:54330——> 00:05:01520
我删除这两层离开我们
原来

69
00:05:01520——> 00:05:05030
曲线调整层灯
面具飞镖质量,我们做了

70
00:05:05030——> 00:05:05760
先前

71
00:05:05760——> 00:05:11669
转弯灯罩和设置
混合模式返回正常

72
00:05:11669——重置> 00:05:15750
隧道的曲线

73
00:05:15750——> 00:05:18910
,然后使用曲线来

74
00:05:18910——> 00:05:31130
变暗的集锦,同时维持的集锦

75
00:05:31130——> 00:05:34870

的对比度和亮度的影响,但我也增加了

76
00:05:34870——> 00:05:35780
饱和


对比77
00:05:35780——> 00:05:39860
如果我想做变暗的集锦,
增加对比

78
00:05:39860——> 00:05:43960
不改变颜色的饱和度我
设置混合模式为

79
00:05:43960——> 00:05:44800
光度

80
00:05:44800——> 00:05:48190
你能看到现在的

81
00:05:48190——> 00:05:51290
对比和
82

00:05:51290——
> 00:05:55720亮度调整效果不
改变饱和的图像

83
00:05:55720——> 00:05:58980
如果我想控制我

84
00:05:58980——> 00:06:01980
色彩饱和度分别我会下次

85
00:06:01980——> 00:06:07360
控制器命令点击灯光
通道,创造一个巨大的饱和

86
00:06:07360——> 00:06:11550
调整层,这一层我将


87
00:06:11550——> 00:06:16010
颜色,现在我将仅是影响
颜色

88
00:06:16010——> 00:06:21220
和亮度不是或对比现在
,我可以工作与的饱和度滑块

89
00:06:21220——> 00:06:25040
和增加饱和度准确
点,我觉得

90
00:06:25040——> 00:06:28050
,其裂纹不调整

91 00:06:28050——> 00:06:31810
整体图像的对比度和现在
,我可以回去四

92
00:06:31810——> 00:06:35140
这两次调整,得到
只是的适量

93
00:06:35140——> 00:06:40560
对比和暗无
担心

94
00:06:40560——> 00:06:44030
矫枉过正的饱和度和我

95
00:06:44030——> 00:06:48060
进一步调整饱和度和甚至


96
00去之间的相:06:48060——> 00:06:52510
个人色彩,我可以做,
单独

97
00:06:52510——> 00:06:58020
不担心关于如何我色
调整将影响:的对比

98
00:06:58020——> 00:07:01410
我是混合模式的所有时间和
他们有许多用途外

99
00:07:01410——> 00:07:05270
光度质量技术
你可以看到,在结合

1
00:0705270——> 00:07:09570
光度面具混合模式给你
一级变量和灵活性

101
00:07:09570——> 00:07:13590
线更多的创新和发现
控制你的图像显影
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