11100:06:16,340 --> 00:06:20,419let me create a adjustment layer here 的中文翻譯

11100:06:16,340 --> 00:06:20,419let

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let me create a adjustment layer here so
I'll demonstrate what I mean

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if you have an image which is this kind
of the nature when I exaggerate here

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just to show you

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right if you have an image which is that
disc on the

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nature for example very dark

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and the problem with his be God

117
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if you have an image it is dark well den

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removing the little details in the
shadows

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wouldn't be something you would have to
do right because the color correction

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are ready to care about

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in other words we don't have much hurt
his ability to hear

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on the other hand if we had a color
correction in TN which is

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raising the brightness of the image all
the Sun all these details into

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in the image have to be worked on
because you gonna be done much visible

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and the idea was that

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because it does pretty

127
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big factors you should have a color
correction active

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create an you layer below it lets
headline player

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and then start you dodging and burning
in your clean up in everything

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and your was done while you have your
color correction active

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ninety you would have a better sense of
whether or not you need to spend more

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time

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on the shadows and highlights because
you know there is a very good

134
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possibility that if you have a dark
image or bright image doubt

135
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highlights and shadows might to care for
themselves simply by being darker or

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brighter

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and you don't have as much work in terms
of doe cleanup work

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there is one drawback to this week's

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one particular 21 that something I will
talk about in a minute but done is

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certainly one way you can work

141
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the other way would be to deactivate
coloration completely

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and start from scratch and just fix the
image you it is and then apply with

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carefree call a correction at the end

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so let's examined both of those options

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alright so we have to potential ideas we
can approach the image here right

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one would be dot we have color
correction

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activated while we're doing our dodging
and burning and cloning and healing

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the other method is to you have it
deactivated

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furs do your cleanup and

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dodging and burning and then apply color
correction at the end so

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want are sold the pros and cons and ways
to work around it

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my luxury so the first minted

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would be trying to add more flexibly now
will be to have

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a just a blank layer and then on top of
that

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activity color correction like we see
here and as explained

156
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the idea behind this is not dan we would
hang out

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already you know contrast %um saturation
all those adjustments applied so we

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would see better where we need more or
less work

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in certain shadows highlights and so on
and this could save us some time

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however there is a problem when he
worked like this and there are a few

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workarounds

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so before we continue this one also
point out dot

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one showing you is a good practice

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to learn however depending on the
severity of

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the coverage Osmond's you may you all
may not have to worry as much about

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the order of different layers you can
get away with sometimes we

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not being so careful but I think it's
good practice to learn right from the

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start

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okay so I assumed to this area here and
let's say I wanna

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clone out this little patch here okay

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well I have my color correction active I
have my black player

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below it and this is the 1 I'm gonna be
working on

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now course if I choose my clone stamp
tool

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have here on their auction sample

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all layers which means visible and
everything too low in

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about it sentiments visible how current
ad below

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which is basically work on this later
and

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take into account anything that words to
load and then we have a current layer

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which doesn't make sense because we're
working on a black players we don't

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really have anything to source from

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so let's start with all layers and see
how that works now remember

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I'm working on a blank lehrer which is
below the collar correction group

183
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but the group it's all is up to and
exaggerated is

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I'm going out create really wacky
adjustment here just to give you

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a more clear view of what I'm doing go
back to me

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black player and all sample going here

187
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and I'll paint over the Syria

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and here's the problem personable we
consider the comment not match

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detection very much more saturated so if
i deactivate my color correction can see

190
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just how severe the problem is

191
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so why is that well as because it also
samples

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and the color correction it's just not
working so I'm gonna match well

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now there is an option to avoid this so
if I

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go back there is an option

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you might have missed this icon and if I
hopper already should give me a pop-up

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turn on to eat more adjustment layers
when cloning

197
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on this could be something right so
let's see how does it work

198
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i click on that knowledge you get more
the color correction

199
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someone click again like it did before
to sample a point and I'm gonna

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been over this and you can see how much
bettered its most are

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much more this is right like the Oct 28
my

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color correction and work really well
you just ignore completely all the color

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correction stop

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which isn't exactly what we want right
so let me go back

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one more time and let's go back to
original state

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but this time told you activate ignore
just layers

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not use current below sold out two
different sample point

208
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now I should sample everything that's on
this layer and the lowest but not a

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party

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so if I click here and I paint

211
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when I see now is that I don't

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I'd how to dis auction deactivated turn
on King or just

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there's but I didn't create got problem
of color discoloration my

214
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if i deactivate you can see it pretty
decent job so ducking

215
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work as well so by combining either
current elo

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or this auction for turn on to ignore
adjustment layers when cloning
0/5000
原始語言: -
目標語言: -
結果 (中文) 1: [復制]
復制成功!
11100:06:16,340--> 00:06:20,419让我如此创建调整图层在这里我的意思是,我将演示11200:06:20,419--> 00:06:24,139如果你有的形象,是这种当夸大了这里的性质11300:06:24,139--> 00:06:24,909只是让你11400:06:24,909--> 00:06:27,800如果你有的形象,是,吧光盘上11500:06:27,800--> 00:06:31,360例如很暗的性质11600:06:31,360--> 00:06:34,639和他的问题是上帝11700:06:34,639--> 00:06:38,229如果你有图像,它是黑暗的井穴11800:06:38,229--> 00:06:41,979删除中的小细节阴影11900:06:41,979--> 00:06:46,240不是你想把我的东西做没关系,因为颜色校正12000:06:46,240--> 00:06:47,419准备好要关心12100:06:47,419--> 00:06:50,879换句话说,我们没有太多的伤害他倾听的能力12200:06:50,879--> 00:06:55,330另一方面如果我们有一种颜色在 TN 是校正12300:06:55,330--> 00:06:59,729提高所有图像的亮度所有这些细节到太阳12400:06:59,729--> 00:07:03,900在图像中要做的因为你要做多少明显12500:07:03,900--> 00:07:07,340想法是,12600:07:07,340--> 00:07:10,830因为它不漂亮12700:07:10,830--> 00:07:15,190你应该有一种颜色的大因素积极的校正12800:07:15,190 --> 00:07:18,990create an you layer below it letsheadline player12900:07:18,990 --> 00:07:22,669and then start you dodging and burningin your clean up in everything13000:07:22,669 --> 00:07:26,280and your was done while you have yourcolor correction active13100:07:26,280 --> 00:07:31,190ninety you would have a better sense ofwhether or not you need to spend more13200:07:31,190 --> 00:07:31,919time13300:07:31,919 --> 00:07:35,380on the shadows and highlights becauseyou know there is a very good13400:07:35,380 --> 00:07:39,259possibility that if you have a darkimage or bright image doubt13500:07:39,259 --> 00:07:43,779highlights and shadows might to care forthemselves simply by being darker or13600:07:43,779 --> 00:07:44,340brighter13700:07:44,340 --> 00:07:48,419and you don't have as much work in termsof doe cleanup work13800:07:48,419 --> 00:07:52,349there is one drawback to this week's13900:07:52,349 --> 00:07:55,659one particular 21 that something I willtalk about in a minute but done is14000:07:55,659 --> 00:07:57,250certainly one way you can work14100:07:57,250 --> 00:08:00,680the other way would be to deactivatecoloration completely14200:08:00,680 --> 00:08:04,919and start from scratch and just fix theimage you it is and then apply with14300:08:04,919 --> 00:08:07,949carefree call a correction at the end14400:08:07,949 --> 00:08:11,000so let's examined both of those options14500:08:11,000 --> 00:08:15,650alright so we have to potential ideas wecan approach the image here right14600:08:15,650 --> 00:08:19,669one would be dot we have colorcorrection14700:08:19,669 --> 00:08:23,270activated while we're doing our dodgingand burning and cloning and healing14800:08:23,270 --> 00:08:26,319the other method is to you have itdeactivated14900:08:26,319 --> 00:08:28,200furs do your cleanup and15000:08:28,200 --> 00:08:32,620dodging and burning and then apply colorcorrection at the end so15100:08:32,620 --> 00:08:36,530want are sold the pros and cons and waysto work around it15200:08:36,530 --> 00:08:40,410my luxury so the first minted15300:08:40,410 --> 00:08:44,500would be trying to add more flexibly nowwill be to have15400:08:44,500 --> 00:08:47,840a just a blank layer and then on top ofthat15500:08:47,840 --> 00:08:51,820activity color correction like we seehere and as explained15600:08:51,820 --> 00:08:54,860the idea behind this is not dan we wouldhang out15700:08:54,860 --> 00:09:00,170already you know contrast %um saturationall those adjustments applied so we15800:09:00,170 --> 00:09:03,480would see better where we need more orless work15900:09:03,480 --> 00:09:07,680in certain shadows highlights and so onand this could save us some time16000:09:07,680--> 00:09:12,720不过还有一个问题时他就像这工作和有几个16100:09:12,720--> 00:09:13,670变通方法16200:09:13,670--> 00:09:17,250所以在之前我们也继续这一指出了点16300:09:17,250--> 00:09:20,710一个显示你是一个好习惯16400:09:20,710--> 00:09:24,210学习然而取决于严重性16500:09:24,210--> 00:09:28,910覆盖范围奥斯蒙德你可能你所有可能不需要担心一样16600:09:28,910--> 00:09:32,520你可以的不同图层的顺序有时我们逃脱16700:09:32,520--> 00:09:36,010没有那么小心,但我认为它有良好的做法,学会从权利16800:09:36,010--> 00:09:36,500开始16900:09:36,500--> 00:09:42,340好吧所以我以为到这里这个地区和让我们说我想要17000:09:42,340--> 00:09:45,530克隆出这一小片在这里好了17100:09:45,530--> 00:09:50,260嗯,我有我色彩校正活跃我有我黑色的球员17200:09:50,260--> 00:09:53,280它的下面,这是我要的 1工作上17300:09:53,280--> 00:09:56,830现在当然如果我选择我仿制图章工具17400:09:56,830--> 00:09:59,910这里有关于他们的拍卖样品17500:09:59,910--> 00:10:03,100这意味着可见的所有图层和一切太低17600:10:03,100--> 00:10:07,200关于它可见的情绪如何当前下面广告17700:10:07,200 --> 00:10:10,410which is basically work on this laterand17800:10:10,410 --> 00:10:15,200take into account anything that words toload and then we have a current layer17900:10:15,200 --> 00:10:18,120which doesn't make sense because we'reworking on a black players we don't18000:10:18,120 --> 00:10:19,880really have anything to source from18100:10:19,880 --> 00:10:24,400so let's start with all layers and seehow that works now remember18200:10:24,400 --> 00:10:28,050I'm working on a blank lehrer which isbelow the collar correction group18300:10:28,050 --> 00:10:31,700but the group it's all is up to andexaggerated is18400:10:31,700 --> 00:10:35,760I'm going out create really wackyadjustment here just to give you18500:10:35,760 --> 00:10:39,350a more clear view of what I'm doing goback to me18600:10:39,350 --> 00:10:42,110black player and all sample going here18700:10:42,110 --> 00:10:45,480and I'll paint over the Syria18800:10:45,480 --> 00:10:50,160and here's the problem personable weconsider the comment not match18900:10:50,160 --> 00:10:54,750detection very much more saturated so ifi deactivate my color correction can see19000:10:54,750 --> 00:10:56,800just how severe the problem is19100:10:56,800 --> 00:11:00,690so why is that well as because it alsosamples19200:11:00,690 --> 00:11:04,450and the color correction it's just not工作,所以我要去很相配19300:11:04,450--> 00:11:08,580现在还有一个选项,以避免这样如果我19400:11:08,580--> 00:11:11,840回去还有一个选项19500:11:11,840--> 00:11:16,460你可能已经错过了这个图标,如果我料斗已经应该给我一个弹出窗口19600:11:16,460--> 00:11:20,250打开要吃更多的调整图层当克隆19700:11:20,250--> 00:11:23,890这可能是一些权利因此让我们看看它如何工作19800:11:23,890--> 00:11:27,920我点击你得到更多的知识颜色校正19900:11:27,920--> 00:11:32,880有人再次单击像以前一样对样本点和我要去20000:11:32,880--> 00:11:36,380一直在这,你可以看到多少改善其大多数是20100:11:36,380--> 00:11:39,450这更多是对像 Oct 28我20200:11:39,450--> 00:11:43,680颜色校正和工作真的很好你只是忽略完全所有的颜色20300:11:43,680--> 00:11:44,520校正停止20400:11:44,520--> 00:11:49,380不完全是我们想要的正确所以让我回去20500:11:49,380--> 00:11:52,430一个更多的时间,让我们回到原始状态20600:11:52,430--> 00:11:56,210但这一次告诉你激活忽略只是图层20700:11:56,210--> 00:12:00,490不使用当前下面卖完了两个不同的样本点20800:12:00,490--> 00:12:04,970now I should sample everything that's onthis layer and the lowest but not a20900:12:04,970 --> 00:12:05,420party21000:12:05,420 --> 00:12:08,760so if I click here and I paint21100:12:08,760 --> 00:12:11,950when I see now is that I don't21200:12:11,950 --> 00:12:15,890I'd how to dis auction deactivated turnon King or just21300:12:15,890 --> 00:12:20,550there's but I didn't create got problemof color discoloration my21400:12:20,550 --> 00:12:24,680if i deactivate you can see it prettydecent job so ducking21500:12:24,680 --> 00:12:28,140work as well so by combining eithercurrent elo21600:12:28,140 --> 00:12:32,890or this auction for turn on to ignoreadjustment layers when cloning
正在翻譯中..
結果 (中文) 3:[復制]
復制成功!
111
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让我创建一个调整图层在这里
我会证明我说的是什么意思

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如果你有一个图像,这种性质的
当我夸大这里

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给你

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吧如果你有一个图像,在

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盘自然例如非常黑暗的

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和问题他是上帝

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如果你有一个像是黑暗的那么

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去除小的细节在
阴影

119
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不会的东西你会
做正确的因为颜色校正

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准备关心

121
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换句话说我们没有太多的伤害
他的能力听

122
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另一方面,如果我们有一个彩色
校正TN是

123
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提高亮度所有的图像
太阳所有这些细节的

124
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图像中有很
因为你要做多少可见

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和想法是

126
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因为它漂亮的

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大因素,你应该有一个颜色
校正活性

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创建一个你下面那层让
标题球员

129
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然后你开始回避和燃烧
你收拾一切

130
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和你在你的
色彩校正活性

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九十你会有更好的感觉
是否你需要花更多的

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时间

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的阴影,因为
做集锦你知道有一个很好的

134
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可能性,如果你有一个黑暗的
图像或图像明亮怀疑

135
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集锦和阴影会照顾
自己只是被黑暗或

136
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137
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和你没有太多的工作在
DOE的清理工作

138
00:07:48,419——> 00:07:52349
还有一个缺点是本周的

139
00:07:52349——> 00:07:55659
某21的东西我会
谈一分钟但是做的是

140
00:07:55659——> 00:07:57250
肯定的一种方式你可以

141
00:07:57250——> 00:08:00680
另方法将停用
着色完全

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00:08:00680——> 00:08:04919
从头开始,刚修好的
形象你是然后用

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00:08:04919——> 00:08:07949
无忧无虑的呼叫结束时

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00:08:07949——> 00:08:11000
让我们检查了这些选项

145
00:08:11000——> 00:08:15650
好所以我们有潜在的想法我们
可以形象的方法在这里

146
00:08:15650——> 00:08:19669
校正一个会点我们有颜色
校正

147
00:08:19669——> 00:08:23270
激活,而我们正在躲避
、燃烧和愈合

148
00:08:23270——> 00:08:26319
的另一种方法是你的克隆有
停用

149
00:08:26319——> 00:08:28200
毛皮做清理和

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00:08:28200——> 00:08:32620
回避和燃烧,然后将最后的颜色
校正,

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00:08:32620——> 00:08:36530
想要出售的利弊和方式
围绕它的工作

152
00:08:36530——> 00:08:40410
我奢侈所以第一铸造

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00:08:40410——> 00:08:44500
会尝试添加更加灵活,现在
将有

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00:08:44500——> 00:08:47840
只是一个空白层,然后在顶部的


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00:08:47840——> 00:08:51820
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