335
00:33:16,550 --> 00:33:19,960
who
336
00:33:19,960 --> 00:33:26,210
backward slash this PCR mask and that
someone crude mask but i wanna make sure
337
00:33:26,210 --> 00:33:30,980
that we take away all this stuff so
there's no residue floating around and
338
00:33:30,980 --> 00:33:39,580
then make sure to that managed to select
and don't have areas where be masked
339
00:33:39,580 --> 00:33:48,710
through stuff we want to see so let's
start there lies nicely done obviously
340
00:33:48,710 --> 00:33:52,300
there's discrepancies here I between
where the trees are in very goes nuts
341
00:33:52,300 --> 00:33:56,240
it's no less stuff but for now I
remember you don't have a car here so
342
00:33:56,240 --> 00:34:01,950
keep it like this for now this area
should also be a little darker you see
343
00:34:01,950 --> 00:34:05,780
that this is brighter here than in these
shadows and also there's water so
344
00:34:05,780 --> 00:34:14,350
contrast product on a bit like this it
more into the background and know this
345
00:34:14,350 --> 00:34:18,780
can create deception adept by dodging
and burning if you want to bring
346
00:34:18,780 --> 00:34:23,550
something for us to bring attention to
it that you I just brighten it up you
347
00:34:23,550 --> 00:34:28,540
wanna push it back to star in this case
we do is push this back and get back
348
00:34:28,540 --> 00:34:34,260
into the background a little bit more so
that's one step in this here feels the
349
00:34:34,260 --> 00:34:37,200
bright so let's see
350
00:34:37,200 --> 00:34:41,950
months or just take that away to come
into this masquerade content later in
351
00:34:41,950 --> 00:34:48,349
the car brush smaller just flushed out
of it
352
00:34:48,349 --> 00:34:55,190
alright starting to feel pretty good
about this i really do I mentioned this
353
00:34:55,190 --> 00:34:58,720
was taking a lot of attention and I
think we're going to work on this
354
00:34:58,720 --> 00:35:02,440
to take some of that away it's
definitely a lot of stuff going on here
355
00:35:02,440 --> 00:35:08,289
so I think we're going to take a quick
little break I think this is a decent
356
00:35:08,289 --> 00:35:12,970
start obviously there's issues here but
the car's gonna come in
357
00:35:12,970 --> 00:35:18,319
oh one more thing let's ruffin offense
mention the fence and undo that one
358
00:35:18,319 --> 00:35:26,259
offense in here let's start there and
then I'll take a break so now the
359
00:35:26,259 --> 00:35:33,410
defense into this area since similar in
color so now we know that put it on top
360
00:35:33,410 --> 00:35:42,249
in I'm gonna turn it around so to get to
this here we come come up to edit and
361
00:35:42,249 --> 00:35:49,859
transform and it'll get the square or BC
you just take command T and they chose
362
00:35:49,859 --> 00:35:53,249
up and then again I get my control
button to make it a drop down menu and
363
00:35:53,249 --> 00:35:57,160
here's all the changes that we could do
you just flipped horizontally for now
364
00:35:57,160 --> 00:36:02,170
they want defense to come from this
corner and lead the eye end and then
365
00:36:02,170 --> 00:36:07,280
those smaller
366
00:36:07,280 --> 00:36:12,500
making it smaller makes its it further
away further into the photograph and as
367
00:36:12,500 --> 00:36:16,710
I was on the riverbank this was closer
to me to push it back as long as it
368
00:36:16,710 --> 00:36:20,920
keeps the perspective of sittin higher
on the ledge as looking up you could
369
00:36:20,920 --> 00:36:29,310
tweak this a bit push this down here
370
00:36:29,310 --> 00:36:33,260
again obviously too bright so maybe
we'll just start with taking these
371
00:36:33,260 --> 00:36:41,200
layers the coffee then pull them up here
we just thank these to the lake effect
372
00:36:41,200 --> 00:37:00,349
can add a layer mask to brush away this
to start
373
00:37:00,349 --> 00:37:01,590
alright
374
00:37:01,590 --> 00:37:06,730
we're starting to get to a better place
for all this stuff to leave this now
375
00:37:06,730 --> 00:37:10,900
doesn't do its purposes Falcons opened
up this way right here so let's see if
376
00:37:10,900 --> 00:37:22,230
we take these layers and just push the
silver lining up better now we don't
377
00:37:22,230 --> 00:37:26,340
want to come into this program plans we
have those so she's push this back in
378
00:37:26,340 --> 00:37:36,380
maybe this is hidden a bit in here as
well
379
00:37:36,380 --> 00:37:47,630
time to feel pretty good this is just
ending out too much now
380
00:37:47,630 --> 00:37:56,330
this now is too low this fence so I come
in here and released defense up there
381
00:37:56,330 --> 00:38:03,250
and now I feel like we're getting closer
as in you could be right up here the car
382
00:38:03,250 --> 00:38:07,930
going to come down through here and
crashed into the water so feel like I'm
383
00:38:07,930 --> 00:38:13,120
massaging this background so we get into
place it's pretty decent cool now the
384
00:38:13,120 --> 00:38:19,380
senate piece here is a little dark so
this is our darkening there yes he
385
00:38:19,380 --> 00:38:22,780
wanted to push it back to be done that
too much now to match the other pieces
386
00:38:22,780 --> 00:38:29,040
pull it back up tiny bit right in there
387
00:38:29,040 --> 00:38:33,390
disappear as little too much of a
highlight distracting you come in here
388
00:38:33,390 --> 00:38:38,780
and again this would be just a simple
burn selecting the area that we want to
389
00:38:38,780 --> 00:38:44,790
make darker exiting our masks the
command shift in read it so they can
390
00:38:44,790 --> 00:38:50,380
change selections by inviting them up
here and here you have a shortcut
391
00:38:50,380 --> 00:38:53,200
commands have died in that's what I'm
doing so
392
00:38:53,200 --> 00:39:00,060
coming in again to curve and just
pushing this down on the wrong they are
393
00:39:00,060 --> 00:39:06,710
now I'm on the lady that sits behind so
make sure to pull this in here and now
394
00:39:06,710 --> 00:39:12,230
they have darkened down the top corner
395
00:39:12,230 --> 00:39:15,600
think we're getting pretty close I
mentioned that these rocks he was maybe
396
00:39:15,600 --> 00:39:19,770
taken too much attention and if it's
about making then maybe smaller again
397
00:39:19,770 --> 00:39:24,810
like I did continue that path may be
something else on top maybe just
398
00:39:24,810 --> 00:39:29,900
dropping in a little bit so you can
explore that may be a little bit into it
399
00:39:29,900 --> 00:39:35,690
now and then you gonna take a little
break just like that balances out a
400
00:39:35,690 --> 00:40:00,170
little bit
401
00:40:00,170 --> 00:40:16,049
files and save this so really crude
background that's done again I ask you
402
00:40:16,049 --> 00:40:20,290
sort of move forward in the final bill
massage this but since you don't have
403
00:40:20,290 --> 00:40:21,630
all the pieces
404
00:40:21,630 --> 00:40:25,160
there's no reason to build a perfect
background file when the car is gonna
405
00:40:25,160 --> 00:40:27,329
come on top in this area
406
00:40:27,329 --> 00:40:31,790
gonna add smoke in this area you know
there's issues here there's no reason to
407
00:40:31,790 --> 00:40:36,359
spend time blending this more perfect
than it is right here you have a sense
408
00:40:36,359 --> 00:40:43,240
of other pieces are being created things
that we wanted really under the sand bar
409
00:40:43,240 --> 00:40:48,030
here and putting some more interesting
or accent and expanding really the river
410
00:40:48,030 --> 00:40:53,130
but is cool in this is that this carries
from this corner leads to i'd into the
411
00:40:53,130 --> 00:40:57,119
car's gonna be in the same do this we
almost have like a triangular shape here
412
00:40:57,119 --> 00:41:02,790
already and then we have this branch it
also leads to I N and these leading the
413
00:41:02,790 --> 00:41:08,079
line from this way this almost nine
years a lot of lines now coming into the
414
00:41:08,079 --> 00:41:13,920
center of the frame the car so I think
mission accomplished for this first
415
00:41:13,920 --> 00:41:19,450
stage getting into a good place for
their background and it's ready in some
416
00:41:19,450 --> 00:41:25,670
ways to have the carpet in now obvious
mistakes is by no means finished it will
417
00:41:25,670 --> 00:41:31,140
just be placeholders so to speak for the
next step in this retouch so come back
418
00:41:31,140 --> 00:41:36,960
next step will be to get a girl in there
two different parts to the girl elect
419
00:41:36,960 --> 00:41:43,640
one car actually there's more than four
pieces if we include pieces the car is
420
00:41:43,640 --> 00:41:49,640
going to be the main car you gonna be
placed a girl as in the car and other
421
00:41:49,640 --> 00:41:54,880
pieces to the car that had better smoke
to it I felt more atmosphere becomes
422
00:41:54,880 --> 00:41:59,329
clear that in 10 min gonna really start
massaging the picture and getting it to
423
00:41:59,329 --> 00:42:04,270
a good place with all the pieces in
place last step fine-tune adding some
424
00:42:04,270 --> 00:42:08,539
reflections to the water and more smoke
to the cheese
425
00:42:08,539 --> 00:42:13,239
to create the finished atmosphere so
we're gonna take a little break this is
426
00:42:13,239 --> 00:42:16,939
the background build roughly gonna get
on to the next step