12000:08:00,320 --> 00:08:07,870super dorks I think the Super darks121的中文翻譯

12000:08:00,320 --> 00:08:07,870sup

120
00:08:00,320 --> 00:08:07,870
super dorks I think the Super darks

121
00:08:07,870 --> 00:08:11,350
will do the best job love directing my
judgment to the shadows

122
00:08:11,350 --> 00:08:15,220
and not adjusting my highlights sole
control click

123
00:08:15,220 --> 00:08:19,900
on the super darks go back to the RGB
color

124
00:08:19,900 --> 00:08:24,290
channel create a color balance
adjustment layer

125
00:08:24,290 --> 00:08:28,550
and now starting with the shadows I will

126
00:08:28,550 --> 00:08:32,790
try to neutralize the color cast

127
00:08:32,790 --> 00:08:38,680
and I can also go to my Midtown's

128
00:08:38,680 --> 00:08:47,760
and work with little for their and now
let's see how that looks

129
00:08:47,760 --> 00:08:50,840
for and after

130
00:08:50,840 --> 00:08:53,980
she can see that at neutralizing

131
00:08:53,980 --> 00:08:57,500
a blue cast down in the shadows of the
water on the rocks

132
00:08:57,500 --> 00:09:01,160
but my highlights are remaining almost
entirely unaffected

133
00:09:01,160 --> 00:09:07,230
so this is the adjustment with the mask
and this is the adjustment without the

134
00:09:07,230 --> 00:09:07,760
mask

135
00:09:07,760 --> 00:09:12,340
much better let's zoom in

136
00:09:12,340 --> 00:09:15,920
on that shattered area so we can really
get a close-up view

137
00:09:15,920 --> 00:09:19,060
how it's working with the color balance
in the shadows

138
00:09:19,060 --> 00:09:23,320
before

139
00:09:23,320 --> 00:09:26,330
can see the blue cast and after

140
00:09:26,330 --> 00:09:30,490
let's move over a little bit before

141
00:09:30,490 --> 00:09:35,160
and after

142
00:09:35,160 --> 00:09:37,889
finally I wanna make one more very
localized

143
00:09:37,889 --> 00:09:40,999
color balance adjustment with the tool
that a lot of people don't think about

144
00:09:40,999 --> 00:09:41,920
too often

145
00:09:41,920 --> 00:09:45,439
and that is the photo filter just

146
00:09:45,439 --> 00:09:48,999
for a filter allows you to place a
virtual

147
00:09:48,999 --> 00:09:52,749
color filter over your image in this
case it's a warming filter

148
00:09:52,749 --> 00:09:55,779
so it's warming the entire image I can
see that

149
00:09:55,779 --> 00:10:00,470
well it may be having an OK effect in
some areas it's not good as a global

150
00:10:00,470 --> 00:10:05,899
adjustment but i wanna do is warm up

151
00:10:05,899 --> 00:10:10,629
the brightest highlights Indy sunlit
portion of the waterfall and give them

152
00:10:10,629 --> 00:10:12,559
just a little bit more of a warm glow

153
00:10:12,559 --> 00:10:16,170
suffer this adjustment are generally all
the lights masks

154
00:10:16,170 --> 00:10:21,350
and then evaluate the lights mas to see
which one will target

155
00:10:21,350 --> 00:10:25,749
that area so the lights light lights

156
00:10:25,749 --> 00:10:30,179
bright lights and super lights

157
00:10:30,179 --> 00:10:33,350
ultralight something cuz little too far

158
00:10:33,350 --> 00:10:37,230
so I'm gonna go with the super lights so
controller comment click

159
00:10:37,230 --> 00:10:41,319
to make the selection go back to my RGB
channel

160
00:10:41,319 --> 00:10:44,720
and now generate the

161
00:10:44,720 --> 00:10:50,879
photo filter adjustment layer I can turn
up the density of the photo filter

162
00:10:50,879 --> 00:10:54,339
because it's being constrained by that
masks after

163
00:10:54,339 --> 00:10:58,999
go a little more aggressive with my
adjustment let's see what the effects

164
00:10:58,999 --> 00:11:03,059
can see that there in the highlight some
adding that nice little warm

165
00:11:03,059 --> 00:11:07,329
glow zoom in so we can see what that
looks like up close

166
00:11:07,329 --> 00:11:12,149
before the adjustment after the
adjustment

167
00:11:12,149 --> 00:11:15,910
now that may be a little bit stronger I
want to do it so that we could see it in

168
00:11:15,910 --> 00:11:16,619
the video

169
00:11:16,619 --> 00:11:20,350
but remember that with the opacity
slater can always

170
00:11:20,350 --> 00:11:23,509
dial in just the right amount any
adjustment layer

171
00:11:23,509 --> 00:11:28,029
so that that it's a nice warm light

172
00:11:28,029 --> 00:11:31,249
into those specular highlights in the
water without affecting

173
00:11:31,249 --> 00:11:35,540
any other parts of the image I would say
that color palettes

174
00:11:35,540 --> 00:11:40,439
along with contrast is one of the most
important foundational adjustments

175
00:11:40,439 --> 00:11:44,220
to get right near images right color
balance will allow your image to have

176
00:11:44,220 --> 00:11:46,059
the visual impact that you wanted to

177
00:11:46,059 --> 00:11:48,200
the mass the mass allow you to

178
00:11:48,200 --> 00:11:51,580
you make color balance adjustments very
localized areas

179
00:11:51,580 --> 00:11:53,230
with a great amount of precision and
control
0/5000
原始語言: -
目標語言: -
結果 (中文) 1: [復制]
復制成功!
12000:08:00,320--> 00:08:07,870超级狗屁不是,我认为超级深色12100:08:07,870--> 00:08:11,350会做最好的工作爱指导我对阴影的判断12200:08:11,350--> 00:08:15,220和不调整我唯一的亮点单击控制12300:08:15,220--> 00:08:19,900对超级深色衣服回到 RGB颜色12400:08:19,900--> 00:08:24,290通道创建一个色彩平衡调整图层12500:08:24,290--> 00:08:28,550现在开始我将阴影12600:08:28,550--> 00:08:32,790试着消除偏色12700:08:32,790--> 00:08:38,680和也可以到我市中心12800:08:38,680--> 00:08:47,760与几乎所有的他们和现在让我们看看如何,看起来12900:08:47,760--> 00:08:50,840和后13000:08:50,840--> 00:08:53,980她可以看到,在中和13100:08:53,980--> 00:08:57,500投的阴影中蓝色水在岩石上13200:08:57,500--> 00:09:01,160但我的亮点剩余几乎完全不受影响13300:09:01,160--> 00:09:07,230所以这是戴着面具的调整这并没有调整13400:09:07,230--> 00:09:07,760面具13500:09:07,760--> 00:09:12,340更让我们放大13600:09:12,340--> 00:09:15,920在那破碎地带所以我们真的可以获得的特写视图13700:09:15,920--> 00:09:19,060它在如何使用色彩平衡在阴影中13800:09:19,060--> 00:09:23,320之前13900:09:23,320--> 00:09:26,330可以看到蓝色的铸造和后14000:09:26,330--> 00:09:30,490让我来过一点之前14100:09:30,490--> 00:09:35,160前后14200:09:35,160--> 00:09:37,889最后,我想做一个很多本地化14300:09:37,889--> 00:09:40,999色彩平衡调整工具很多人不想14400:09:40,999--> 00:09:41,920太常14500:09:41,920--> 00:09:45,439而这只是照片滤镜14600:09:45,439--> 00:09:48,999为筛选器允许您将放置虚拟14700:09:48,999--> 00:09:52,749彩色滤光片对你的形象在这这是气候变暖的情况下筛选14800:09:52,749--> 00:09:55,779所以它变暖整个图像看看那14900:09:55,779--> 00:10:00,470好它可能有好的效果一些地区是不好作为全球15000:10:00,470--> 00:10:05,899调整,但想要做是热身15100:10:05,899--> 00:10:10,629最亮的高光 Indy 阳光照射瀑布的部分和给他们15200:10:10,629--> 00:10:12,559只是多一点点的温暖的光芒15300:10:12,559--> 00:10:16,170遭受这种调整一般都灯面具15400:10:16,170--> 00:10:21,350然后再计算灯 mas 看哪一个将目标15500:10:21,350--> 00:10:25,749这一领域所以灯灯15600:10:25,749--> 00:10:30,179明亮的灯光和超级灯15700:10:30,179--> 00:10:33,350超轻的东西因为太过份了15800:10:33,350--> 00:10:37,230得所以跟超级灯控制器注释点击15900:10:37,230--> 00:10:41,319要回到我的 RGB 的选择通道16000:10:41,319--> 00:10:44,720和现在生成16100:10:44,720--> 00:10:50,879我可以把照片筛选器调整图层把照片滤镜的密度16200:10:50,879--> 00:10:54,339因为它受约束的面具之后16300:10:54,339--> 00:10:58,999去有点更具侵略性与我调整让我们看到什么效果16400:10:58,999--> 00:11:03,059可以看到,那里在突出一些添加那漂亮的小温暖16500:11:03,059--> 00:11:07,329发光放大,所以我们可以看到什么近距离看起来像16600:11:07,329--> 00:11:12,149后调整前调整16700:11:12,149--> 00:11:15,910现在,可能是强一点我想要做它,这样我们可以看到它在16800:11:15,910--> 00:11:16,619视频16900:11:16,619--> 00:11:20,350但请记住,不透明斯莱特总能17000:11:20,350--> 00:11:23,509拨入适量任何调整图层17100:11:23,509--> 00:11:28,029所以,它是一个很好暖光17200:11:28,029--> 00:11:31,249到那些高光中而不会影响水17300:11:31,249--> 00:11:35,540任何其他图像的部分我想说那颜色调色板17400:11:35,540--> 00:11:40,439除了对比是最大之一重要的基础性调整17500:11:40,439--> 00:11:44,220以右靠近图像正确的颜色平衡将使你的形象,有17600:11:44,220--> 00:11:46,059你想要到的视觉冲击17700:11:46,059--> 00:11:48,200大众大众允许你到17800:11:48,200--> 00:11:51,580你很让色彩平衡调整局部的地区17900:11:51,580--> 00:11:53,230与大量的精度和控制
正在翻譯中..
結果 (中文) 3:[復制]
復制成功!
120
00:08:00320——> 00:08:07870
超级笨蛋我认为的超级黑暗

121
00:08:07870——> 00:08:11350
会做最好的工作,爱引导我
判断阴影

122
00:08:11350——> 00:08:15220
不调整我的集锦唯一
控制单击

123
00:08:15220——> 00:08:19900
超级黑暗的回去的RGB
颜色

124
00:08:19900——色彩平衡
创建> 00:08:24290
通道调整层

125
00:08:24290——> 00:08:28550
现在开始与阴影,我将

126
00:08:28550——> 00:08:32790
尝试中和色偏

127
00:08:32790——也可以于> 00:08:38680
我去我市中心的

128
00:08:38680——很少为他们现在
让我们看看,看起来

129
00:08:47760——> 00:08:50840
前后

130
00:08:50 > 00:08:47760
和工作,840——> 00:08:53980
她可以看到,在中和

131
00:08:53980——
> 00:08:57500蓝色投下的阴影
水对岩石

132
00:08:57500——> 00:09:01160
但我集锦是其余几乎
完全不受影响

133
00:09:01160——> 00:09:07230
因此这面具
这是的调整没有00:09:07230


134——> 00:09:07760
面膜

的调整135
00:09:07760——

136
00:09:12340 > 00:09:12340
更好让的变焦——粉碎区> 00:09:15920
所以我们真的可以
得到一个特写视图

137
00:09:15920——> 00:09:19060
如何它的工作与色彩平衡
阴影

138
00:09:19060——>在

139
00:09:23320 00:09:23320
——> 00:09:26330
可以看到蓝色后

140
00:09:26330——
> 00:09:30490让我们移动一点点在

141
00:09:30490——> 00:09:35160


142
00:09:35160——> 00:09:37889
最后我想做一个更甚
本地化

143
00:09:37889——> 00:09:40999
色彩平衡的调整工具
,很多人不想

144
00:09:40999——> 00:09:41920
常常

145
00:09:41920——> 00:09:45439
,照片过滤器只是

146
00:09:45439——> 00:09:48999
的过滤器允许你放置一个
虚拟

147
00:09:48999——> 00:09:52749
彩色滤光片在你的形象在这种情况下,
它的变暖过滤器

148
00:09:52749——> 00:09:55779
所以它的变暖整个图像,我看


149
00:09:55779——> 00:10:00470
这可能有好的效果在
有些地方不好作为一个全球

150
00:10:00470——
> 00:10:05899调整,但我想做热身

151
00:10:05899——> 00:10:10629
的亮集锦Indy阳光
部分的瀑布,给他们

152
00:10:10629——> 00:10:12559
只是一点点更多153温暖的辉光


00:10:12559——> 00:10:16170
受此调整一般灯光面具

154
00:10:16170——> 00:10:21350然后评估灯光MAS看到


这一目标将

155
00:10:21350——> 00:10:25749
这个区域的灯光灯

156
00:10:25749——> 00:10:30179
明亮的灯光和超级灯

157
00:10:30179——> 00:10:33350
超轻型cuz小太

158
00:10:33350——> 00:10:37230
所以我要去超级灯控制器评论
单击

159
00:10:37230——
> 00:10:41319使选择回去我的RGB通道


160
00:10:41319——> 00:10:44720
和产生161


00:10:44720——> 00:10:50879
照片滤镜调整层我可调的密度照片过滤器

162
00:10:50879——> 00:10:54339
,因为它被约束的,
面具后

163
00:10:54339——> 00:10:58999
去更积极一点与我的

调整让的看到什么影响
164

00:10:58999——> 00:11:03059
可以看到,有突出一些
加入,好点温暖

165
00:11:03059——> 00:11:07329
辉光放大所以我们可以看到什么,看起来像关闭

166
00:11:07329——> 00:11:12149
前调整后的
调整

167
00:11:12149——> 00:11:15910
现在可以坚强一点我

要做到这一点,所以,我们可以看到它

168
00:11:15910——> 00:11:16619
169视频


00:11:16619——> 00:11:20350
,但记住,不透明度
斯莱特总能

170
00:11:20350——> 00:11:23509
拨入适量任何
调整层

171
00:11:23509——> 00:11:28029
,所以它是一个温暖的光

172
00:11:28029——
> 00:11:31249为那些镜面集锦
水没有影响。

173
00:11:31249——
> 00:11:35540其他部分的图像会说我
,调色板

174
00:11:35540——最
重要基础调整

175
00:11:40439——> 00:11:44220
得到正确的彩色图像旁边
平衡会让你的形象有

176
00:11:44 > 00:11:40439
随着对比,220——> 00:11:46059
的视觉冲击力,你想要到

177
00:11:46059——> 00:11:48200
的质量质量允许你到

178
00:11:48200——> 00:11:51580
你让色彩平衡的调整
非常局部地区

179
00:11:51580——> 00:11:53230
用一个伟大的量的精度和
控制
正在翻譯中..
 
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