本研究採實驗研究法,研究對象為年滿20歲大學學生,使用Kolb問卷進行學習風格分類,再將其隨機分組至不同的學習方法,分別是傳統學習方式、虛擬的英文翻譯

本研究採實驗研究法,研究對象為年滿20歲大學學生,使用Kolb問卷進行

本研究採實驗研究法,研究對象為年滿20歲大學學生,使用Kolb問卷進行學習風格分類,再將其隨機分組至不同的學習方法,分別是傳統學習方式、虛擬實境系統與擴增實境系統等學習方式,並在完成每種學習模式後,進行該模式的學習評量、系統有用性感知認知、沉浸程度感知、負荷感知,以及物體空間心像,以作為後續學習成效與模式感知的比較。本研究使用SPSS統計軟體,以ANOVA進行各項量表的統計檢定,以瞭解不同學習風格與不同形式的教學模式之間是否存在交互作用,以及對學習成效與各量表指標的影響。
0/5000
原始語言: -
目標語言: -
結果 (英文) 1: [復制]
復制成功!
In this study, experimental study mining method, subjects were 20 years old university student, using a questionnaire Kolb learning style classification, and then its randomized to different learning methods, which are the traditional way of learning, virtual reality and augmented reality system Habitat system learning, and after completion of each of the learning mode, the learning assessment of this mode, the system is useful perceptual awareness, immersion level sensing load sensing, and object space heart image, as a follow-up study the effectiveness of the model-aware Compare. In this study, using SPSS statistical software, ANOVA statistical test to the scale to see whether, as well as the impact on the learning outcomes of each interaction scale index exist between the different learning styles and teaching model in different forms.
正在翻譯中..
結果 (英文) 2:[復制]
復制成功!
This study takes experimental research method, the research object is 20 years of age university students, using the Kolb questionnaire for learning style classification, and then randomly grouped it into different learning methods, respectively, traditional learning methods, virtual reality systems and augmented reality systems and other learning methods, and after completing each learning mode, the learning evaluation of this model, System usefulness perception, immersion perception, load perception, and object spatial cardium as a comparison of subsequent learning results and pattern perception. This study uses SPSS statistical software to perform statistical verification of various scales by ANOVA to understand whether there is an interaction between different learning styles and different forms of teaching patterns, as well as the impact of learning effectiveness on each gauge pointer.
正在翻譯中..
結果 (英文) 3:[復制]
復制成功!
This research adopts the experimental research method. The subjects are university students over 20 years old. Kolb questionnaire is used to classify their learning styles, and then they are randomly divided into different learning methods, namely, traditional learning method, virtual reality system and augmented reality system. After each learning mode is completed, the learning evaluation, system useful awareness and cognition of the mode are carried out Immersion level perception, load perception, and object space mind image are used as a comparison between the subsequent learning effect and pattern perception. In this study, SPSS software was used to test the scales with ANOVA, so as to know whether there is interaction between different learning styles and different forms of teaching modes, as well as the impact on learning performance and indicators of the scales.<br>
正在翻譯中..
 
其它語言
本翻譯工具支援: 世界語, 中文, 丹麥文, 亞塞拜然文, 亞美尼亞文, 伊博文, 俄文, 保加利亞文, 信德文, 偵測語言, 優魯巴文, 克林貢語, 克羅埃西亞文, 冰島文, 加泰羅尼亞文, 加里西亞文, 匈牙利文, 南非柯薩文, 南非祖魯文, 卡納達文, 印尼巽他文, 印尼文, 印度古哈拉地文, 印度文, 吉爾吉斯文, 哈薩克文, 喬治亞文, 土庫曼文, 土耳其文, 塔吉克文, 塞爾維亞文, 夏威夷文, 奇切瓦文, 威爾斯文, 孟加拉文, 宿霧文, 寮文, 尼泊爾文, 巴斯克文, 布爾文, 希伯來文, 希臘文, 帕施圖文, 庫德文, 弗利然文, 德文, 意第緒文, 愛沙尼亞文, 愛爾蘭文, 拉丁文, 拉脫維亞文, 挪威文, 捷克文, 斯洛伐克文, 斯洛維尼亞文, 斯瓦希里文, 旁遮普文, 日文, 歐利亞文 (奧里雅文), 毛利文, 法文, 波士尼亞文, 波斯文, 波蘭文, 泰文, 泰盧固文, 泰米爾文, 海地克里奧文, 烏克蘭文, 烏爾都文, 烏茲別克文, 爪哇文, 瑞典文, 瑟索托文, 白俄羅斯文, 盧安達文, 盧森堡文, 科西嘉文, 立陶宛文, 索馬里文, 紹納文, 維吾爾文, 緬甸文, 繁體中文, 羅馬尼亞文, 義大利文, 芬蘭文, 苗文, 英文, 荷蘭文, 菲律賓文, 葡萄牙文, 蒙古文, 薩摩亞文, 蘇格蘭的蓋爾文, 西班牙文, 豪沙文, 越南文, 錫蘭文, 阿姆哈拉文, 阿拉伯文, 阿爾巴尼亞文, 韃靼文, 韓文, 馬來文, 馬其頓文, 馬拉加斯文, 馬拉地文, 馬拉雅拉姆文, 馬耳他文, 高棉文, 等語言的翻譯.

Copyright ©2024 I Love Translation. All reserved.

E-mail: