100:00:03,100 --> 00:00:05,980in addition to being helpful forprovidin的中文翻譯

100:00:03,100 --> 00:00:05,980in ad

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in addition to being helpful for
providing control with adjustments for

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saturation

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with an Aussie masur also great for
working with color palettes

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when an image has an overall color
balance issue

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for example a global color cast can be
neutralized with white balance

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adjustments in cammarata

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or the brady have color balance
adjustments in Photoshop

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the color balance adjustment is made
just for this purpose

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this image has an overall blue color
cast I can work with

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a color balance adjustment layer

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starting with the Midtown's

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and bring in some yellows and reds

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and then move on to the shadows

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also make some adjustments for yellows

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and red a little bit maybe in the
highlights

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a little bit magenta now we can see that

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made a global color balance adjustment
to remove their blue cast

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and get the colors more neutral and
looking better but there are times when

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a color cast is a global

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areas with different light sources such
as shadows and brightly lit areas

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may have different color casts and you
may also want to adjust color balance in

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different portions have an image for
creative effect

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while the color balance adjustment as
well as curves

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levels selective color and hue and
saturation

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all out various methods for targeting
color balance adjustments to particular

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color

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or call ranges it can still be difficult
to get color just wants to be confined

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to just the areas you want

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this is where using a luminosity mas to
help direct the adjustment is so helpful

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this image has a variety of color
balance issues

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but the color balance adjustments I
wanna make in the highlight areas if the

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imager different than the ones I wanna
make

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to the shadowed areas while the color
balance adjustment allows for

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adjustments to be targeted towards
highlights Midtown's and shadows

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it still doesn't give me the kind of
control over those various Tahoe areas

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that I want to have to get the look that
I walked instead

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I would use luminosity master control my
color balance adjustments

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I'm a start off by making all the lights
masks and all the darks masks

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all-star by evaluating the lights mas to
find one that'll

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direct my adjustment to the brightest a
reserve the image lights

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light lights bright lights

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I really want this adjustment to affect
the very brightest portions of the image

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and I think that only the lights mask is
gonna be

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broad enough to get the areas that I
want to affect so controller command

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click on the lights channel

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and then generate a color balance
adjustment layer

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but that mask attached click on the
layer to make the

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quick mask go away I can work with the
blue slider

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to shift or G L O to try to take some
%uh the Blues at the highlights

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and I mail so on adding a little bit
magenta

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to the highlights and

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little bit a red how this is

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happening to the Midtown's because I've
set the color palettes tool to Midtown's

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but it's happening to the Midtown's love
the lightest areas

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as being controlled by the luminosity
mask

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and I can see the effect

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that's having an overall color balance I
can also

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still work with the shadows %uh

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the brightest areas as controlled by the
Naseem ask and

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if I think it needs it even the
highlights

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so I think that's an improvement to the

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areas now I wanna work on the color
balance in the more shadow areas of the

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image

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let's evaluate the darks masks the darks

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dark darks shattered arcs

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supra darks and ultra darks

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think the shattered arcs or the Super
darks

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really make adjustments down and the
shadowed areas of the image

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while leaving the writers in the image
in effect think I'm gonna go with the

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more restrictive

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super darks to make sure that way
adjustments don't bleed into the

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highlight areas

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so I will controller command click on
the super dark mask

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this time all go back to an RGB channel

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first so I don't get the red quick mask

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now make another color balance
adjustment layer

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the sage in the shadows feels a little
purple he blew it I want it to be more

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kind of steely gray

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so I can start with adjusting the
Midtown's

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love the color balance

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but I'm doing it through this
restrictive darks mask

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so by go a little bit more towards
yellow

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and a little bit more towards Scion

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I can give more that steely gray color
i'm looking for.

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maybe a little bit more towards green
and I can also now move to the shadows

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and somewhere in there is going to be
balance that I want its

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try seeing that one before the
adjustment and after the adjustment

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feels a lot better let's take a look at
what these adjustments look like without

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the masks

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Wow you can see without that mask that's
completely

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not the rate adjustment at affecting the
whole image this is the right

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adjustments

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and it's really just targeting shattered
areas

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else go down to are highlighted just
without the mask

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again not the red adjustment and also
it's happening

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even into the shadows where we don't
wanna with the mask

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it's just right and Alyssa the overall
before and after for this image

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I feel that's done a really good job

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love creating the proper color balance
release my intended color balance

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in both the highlight areas in the image
and the shadow areas

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now let's look at an example that's a
little different

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in this image I like the color balance
in the highlights

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but there are a lot of Blues in the
shadows down here in the rocks

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and in the water let's see what it would
look like if I tried to make an

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adjustment to the blue shadow color cast

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the color balance adjustment with no
nasty mask

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start with the shadows and

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bring in some yellows to those shadows

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perhaps Reds an

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magenta green looks okay

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so I've done a pretty good job

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neutralizing the Blues in the shadows

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but as you can see it's also change the
color balance in my highlights

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even know I was using the shadow setting
in the color palette stool

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so let's turn visibility that layer of

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and try again with the luminosity mask
some to go the Tiki Actions panel

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I'm a degenerate all the darks masks and
then all value it does masks

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the darks

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dark darks shattered arcs

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0/5000
原始語言: -
目標語言: -
結果 (中文) 1: [復制]
復制成功!
100:00:03,100--> 00:00:05,980不仅是有用的提供控制与调整200:00:05,980--> 00:00:06,850饱和度300:00:06,850--> 00:00:10,250与澳元 masur 也是伟大的使用调色板400:00:10,250--> 00:00:13,550当图像的整体颜色平衡问题500:00:13,550--> 00:00:17,800例如可以是全局色铸瓦解与白平衡600:00:17,800--> 00:00:19,350在 cammarata 中的调整700:00:19,350--> 00:00:22,640布雷迪也色彩平衡在 Photoshop 中调整800:00:22,640--> 00:00:25,900色彩平衡调整只是为此目的900:00:25,900--> 00:00:30,340此映像有整体蓝色的颜色我能用工作的铸造1000:00:30,340--> 00:00:33,940色彩平衡调整图层1100:00:33,940--> 00:00:37,180与市中心的开始1200:00:37,180--> 00:00:42,340在一些金黄色和红色带1300:00:42,340--> 00:00:45,520然后将移动到阴影1400:00:45,520--> 00:00:48,520此外作出一些调整为黄色1500:00:48,520--> 00:00:54,120和红一点点也许在亮点1600:00:54,120--> 00:01:00,059现在我们可以看到,有点洋红色1700:01:00,059--> 00:01:03,820作了全球色彩平衡调整要删除其蓝色的强制转换1800:01:03,820--> 00:01:09,479和获得更中性的颜色和寻找更好但也有一些时候1900:01:09,479--> 00:01:11,069色调是全球2000:01:11,069--> 00:01:14,990这类人不同光源的地区作为阴影和灯火通明的地区2100:01:14,990--> 00:01:19,009可能有不同的色痕和你也可能想要调整颜色平衡2200:01:19 009--> 00:01:21,319不同的部分有的图像创造性的影响2300:01:21,319--> 00:01:25,049同时作为色彩平衡调整以及曲线2400:01:25,049--> 00:01:28,279各级选择性的颜色和色调和饱和度2500:01:28,279--> 00:01:32,149都出来为目标的各种方法特别是色彩平衡调整2600:01:32,149--> 00:01:32,679颜色2700:01:32,679--> 00:01:37,399或拨打范围仍就很难获得的颜色来只是想要只限于2800:01:37,399--> 00:01:39,249只是你想要的领域2900:01:39,249--> 00:01:43,579这是在使用亮度 mas帮助直接调整是很有帮助3000:01:43,579--> 00:01:48,989此映像有各种颜色平衡问题3100:01:48,989--> 00:01:52,509但色彩平衡调整我想要突出显示区域,如果3200:01:52,509--> 00:01:54,459热像仪不同比我想的让3300:01:54,459--> 00:01:58,559对阴影区时的颜色平衡调整允许3400:01:58,559--> 00:02:02,249调整目标则为市中心的高光和阴影3500:02:02,249--> 00:02:06,469它仍然没有给我那种的对那些控制各种塔霍湖地区3600:02:06,469--> 00:02:10,119那我想要到那看我以步行代替3700:02:10,119--> 00:02:14,040我会用光度主控制我色彩平衡调整3800:02:14,040--> 00:02:20,060我要开始去通过使所有的灯面具和所有的暗部面具3900:02:20,060--> 00:02:26,590通过评估到灯 mas 全明星找到一个会4000:02:26,590--> 00:02:31,280直接给最聪明的我调整保留图像灯4100:02:31,280--> 00:02:35,709光灯亮灯4200:02:35,709--> 00:02:40,800我真的想要这种调整影响图像非常明亮部分4300:02:40,800--> 00:02:43,880我认为,只有灯面具是你应该怎么做4400:02:43,880--> 00:02:49,269广泛,足以得到领域,我想要影响这么控制器命令4500:02:49,269--> 00:02:52,980单击灯频道4600:02:52,980--> 00:02:56,580然后生成一个色彩平衡调整图层4700:02:56,580--> 00:03:00,650但那面具附上单击图层,使4800:03:00,650--> 00:03:04,740快速蒙版走开我可以与工作蓝色滑块4900:03:04,740--> 00:03:09,670对转变或 G L O 尝试采取一些%嗯亮点在蓝军5000:03:09,670--> 00:03:13,580和我邮件等等添加一点点洋红色5100:03:13,580--> 00:03:16,700对亮点和5200:03:16,700--> 00:03:20,610一点点如何这是一个红色5300:03:20,610--> 00:03:24,980到市中心的发生,因为我已经到市中心的设置颜色调色板工具5400:03:24,980--> 00:03:29,140但它发生在市中心的爱最轻的地区5500:03:29,140--> 00:03:32,390作为被控制亮度面具5600:03:32,390--> 00:03:35,830和我可以看到效果5700:03:35,830--> 00:03:40,540就把整体的色彩平衡我此外可以5800:03:40,540--> 00:03:44,750还在为工作的阴影 %呃5900:03:44,750--> 00:03:52,000最亮的地区的控制下纳西姆问和6000:03:52 000--> 00:04:08,549要是需要它甚至亮点6100:04:08,549--> 00:04:10,520所以这是改善6200:04:10,520--> 00:04:15,150现在我想要的颜色工作领域在更多的阴影区的平衡6300:04:15,150--> 00:04:15,670图像6400:04:15,670--> 00:04:20,400让我们评价深色面具的暗部6500:04:20,400--> 00:04:25,000黑暗的暗部粉碎弧6600:04:25,000--> 00:04:29,210上文暗部和超暗部6700:04:29,210--> 00:04:33,570想破碎的弧或超深色6800:04:33,570--> 00:04:37,740真正把调整和阴影的区域的图像6900:04:37,740--> 00:04:43,700而在图像离开作家实际上认为我要去陪7000:04:43,700--> 00:04:44,680限制性更强7100:04:44,680--> 00:04:47,980超级的深色衣服,以确保这种方式调整不渗入7200:04:47,980--> 00:04:48,970突出显示的区域7300:04:48,970--> 00:04:53,770所以我将控制器命令单击超级黑面具7400:04:53,770--> 00:04:57,380这次一切都回到 RGB 通道7500:04:57,380--> 00:05:00,520第一不要让红色的快速蒙版7600:05:00,520--> 00:05:03,820现在让另一个色彩平衡调整图层7700:05:03,820--> 00:05:08,910阴影中的圣人是感觉有点紫色他砸了我想要更多7800:05:08,910--> 00:05:10,190种的钢铁般的灰色7900:05:10,190--> 00:05:13,760这样我就可以开始与调整市中心的8000:05:13,760--> 00:05:17,039爱的色彩平衡8100:05:17,039--> 00:05:23,360但我正在通过这限制性深色面具8200:05:23,360--> 00:05:26,960所以通过去争取多一点点黄色8300:05:26,960--> 00:05:30,200并对接穗多一点点8400:05:30,200--> 00:05:34,810我可以给更多那钢铁般的灰色颜色我要的。8500:05:34,810--> 00:05:48,919也许有点更多的走向绿色现在也可以到阴影8600:05:48,919--> 00:05:53,190在某个地方在那里是要我想要的平衡其8700:05:53,190--> 00:05:57,949试着看那个之前调整后的调整8800:05:57,949--> 00:06:02,389好了很多让我们看一看这些调整是什么样子不8900:06:02,389--> 00:06:03,380面具9000:06:03,380--> 00:06:07,120哇你可以看到没有,掩盖那的完全9100:06:07,120--> 00:06:11,220不影响率调整整幅图像这是权利9200:06:11,220--> 00:06:11,810调整9300:06:11,810--> 00:06:14,930和它的目标真的只粉碎了地区9400:06:14,930--> 00:06:19,160其他去下来只是突出显示没有那面具9500:06:19,160--> 00:06:22,990再次不红的调整,也它正在发生9600:06:22,990--> 00:06:26,900甚至到阴影里我们不在那里想要与面具9700:06:26,900--> 00:06:31,889它的只是权利和艾莉莎整体之前和之后此图像9800:06:31,889--> 00:06:36,790我觉得这已经做一份好工作9900:06:36,790--> 00:06:40,880爱创造适当的颜色平衡释放我预定的色彩平衡10000:06:40,880--> 00:06:44,479在图像中的两个突出显示区域和阴影区10100:06:44,479--> 00:06:48,220现在让我们来看一个例子,略有不同10200:06:48,220--> 00:06:53,120在这张图片我喜欢色彩平衡中凸显10300:06:53,120--> 00:06:57,060但也有大量的中的蓝色这里在岩石中的阴影10400:06:57,060--> 00:07:01,620和在水中让我们看看它的会如果我想要的样子10500:07:01,620--> 00:07:04,000蓝色阴影色调的调整10600:07:04,000--> 00:07:07,710没有颜色的平衡调整令人讨厌的面具10700:07:07,710--> 00:07:11,060开始与阴影和10800:07:11 060--> 00:07:14,389带来一些黄色到那些阴影10900:07:14,389--> 00:07:19,710也许红军11000:07:19,710--> 00:07:23,060洋红色绿色看起来很好11100:07:23,060--> 00:07:26,289所以,我做得相当不错11200:07:26,289--> 00:07:29,760压制蓝军在阴影中11300:07:29,760--> 00:07:34,599但正如你可以看到它也是变化色彩平衡我的亮点11400:07:34,599--> 00:07:38,690即使知道我正在使用的阴影设置在颜色调色板凳子11500:07:38,690--> 00:07:41,690因此,让我们打开可见性的那层11600:07:41,690--> 00:07:47,410然后再次尝试光度面具一些去 Tiki 动作面板11700:07:47,410--> 00:07:53,389我所有的暗部面具是一种退化和然后所有的价值它做面具11800:07:53,389--> 00:07:57,260深色11900:07:57,260--> 00:08:00,320黑暗的暗部粉碎弧12000
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