1
00:00:01,920 --> 00:00:07,050
in this final video on the TK infinity
2
00:00:04,620 --> 00:00:09,389
masks panel I wanted to introduce you to
3
00:00:07,050 --> 00:00:11,880
some new possibilities made available by
4
00:00:09,389 --> 00:00:14,490
the pixels output option the other
5
00:00:11,880 --> 00:00:16,710
output options such as selection apply
6
00:00:14,490 --> 00:00:18,840
and channel are ways of a flying
7
00:00:16,710 --> 00:00:21,690
luminosity masks that experienced users
8
00:00:18,840 --> 00:00:24,240
will find familiar the option to output
9
00:00:21,690 --> 00:00:26,939
a luminosity masks as a pixel layer adds
10
00:00:24,240 --> 00:00:29,519
a whole new twist the most obvious use
11
00:00:26,939 --> 00:00:31,380
of luminosity base pixel layer is as a
12
00:00:29,519 --> 00:00:33,899
method for converting an image to black
13
00:00:31,380 --> 00:00:35,999
and white being able to select the tonal
14
00:00:33,899 --> 00:00:37,739
values from one of the channels as well
15
00:00:35,999 --> 00:00:39,600
as being able to adjust them with the
16
00:00:37,739 --> 00:00:41,549
sliders is a whole different approach to
17
00:00:39,600 --> 00:00:43,679
black and white conversion which can be
18
00:00:41,549 --> 00:00:45,269
efficient and can achieve results that
19
00:00:43,679 --> 00:00:48,329
might be difficult to get with other
20
00:00:45,269 --> 00:00:49,679
methods the workflow for a basic black
21
00:00:48,329 --> 00:00:51,239
and white conversion might look
22
00:00:49,679 --> 00:00:53,819
something like this
23
00:00:51,239 --> 00:00:55,920
start by viewing the different channels
24
00:00:53,819 --> 00:01:01,529
in black-and-white to see how they look
25
00:00:55,920 --> 00:01:04,019
and find the one that is the most
26
00:01:01,529 --> 00:01:07,590
appealing for the image i'm gonna go
27
00:01:04,019 --> 00:01:09,750
with the green channel and then work
28
00:01:07,590 --> 00:01:13,260
with perhaps the tone and the range
29
00:01:09,750 --> 00:01:15,510
sliders to really dial in
30
00:01:13,260 --> 00:01:19,560
the effects and you might also work with
31
00:01:15,510 --> 00:01:21,480
the strength slider slightly and get
32
00:01:19,560 --> 00:01:26,400
something that you think looks good and
33
00:01:21,480 --> 00:01:30,630
when you've got it set then just click
34
00:01:26,400 --> 00:01:33,450
the pixels output and now that mask has
35
00:01:30,630 --> 00:01:35,940
become a black and white pixel layer
36
00:01:33,450 --> 00:01:37,950
creating a black and white conversion
37
00:01:35,940 --> 00:01:39,660
i'm not sure i did a great job with that
38
00:01:37,950 --> 00:01:40,710
conversion but you can see how that
39
00:01:39,660 --> 00:01:42,690
would work
40
00:01:40,710 --> 00:01:44,940
I haven't explored the full potential of
41
00:01:42,690 --> 00:01:46,590
the pixel output yet but here a couple
42
00:01:44,940 --> 00:01:50,400
other ideas that I've found intriguing
43
00:01:46,590 --> 00:01:52,740
go to a new image this first idea is a
44
00:01:50,400 --> 00:01:54,900
way to blend different tonal outputs on
45
00:01:52,740 --> 00:01:56,670
separate black and white layers and then
46
00:01:54,900 --> 00:01:59,130
blend them together for increased
47
00:01:56,670 --> 00:02:01,710
dynamic range or localized contrast in
48
00:01:59,130 --> 00:02:04,110
total control like before i'll start by
49
00:02:01,710 --> 00:02:07,350
looking at the different channels and
50
00:02:04,110 --> 00:02:11,640
see what looks good and mostly focusing
51
00:02:07,350 --> 00:02:14,310
on the sky right now and I think I like
52
00:02:11,640 --> 00:02:17,400
the red channel and what's going on in
53
00:02:14,310 --> 00:02:19,410
the sky and the mountains with that and
54
00:02:17,400 --> 00:02:21,030
I don't think I need to make too much of
55
00:02:19,410 --> 00:02:23,910
an adjustment to that maybe slightly
56
00:02:21,030 --> 00:02:26,970
with the range if I want to darken the
57
00:02:23,910 --> 00:02:29,519
sky even a little more and now i'm going
58
00:02:26,970 --> 00:02:31,080
to output that is $OPERAND pixels now
100:00:01,920--> 00:00:07,050在这最终的视频 TK 的无穷观问题200:00:04,620--> 00:00:09,389掩盖了我想要把你介绍给小组300:00:07,050--> 00:00:11,880由提供一些新的可能性400:00:09,389--> 00:00:14,490像素输出选项另500:00:11 880--> 00:00:16,710输出选项,如选择适用600:00:14,490--> 00:00:18,840通道是一个放飞的途径700:00:16,710--> 00:00:21,690有经验用户的光度面具800:00:18,840--> 00:00:24,240将找到熟悉输出的选项900:00:21,690--> 00:00:26,939发光度面具作为一个像素的图层添加1000:00:24,240--> 00:00:29,519整个新的转折最明显的使用1100:00:26,939--> 00:00:31,380光度的基地像素层是作为1200:00:29,519--> 00:00:33,899方法将图像转换为黑色1300:00:31,380--> 00:00:35,999与白色的是能够选择色调1400:00:33,899--> 00:00:37,739从渠道以及之一的值1500:00:35,999--> 00:00:39,600作为能够调整他们与1600:00:37,739--> 00:00:41,549滑块是完全不同的方法1700:00:39,600--> 00:00:43,679黑色和白色的转换可以是1800:00:41,549--> 00:00:45,269高效和可实现的结果,1900:00:43,679--> 00:00:48,329可能很难得到与其他2000:00:45,269--> 00:00:49,679methods the workflow for a basic black2100:00:48,329 --> 00:00:51,239and white conversion might look2200:00:49,679 --> 00:00:53,819something like this2300:00:51,239 --> 00:00:55,920start by viewing the different channels2400:00:53,819 --> 00:01:01,529in black-and-white to see how they look2500:00:55,920 --> 00:01:04,019and find the one that is the most2600:01:01,529 --> 00:01:07,590appealing for the image i'm gonna go2700:01:04,019 --> 00:01:09,750with the green channel and then work2800:01:07,590 --> 00:01:13,260with perhaps the tone and the range2900:01:09,750 --> 00:01:15,510sliders to really dial in3000:01:13,260 --> 00:01:19,560the effects and you might also work with3100:01:15,510 --> 00:01:21,480the strength slider slightly and get3200:01:19,560 --> 00:01:26,400something that you think looks good and3300:01:21,480 --> 00:01:30,630when you've got it set then just click3400:01:26,400 --> 00:01:33,450the pixels output and now that mask has3500:01:30,630 --> 00:01:35,940become a black and white pixel layer3600:01:33,450 --> 00:01:37,950creating a black and white conversion3700:01:35,940 --> 00:01:39,660i'm not sure i did a great job with that3800:01:37,950 --> 00:01:40,710conversion but you can see how that3900:01:39,660 --> 00:01:42,690would work4000:01:40,710 --> 00:01:44,940I haven't explored the full potential of4100:01:42,690 --> 00:01:46,590the pixel output yet but here a couple4200:01:44,940 --> 00:01:50,400other ideas that I've found intriguing4300:01:46,590 --> 00:01:52,740go to a new image this first idea is a4400:01:50,400 --> 00:01:54,900way to blend different tonal outputs on4500:01:52,740 --> 00:01:56,670separate black and white layers and then4600:01:54,900 --> 00:01:59,130blend them together for increased4700:01:56,670 --> 00:02:01,710dynamic range or localized contrast in4800:01:59,130 --> 00:02:04,110total control like before i'll start by4900:02:01,710 --> 00:02:07,350looking at the different channels and5000:02:04,110 --> 00:02:11,640see what looks good and mostly focusing5100:02:07,350 --> 00:02:14,310on the sky right now and I think I like5200:02:11,640 --> 00:02:17,400the red channel and what's going on in5300:02:14,310 --> 00:02:19,410the sky and the mountains with that and5400:02:17,400 --> 00:02:21,030I don't think I need to make too much of5500:02:19,410 --> 00:02:23,910an adjustment to that maybe slightly5600:02:21,030 --> 00:02:26,970with the range if I want to darken the5700:02:23,910 --> 00:02:29,519sky even a little more and now i'm going5800:02:26,970 --> 00:02:31,080to output that is $OPERAND pixels now
正在翻譯中..